- Timestamp:
- May 28, 2010 12:25:02 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_texture.c
r29856 r29857 66 66 #define CR_FUNC_SUBIMAGE(name, def, call, ptrname) \ 67 67 void SERVER_DISPATCH_APIENTRY \ 68 crServerDispatch##name ##def\68 crServerDispatch##name def \ 69 69 { \ 70 70 const GLvoid *realptr = ptrname; \ 71 71 CR_CHECKBUFFER(name, CR_CHECKPTR(name)) \ 72 crState##name ##call;\72 crState##name call; \ 73 73 CR_FINISHBUFFER() \ 74 74 realptr = ptrname; \ 75 cr_server.head_spu->dispatch_table. ##name##call;\75 cr_server.head_spu->dispatch_table.name call; \ 76 76 } 77 77 78 78 #define CR_FUNC_IMAGE(name, def, call, ptrname) \ 79 79 void SERVER_DISPATCH_APIENTRY \ 80 crServerDispatch##name ##def\80 crServerDispatch##name def \ 81 81 { \ 82 82 const GLvoid *realptr = ptrname; \ 83 83 CR_CHECKBUFFER(name, CR_NOTHING()) \ 84 crState##name ##call;\84 crState##name call; \ 85 85 CR_FINISHBUFFER() \ 86 86 realptr = ptrname; \ 87 cr_server.head_spu->dispatch_table. ##name##call;\87 cr_server.head_spu->dispatch_table.name call; \ 88 88 } 89 89
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