Changeset 39074 in vbox
- Timestamp:
- Oct 21, 2011 11:52:15 AM (13 years ago)
- Location:
- trunk/src/VBox/Frontends/VirtualBox/src/runtime
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Frontends/VirtualBox/src/runtime/UISession.cpp
r38476 r39074 1047 1047 } 1048 1048 1049 #ifdef VBOX_WITH_VIDEOHWACCEL1050 1049 UIFrameBuffer* UISession::frameBuffer(ulong screenId) const 1051 1050 { … … 1064 1063 return VERR_INVALID_PARAMETER; 1065 1064 } 1066 #endif1067 1065 1068 1066 #ifdef VBOX_GUI_WITH_KEYS_RESET_HANDLER -
trunk/src/VBox/Frontends/VirtualBox/src/runtime/UISession.h
r38348 r39074 147 147 void setMouseIntegrated(bool fIsMouseIntegrated) { m_fIsMouseIntegrated = fIsMouseIntegrated; } 148 148 149 #ifdef VBOX_WITH_VIDEOHWACCEL150 149 /* return a persisted framebuffer for the given screen 151 150 * see comment below for the m_FrameBufferVector field */ … … 154 153 * VERR_INVALID_PARAMETER - if screenId is invalid */ 155 154 int setFrameBuffer(ulong screenId, UIFrameBuffer* pFrameBuffer); 156 #endif157 155 158 156 signals: … … 225 223 UIMachineMenuBar *m_pMenuPool; 226 224 227 #ifdef VBOX_WITH_VIDEOHWACCEL 228 /* When 2D is enabled we do not re-create Framebuffers. This is done 229 * 1. to avoid 2D command loss during the time slot when no framebuffer is 230 * assigned to the display 231 * 2. to make it easier to preserve the current 2D state */ 225 /** Used for keeping track of the framebuffers accross view object 226 * re-creation. */ 232 227 QVector<UIFrameBuffer*> m_FrameBufferVector; 233 #endif234 228 235 229 /* Common variables: */
Note:
See TracChangeset
for help on using the changeset viewer.