Changeset 31017 in vbox
- Timestamp:
- Jul 22, 2010 4:55:36 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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trunk/src/VBox/Frontends/VirtualBox/src/VBoxFBOverlay.cpp
r31007 r31017 470 470 int VBoxVHWAGlShader::init() 471 471 { 472 int rc ;472 int rc = VERR_GENERAL_FAILURE; 473 473 GLint *length; 474 474 const char **sources; … … 481 481 AssertRC(rc); 482 482 if(RT_FAILURE(rc)) 483 return rc;483 break; 484 484 sources[i] = maComponents[i]->contents(); 485 485 } 486 486 487 if(RT_SUCCESS(rc)) 488 { 487 489 #ifdef DEBUG 488 VBOXQGLLOG(("\ncompiling shaders:\n------------\n"));489 for(int i = 0; i < mcComponents; i++)490 {491 VBOXQGLLOG(("**********\n%s\n***********\n", sources[i]));492 }493 VBOXQGLLOG(("------------\n"));494 #endif 495 mShader = vboxglCreateShader(mType);496 497 VBOXQGL_CHECKERR(498 vboxglShaderSource(mShader, mcComponents, sources, length);499 );500 501 VBOXQGL_CHECKERR(502 vboxglCompileShader(mShader);503 );504 505 GLint compiled;506 VBOXQGL_CHECKERR(507 vboxglGetShaderiv(mShader, GL_COMPILE_STATUS, &compiled);508 );490 VBOXQGLLOG(("\ncompiling shaders:\n------------\n")); 491 for(int i = 0; i < mcComponents; i++) 492 { 493 VBOXQGLLOG(("**********\n%s\n***********\n", sources[i])); 494 } 495 VBOXQGLLOG(("------------\n")); 496 #endif 497 mShader = vboxglCreateShader(mType); 498 499 VBOXQGL_CHECKERR( 500 vboxglShaderSource(mShader, mcComponents, sources, length); 501 ); 502 503 VBOXQGL_CHECKERR( 504 vboxglCompileShader(mShader); 505 ); 506 507 GLint compiled; 508 VBOXQGL_CHECKERR( 509 vboxglGetShaderiv(mShader, GL_COMPILE_STATUS, &compiled); 510 ); 509 511 510 512 #ifdef DEBUG 511 GLchar * pBuf = new GLchar[16300]; 512 vboxglGetShaderInfoLog(mShader, 16300, NULL, pBuf); 513 VBOXQGLLOG(("\ncompile log:\n-----------\n%s\n---------\n", pBuf)); 514 delete pBuf; 515 #endif 516 517 Assert(compiled); 518 if(compiled) 519 { 520 return VINF_SUCCESS; 521 } 522 523 524 VBOXQGL_CHECKERR( 525 vboxglDeleteShader(mShader); 526 ); 527 mShader = 0; 513 GLchar * pBuf = new GLchar[16300]; 514 vboxglGetShaderInfoLog(mShader, 16300, NULL, pBuf); 515 VBOXQGLLOG(("\ncompile log:\n-----------\n%s\n---------\n", pBuf)); 516 delete[] pBuf; 517 #endif 518 519 Assert(compiled); 520 if(compiled) 521 { 522 rc = VINF_SUCCESS; 523 } 524 else 525 { 526 VBOXQGL_CHECKERR( 527 vboxglDeleteShader(mShader); 528 ); 529 mShader = 0; 530 } 531 } 528 532 529 533 delete[] length; 530 534 delete[] sources; 531 return VERR_GENERAL_FAILURE;535 return rc; 532 536 } 533 537
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