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1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/* ***** BEGIN LICENSE BLOCK *****
3 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
4 *
5 * The contents of this file are subject to the Mozilla Public License Version
6 * 1.1 (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 * http://www.mozilla.org/MPL/
9 *
10 * Software distributed under the License is distributed on an "AS IS" basis,
11 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
12 * for the specific language governing rights and limitations under the
13 * License.
14 *
15 * The Original Code is mozilla.org code.
16 *
17 * The Initial Developer of the Original Code is
18 * Netscape Communications Corporation.
19 * Portions created by the Initial Developer are Copyright (C) 1998
20 * the Initial Developer. All Rights Reserved.
21 *
22 * Contributor(s):
23 * Chris Waterson <[email protected]
24 *
25 * Alternatively, the contents of this file may be used under the terms of
26 * either of the GNU General Public License Version 2 or later (the "GPL"),
27 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
28 * in which case the provisions of the GPL or the LGPL are applicable instead
29 * of those above. If you wish to allow use of your version of this file only
30 * under the terms of either the GPL or the LGPL, and not to allow others to
31 * use your version of this file under the terms of the MPL, indicate your
32 * decision by deleting the provisions above and replace them with the notice
33 * and other provisions required by the GPL or the LGPL. If you do not delete
34 * the provisions above, a recipient may use your version of this file under
35 * the terms of any one of the MPL, the GPL or the LGPL.
36 *
37 * ***** END LICENSE BLOCK ***** */
38
39/*
40
41 A simple fixed-size allocator that allocates its memory from an
42 arena.
43
44 Although the allocator can handle blocks of any size, its
45 preformance will degrade rapidly if used to allocate blocks of
46 arbitrary size. Ideally, it should be used to allocate and recycle a
47 large number of fixed-size blocks.
48
49 Here is a typical usage pattern:
50
51 #include NEW_H // You'll need this!
52 #include "nsFixedSizeAllocator.h"
53
54 // Say this is the object you want to allocate a ton of
55 class Foo {
56 public:
57 // Implement placement new & delete operators that will
58 // use the fixed size allocator.
59 static Foo *
60 Create(nsFixedSizeAllocator &aAllocator)
61 {
62 void *place = aAllocator.Alloc(sizeof(Foo));
63 return place ? ::new (place) Foo() : nsnull;
64 }
65
66 static void
67 Destroy(nsFixedSizeAllocator &aAllocator, Foo *aFoo)
68 {
69 aFoo->~Foo();
70 aAllocator.Free(aFoo, sizeof(Foo));
71 }
72
73 // ctor & dtor
74 Foo() {}
75 ~Foo() {}
76 };
77
78
79 int main(int argc, char* argv[])
80 {
81 // Somewhere in your code, you'll need to create an
82 // nsFixedSizeAllocator object and initialize it:
83 nsFixedSizeAllocator pool;
84
85 // The fixed size allocator will support multiple fixed sizes.
86 // This array lists an initial set of sizes that the allocator
87 // should be prepared to support. In our case, there's just one,
88 // which is Foo.
89 static const size_t kBucketSizes[]
90 = { sizeof(Foo) }
91
92 // This is the number of different "buckets" you'll need for
93 // fixed size objects. In our example, this will be "1".
94 static const PRInt32 kNumBuckets
95 = sizeof(kBucketSizes) / sizeof(size_t);
96
97 // This is the intial size of the allocator, in bytes. We'll
98 // assume that we want to start with space for 1024 Foo objects.
99 static const PRInt32 kInitialPoolSize =
100 NS_SIZE_IN_HEAP(sizeof(Foo)) * 1024;
101
102 // Initialize (or re-initialize) the pool
103 pool.Init("TheFooPool", kBucketSizes, kNumBuckets, kInitialPoolSize);
104
105 // Now we can use the pool.
106
107 // Create a new Foo object using the pool:
108 Foo* foo = Foo::Create(pool);
109 if (! foo) {
110 // uh oh, out of memory!
111 }
112
113 // Delete the object. The memory used by `foo' is recycled in
114 // the pool, and placed in a freelist
115 Foo::Destroy(foo);
116
117 // Create another foo: this one will be allocated from the
118 // free-list
119 foo = Foo::Create(pool);
120
121 // When pool is destroyed, all of its memory is automatically
122 // freed. N.B. it will *not* call your objects' destructors! In
123 // this case, foo's ~Foo() method would never be called.
124 }
125
126*/
127
128#ifndef nsFixedSizeAllocator_h__
129#define nsFixedSizeAllocator_h__
130
131#include "nscore.h"
132#include "nsError.h"
133#include "plarena.h"
134
135#define NS_SIZE_IN_HEAP(_size) (_size)
136
137class NS_COM nsFixedSizeAllocator
138{
139protected:
140 PLArenaPool mPool;
141
142 struct Bucket;
143 struct FreeEntry;
144
145 friend struct Bucket;
146 friend struct FreeEntry;
147
148 struct FreeEntry {
149 FreeEntry* mNext;
150 };
151
152 struct Bucket {
153 size_t mSize;
154 FreeEntry* mFirst;
155 Bucket* mNext;
156 };
157
158 Bucket* mBuckets;
159
160 Bucket *
161 AddBucket(size_t aSize);
162
163 Bucket *
164 FindBucket(size_t aSize);
165
166public:
167 nsFixedSizeAllocator() : mBuckets(nsnull) {}
168
169 ~nsFixedSizeAllocator() {
170 if (mBuckets)
171 PL_FinishArenaPool(&mPool);
172 }
173
174 /**
175 * Initialize the fixed size allocator. 'aName' is used to tag
176 * the underlying PLArena object for debugging and measurement
177 * purposes. 'aNumBuckets' specifies the number of elements in
178 * 'aBucketSizes', which is an array of integral block sizes
179 * that this allocator should be prepared to handle.
180 */
181 nsresult
182 Init(const char* aName,
183 const size_t* aBucketSizes,
184 PRInt32 aNumBuckets,
185 PRInt32 aInitialSize,
186 PRInt32 aAlign = 0);
187
188 /**
189 * Allocate a block of memory 'aSize' bytes big.
190 */
191 void* Alloc(size_t aSize);
192
193 /**
194 * Free a pointer allocated using a fixed-size allocator
195 */
196 void Free(void* aPtr, size_t aSize);
197};
198
199
200
201#endif // nsFixedSizeAllocator_h__
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