1 | Tiny Code Generator - Fabrice Bellard.
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2 |
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3 | 1) Introduction
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4 |
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5 | TCG (Tiny Code Generator) began as a generic backend for a C
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6 | compiler. It was simplified to be used in QEMU. It also has its roots
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7 | in the QOP code generator written by Paul Brook.
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8 |
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9 | 2) Definitions
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10 |
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11 | The TCG "target" is the architecture for which we generate the
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12 | code. It is of course not the same as the "target" of QEMU which is
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13 | the emulated architecture. As TCG started as a generic C backend used
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14 | for cross compiling, it is assumed that the TCG target is different
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15 | from the host, although it is never the case for QEMU.
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16 |
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17 | A TCG "function" corresponds to a QEMU Translated Block (TB).
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18 |
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19 | A TCG "temporary" is a variable only live in a basic
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20 | block. Temporaries are allocated explicitly in each function.
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21 |
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22 | A TCG "local temporary" is a variable only live in a function. Local
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23 | temporaries are allocated explicitly in each function.
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24 |
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25 | A TCG "global" is a variable which is live in all the functions
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26 | (equivalent of a C global variable). They are defined before the
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27 | functions defined. A TCG global can be a memory location (e.g. a QEMU
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28 | CPU register), a fixed host register (e.g. the QEMU CPU state pointer)
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29 | or a memory location which is stored in a register outside QEMU TBs
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30 | (not implemented yet).
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31 |
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32 | A TCG "basic block" corresponds to a list of instructions terminated
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33 | by a branch instruction.
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34 |
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35 | 3) Intermediate representation
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36 |
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37 | 3.1) Introduction
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38 |
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39 | TCG instructions operate on variables which are temporaries, local
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40 | temporaries or globals. TCG instructions and variables are strongly
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41 | typed. Two types are supported: 32 bit integers and 64 bit
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42 | integers. Pointers are defined as an alias to 32 bit or 64 bit
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43 | integers depending on the TCG target word size.
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44 |
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45 | Each instruction has a fixed number of output variable operands, input
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46 | variable operands and always constant operands.
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47 |
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48 | The notable exception is the call instruction which has a variable
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49 | number of outputs and inputs.
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50 |
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51 | In the textual form, output operands usually come first, followed by
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52 | input operands, followed by constant operands. The output type is
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53 | included in the instruction name. Constants are prefixed with a '$'.
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54 |
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55 | add_i32 t0, t1, t2 (t0 <- t1 + t2)
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56 |
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57 | 3.2) Assumptions
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58 |
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59 | * Basic blocks
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60 |
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61 | - Basic blocks end after branches (e.g. brcond_i32 instruction),
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62 | goto_tb and exit_tb instructions.
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63 | - Basic blocks end before legacy dyngen operations.
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64 | - Basic blocks start after the end of a previous basic block, at a
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65 | set_label instruction or after a legacy dyngen operation.
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66 |
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67 | After the end of a basic block, the content of temporaries is
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68 | destroyed, but local temporaries and globals are preserved.
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69 |
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70 | * Floating point types are not supported yet
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71 |
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72 | * Pointers: depending on the TCG target, pointer size is 32 bit or 64
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73 | bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or
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74 | TCG_TYPE_I64.
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75 |
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76 | * Helpers:
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77 |
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78 | Using the tcg_gen_helper_x_y it is possible to call any function
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79 | taking i32, i64 or pointer types. Before calling an helper, all
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80 | globals are stored at their canonical location and it is assumed that
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81 | the function can modify them. In the future, function modifiers will
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82 | be allowed to tell that the helper does not read or write some globals.
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83 |
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84 | On some TCG targets (e.g. x86), several calling conventions are
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85 | supported.
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86 |
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87 | * Branches:
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88 |
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89 | Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an
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90 | explicit address. Conditional branches can only jump to labels.
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91 |
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92 | 3.3) Code Optimizations
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93 |
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94 | When generating instructions, you can count on at least the following
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95 | optimizations:
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96 |
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97 | - Single instructions are simplified, e.g.
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98 |
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99 | and_i32 t0, t0, $0xffffffff
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100 |
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101 | is suppressed.
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102 |
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103 | - A liveness analysis is done at the basic block level. The
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104 | information is used to suppress moves from a dead variable to
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105 | another one. It is also used to remove instructions which compute
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106 | dead results. The later is especially useful for condition code
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107 | optimization in QEMU.
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108 |
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109 | In the following example:
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110 |
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111 | add_i32 t0, t1, t2
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112 | add_i32 t0, t0, $1
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113 | mov_i32 t0, $1
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114 |
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115 | only the last instruction is kept.
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116 |
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117 | 3.4) Instruction Reference
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118 |
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119 | ********* Function call
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120 |
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121 | * call <ret> <params> ptr
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122 |
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123 | call function 'ptr' (pointer type)
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124 |
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125 | <ret> optional 32 bit or 64 bit return value
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126 | <params> optional 32 bit or 64 bit parameters
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127 |
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128 | ********* Jumps/Labels
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129 |
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130 | * jmp t0
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131 |
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132 | Absolute jump to address t0 (pointer type).
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133 |
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134 | * set_label $label
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135 |
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136 | Define label 'label' at the current program point.
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137 |
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138 | * br $label
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139 |
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140 | Jump to label.
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141 |
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142 | * brcond_i32/i64 cond, t0, t1, label
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143 |
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144 | Conditional jump if t0 cond t1 is true. cond can be:
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145 | TCG_COND_EQ
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146 | TCG_COND_NE
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147 | TCG_COND_LT /* signed */
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148 | TCG_COND_GE /* signed */
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149 | TCG_COND_LE /* signed */
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150 | TCG_COND_GT /* signed */
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151 | TCG_COND_LTU /* unsigned */
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152 | TCG_COND_GEU /* unsigned */
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153 | TCG_COND_LEU /* unsigned */
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154 | TCG_COND_GTU /* unsigned */
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155 |
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156 | ********* Arithmetic
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157 |
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158 | * add_i32/i64 t0, t1, t2
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159 |
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160 | t0=t1+t2
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161 |
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162 | * sub_i32/i64 t0, t1, t2
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163 |
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164 | t0=t1-t2
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165 |
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166 | * neg_i32/i64 t0, t1
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167 |
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168 | t0=-t1 (two's complement)
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169 |
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170 | * mul_i32/i64 t0, t1, t2
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171 |
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172 | t0=t1*t2
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173 |
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174 | * div_i32/i64 t0, t1, t2
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175 |
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176 | t0=t1/t2 (signed). Undefined behavior if division by zero or overflow.
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177 |
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178 | * divu_i32/i64 t0, t1, t2
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179 |
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180 | t0=t1/t2 (unsigned). Undefined behavior if division by zero.
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181 |
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182 | * rem_i32/i64 t0, t1, t2
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183 |
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184 | t0=t1%t2 (signed). Undefined behavior if division by zero or overflow.
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185 |
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186 | * remu_i32/i64 t0, t1, t2
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187 |
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188 | t0=t1%t2 (unsigned). Undefined behavior if division by zero.
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189 |
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190 | ********* Logical
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191 |
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192 | * and_i32/i64 t0, t1, t2
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193 |
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194 | t0=t1&t2
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195 |
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196 | * or_i32/i64 t0, t1, t2
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197 |
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198 | t0=t1|t2
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199 |
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200 | * xor_i32/i64 t0, t1, t2
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201 |
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202 | t0=t1^t2
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203 |
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204 | * not_i32/i64 t0, t1
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205 |
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206 | t0=~t1
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207 |
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208 | ********* Shifts
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209 |
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210 | * shl_i32/i64 t0, t1, t2
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211 |
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212 | t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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213 |
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214 | * shr_i32/i64 t0, t1, t2
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215 |
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216 | t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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217 |
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218 | * sar_i32/i64 t0, t1, t2
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219 |
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220 | t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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221 |
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222 | ********* Misc
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223 |
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224 | * mov_i32/i64 t0, t1
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225 |
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226 | t0 = t1
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227 |
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228 | Move t1 to t0 (both operands must have the same type).
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229 |
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230 | * ext8s_i32/i64 t0, t1
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231 | ext8u_i32/i64 t0, t1
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232 | ext16s_i32/i64 t0, t1
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233 | ext16u_i32/i64 t0, t1
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234 | ext32s_i64 t0, t1
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235 | ext32u_i64 t0, t1
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236 |
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237 | 8, 16 or 32 bit sign/zero extension (both operands must have the same type)
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238 |
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239 | * bswap16_i32 t0, t1
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240 |
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241 | 16 bit byte swap on a 32 bit value. The two high order bytes must be set
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242 | to zero.
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243 |
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244 | * bswap_i32 t0, t1
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245 |
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246 | 32 bit byte swap
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247 |
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248 | * bswap_i64 t0, t1
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249 |
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250 | 64 bit byte swap
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251 |
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252 | * discard_i32/i64 t0
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253 |
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254 | Indicate that the value of t0 won't be used later. It is useful to
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255 | force dead code elimination.
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256 |
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257 | ********* Type conversions
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258 |
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259 | * ext_i32_i64 t0, t1
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260 | Convert t1 (32 bit) to t0 (64 bit) and does sign extension
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261 |
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262 | * extu_i32_i64 t0, t1
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263 | Convert t1 (32 bit) to t0 (64 bit) and does zero extension
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264 |
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265 | * trunc_i64_i32 t0, t1
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266 | Truncate t1 (64 bit) to t0 (32 bit)
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267 |
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268 | * concat_i32_i64 t0, t1, t2
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269 | Construct t0 (64-bit) taking the low half from t1 (32 bit) and the high half
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270 | from t2 (32 bit).
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271 |
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272 | * concat32_i64 t0, t1, t2
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273 | Construct t0 (64-bit) taking the low half from t1 (64 bit) and the high half
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274 | from t2 (64 bit).
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275 |
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276 | ********* Load/Store
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277 |
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278 | * ld_i32/i64 t0, t1, offset
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279 | ld8s_i32/i64 t0, t1, offset
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280 | ld8u_i32/i64 t0, t1, offset
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281 | ld16s_i32/i64 t0, t1, offset
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282 | ld16u_i32/i64 t0, t1, offset
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283 | ld32s_i64 t0, t1, offset
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284 | ld32u_i64 t0, t1, offset
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285 |
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286 | t0 = read(t1 + offset)
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287 | Load 8, 16, 32 or 64 bits with or without sign extension from host memory.
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288 | offset must be a constant.
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289 |
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290 | * st_i32/i64 t0, t1, offset
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291 | st8_i32/i64 t0, t1, offset
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292 | st16_i32/i64 t0, t1, offset
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293 | st32_i64 t0, t1, offset
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294 |
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295 | write(t0, t1 + offset)
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296 | Write 8, 16, 32 or 64 bits to host memory.
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297 |
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298 | ********* QEMU specific operations
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299 |
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300 | * tb_exit t0
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301 |
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302 | Exit the current TB and return the value t0 (word type).
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303 |
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304 | * goto_tb index
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305 |
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306 | Exit the current TB and jump to the TB index 'index' (constant) if the
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307 | current TB was linked to this TB. Otherwise execute the next
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308 | instructions.
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309 |
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310 | * qemu_ld_i32/i64 t0, t1, flags
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311 | qemu_ld8u_i32/i64 t0, t1, flags
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312 | qemu_ld8s_i32/i64 t0, t1, flags
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313 | qemu_ld16u_i32/i64 t0, t1, flags
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314 | qemu_ld16s_i32/i64 t0, t1, flags
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315 | qemu_ld32u_i64 t0, t1, flags
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316 | qemu_ld32s_i64 t0, t1, flags
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317 |
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318 | Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU
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319 | address type. 'flags' contains the QEMU memory index (selects user or
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320 | kernel access) for example.
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321 |
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322 | * qemu_st_i32/i64 t0, t1, flags
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323 | qemu_st8_i32/i64 t0, t1, flags
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324 | qemu_st16_i32/i64 t0, t1, flags
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325 | qemu_st32_i64 t0, t1, flags
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326 |
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327 | Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
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328 | address type. 'flags' contains the QEMU memory index (selects user or
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329 | kernel access) for example.
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330 |
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331 | Note 1: Some shortcuts are defined when the last operand is known to be
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332 | a constant (e.g. addi for add, movi for mov).
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333 |
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334 | Note 2: When using TCG, the opcodes must never be generated directly
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335 | as some of them may not be available as "real" opcodes. Always use the
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336 | function tcg_gen_xxx(args).
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337 |
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338 | 4) Backend
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339 |
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340 | tcg-target.h contains the target specific definitions. tcg-target.c
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341 | contains the target specific code.
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342 |
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343 | 4.1) Assumptions
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344 |
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345 | The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or
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346 | 64 bit. It is expected that the pointer has the same size as the word.
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347 |
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348 | On a 32 bit target, all 64 bit operations are converted to 32 bits. A
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349 | few specific operations must be implemented to allow it (see add2_i32,
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350 | sub2_i32, brcond2_i32).
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351 |
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352 | Floating point operations are not supported in this version. A
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353 | previous incarnation of the code generator had full support of them,
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354 | but it is better to concentrate on integer operations first.
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355 |
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356 | On a 64 bit target, no assumption is made in TCG about the storage of
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357 | the 32 bit values in 64 bit registers.
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358 |
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359 | 4.2) Constraints
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360 |
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361 | GCC like constraints are used to define the constraints of every
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362 | instruction. Memory constraints are not supported in this
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363 | version. Aliases are specified in the input operands as for GCC.
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364 |
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365 | A target can define specific register or constant constraints. If an
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366 | operation uses a constant input constraint which does not allow all
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367 | constants, it must also accept registers in order to have a fallback.
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368 |
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369 | The movi_i32 and movi_i64 operations must accept any constants.
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370 |
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371 | The mov_i32 and mov_i64 operations must accept any registers of the
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372 | same type.
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373 |
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374 | The ld/st instructions must accept signed 32 bit constant offsets. It
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375 | can be implemented by reserving a specific register to compute the
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376 | address if the offset is too big.
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377 |
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378 | The ld/st instructions must accept any destination (ld) or source (st)
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379 | register.
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380 |
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381 | 4.3) Function call assumptions
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382 |
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383 | - The only supported types for parameters and return value are: 32 and
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384 | 64 bit integers and pointer.
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385 | - The stack grows downwards.
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386 | - The first N parameters are passed in registers.
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387 | - The next parameters are passed on the stack by storing them as words.
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388 | - Some registers are clobbered during the call.
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389 | - The function can return 0 or 1 value in registers. On a 32 bit
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390 | target, functions must be able to return 2 values in registers for
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391 | 64 bit return type.
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392 |
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393 | 5) Migration from dyngen to TCG
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394 |
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395 | TCG is backward compatible with QEMU "dyngen" operations. It means
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396 | that TCG instructions can be freely mixed with dyngen operations. It
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397 | is expected that QEMU targets will be progressively fully converted to
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398 | TCG. Once a target is fully converted to TCG, it will be possible
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399 | to apply more optimizations because more registers will be free for
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400 | the generated code.
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401 |
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402 | The exception model is the same as the dyngen one.
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403 |
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404 | 6) Recommended coding rules for best performance
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405 |
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406 | - Use globals to represent the parts of the QEMU CPU state which are
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407 | often modified, e.g. the integer registers and the condition
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408 | codes. TCG will be able to use host registers to store them.
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409 |
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410 | - Avoid globals stored in fixed registers. They must be used only to
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411 | store the pointer to the CPU state and possibly to store a pointer
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412 | to a register window. The other uses are to ensure backward
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413 | compatibility with dyngen during the porting a new target to TCG.
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414 |
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415 | - Use temporaries. Use local temporaries only when really needed,
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416 | e.g. when you need to use a value after a jump. Local temporaries
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417 | introduce a performance hit in the current TCG implementation: their
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418 | content is saved to memory at end of each basic block.
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419 |
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420 | - Free temporaries and local temporaries when they are no longer used
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421 | (tcg_temp_free). Since tcg_const_x() also creates a temporary, you
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422 | should free it after it is used. Freeing temporaries does not yield
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423 | a better generated code, but it reduces the memory usage of TCG and
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424 | the speed of the translation.
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425 |
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426 | - Don't hesitate to use helpers for complicated or seldom used target
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427 | instructions. There is little performance advantage in using TCG to
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428 | implement target instructions taking more than about twenty TCG
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429 | instructions.
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430 |
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431 | - Use the 'discard' instruction if you know that TCG won't be able to
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432 | prove that a given global is "dead" at a given program point. The
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433 | x86 target uses it to improve the condition codes optimisation.
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