Changeset 53222 in vbox for trunk/src/VBox/Devices/Graphics
- Timestamp:
- Nov 5, 2014 9:21:42 AM (10 years ago)
- Location:
- trunk/src/VBox/Devices/Graphics/shaderlib
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Devices/Graphics/shaderlib/glsl_shader.c
r53201 r53222 55 55 #undef WDLOG 56 56 #define WDLOG(_m) Log(_m) 57 #undef CONST 57 58 #define CONST const 58 59 #endif -
trunk/src/VBox/Devices/Graphics/shaderlib/libWineStub/debug.c
r53201 r53222 229 229 { 230 230 static char buf[8092]; 231 int offset = sprintf(buf, "[0x%lx.0x%lx] Wine Debug: ", GetCurrentProcessId(),GetCurrentThreadId());231 int offset = sprintf(buf, "[0x%lx.0x%lx] Wine Debug: ", (unsigned long)GetCurrentProcessId(), (unsigned long)GetCurrentThreadId()); 232 232 vsprintf(buf + offset, pszFormat, args); 233 233 vbox_log_backdoor(buf); -
trunk/src/VBox/Devices/Graphics/shaderlib/vboxext.h
r53201 r53222 40 40 * So lock order should always be "wined3d lock" -> "dll lock". 41 41 * To avoid possible deadlocks we make an asynchronous call to a worker thread to make a context release from there. */ 42 struct wined3d_context; 42 43 void VBoxExtReleaseContextAsync(struct wined3d_context *context); 43 44 #endif … … 55 56 typedef FNVBOXEXT_HASHMAP_EQUAL *PFNVBOXEXT_HASHMAP_EQUAL; 56 57 58 struct VBOXEXT_HASHMAP; 59 struct VBOXEXT_HASHMAP_ENTRY; 57 60 typedef DECLCALLBACK(bool) FNVBOXEXT_HASHMAP_VISITOR(struct VBOXEXT_HASHMAP *pMap, void *pvKey, struct VBOXEXT_HASHMAP_ENTRY *pValue, void *pvVisitor); 58 61 typedef FNVBOXEXT_HASHMAP_VISITOR *PFNVBOXEXT_HASHMAP_VISITOR; … … 98 101 } 99 102 103 struct VBOXEXT_HASHCACHE_ENTRY; 100 104 typedef DECLCALLBACK(void) FNVBOXEXT_HASHCACHE_CLEANUP_ENTRY(void *pvKey, struct VBOXEXT_HASHCACHE_ENTRY *pEntry); 101 105 typedef FNVBOXEXT_HASHCACHE_CLEANUP_ENTRY *PFNVBOXEXT_HASHCACHE_CLEANUP_ENTRY; -
trunk/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/wined3d.h
r53201 r53222 11 11 #endif 12 12 13 # undef DECLSPEC_HIDDEN 13 14 # define DECLSPEC_HIDDEN 14 15 -
trunk/src/VBox/Devices/Graphics/shaderlib/wined3d_gl.h
r53201 r53222 1386 1386 BOOL (WINAPI *pwglSetPixelFormat)(HDC, int, const PIXELFORMATDESCRIPTOR *) DECLSPEC_HIDDEN; 1387 1387 1388 struct VBOXUHGSMI; 1388 1389 HGLRC (WINAPI *pVBoxCreateContext)(HDC, struct VBOXUHGSMI*) DECLSPEC_HIDDEN; 1389 1390 void (WINAPI *pVBoxFlushToHost)(HGLRC) DECLSPEC_HIDDEN;
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