Changeset 28241 in vbox
- Timestamp:
- Apr 13, 2010 10:44:16 AM (15 years ago)
- File:
-
- 1 edited
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trunk/src/VBox/Frontends/VirtualBox/src/runtime/UIMachineView.cpp
r28215 r28241 1274 1274 case KMachineState_Running: 1275 1275 { 1276 if (m_previousState == KMachineState_Paused || m_previousState == KMachineState_TeleportingPausedVM) 1276 if ( m_previousState == KMachineState_Paused 1277 || m_previousState == KMachineState_TeleportingPausedVM 1278 || m_previousState == KMachineState_Restoring) 1277 1279 { 1278 1280 if (mode() != VBoxDefs::TimerMode && m_pFrameBuffer) … … 1284 1286 CDisplay dsp = session().GetConsole().GetDisplay(); 1285 1287 dsp.InvalidateAndUpdate(); 1286 /* There seems to be a bug in InvalidateAndUpdate. That is,1287 * only the primary screen get updated. Manually force a1288 * repaint on this screen. */1289 if (screenId() > 0)1290 viewport()->repaint();1291 1288 } 1292 1289 }
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