VirtualBox

Ignore:
Timestamp:
Aug 28, 2012 3:35:26 PM (12 years ago)
Author:
vboxsync
Message:

crOpenGL: program/shader objects fixes for proper saved state handling

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/VBox/GuestHost/OpenGL/include/state/cr_glsl.h

    r33540 r43051  
    9898DECLEXPORT(GLboolean) STATE_APIENTRY crStateIsIntUniform(GLenum type);
    9999
    100 DECLEXPORT(void) STATE_APIENTRY crStateCreateShader(GLuint id, GLenum type);
    101 DECLEXPORT(void) STATE_APIENTRY crStateCreateProgram(GLuint id);
     100DECLEXPORT(GLuint) STATE_APIENTRY crStateCreateShader(GLuint id, GLenum type);
     101DECLEXPORT(GLuint) STATE_APIENTRY crStateCreateProgram(GLuint id);
    102102
    103103DECLEXPORT(GLboolean) STATE_APIENTRY crStateIsProgramUniformsCached(GLuint program);
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