- Timestamp:
- May 8, 2015 5:57:05 PM (10 years ago)
- svn:sync-xref-src-repo-rev:
- 100187
- Location:
- trunk/src/VBox
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/GuestHost/OpenGL/include/cr_server.h
r54582 r55761 256 256 GLint iCurReadBuffer; 257 257 258 GLuint idDepthStencilRB; 258 GLuint idDepthRB; 259 GLuint idStencilRB; 259 260 GLuint fboWidth, fboHeight; 260 261 -
trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_main.c
r55758 r55761 1308 1308 pEl = &pData->aElements[pData->cElements]; 1309 1309 pEl->idFBO = pMural && pMural->fRedirected ? pMural->aidFBOs[CR_SERVER_FBO_FB_IDX(pMural)] : 0; 1310 pEl->enmBuffer = 0; /* we do not care */1310 pEl->enmBuffer = pMural ? pMural->idDepthRB : 0; 1311 1311 pEl->posX = 0; 1312 1312 pEl->posY = 0; … … 1338 1338 pEl = &pData->aElements[pData->cElements]; 1339 1339 pEl->idFBO = pMural && pMural->fRedirected ? pMural->aidFBOs[CR_SERVER_FBO_FB_IDX(pMural)] : 0; 1340 pEl->enmBuffer = 0; /* we do not care */1340 pEl->enmBuffer = pMural ? pMural->idDepthRB : 0; 1341 1341 pEl->posX = 0; 1342 1342 pEl->posY = 0; -
trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp
r52486 r55761 543 543 } 544 544 545 /*Depth&Stencil*/ 546 gl->GenRenderbuffersEXT(1, &mural->idDepthStencilRB); 547 gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, mural->idDepthStencilRB); 548 gl->RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, 545 /* Depth. */ 546 gl->GenRenderbuffersEXT(1, &mural->idDepthRB); 547 gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, mural->idDepthRB); 548 gl->RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, 549 mural->width, mural->height); 550 551 /* Stencil. */ 552 gl->GenRenderbuffersEXT(1, &mural->idStencilRB); 553 gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, mural->idStencilRB); 554 gl->RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX, 549 555 mural->width, mural->height); 550 556 … … 558 564 GL_TEXTURE_2D, mural->aidColorTexs[i], 0); 559 565 gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, 560 GL_RENDERBUFFER_EXT, mural->idDepth StencilRB);566 GL_RENDERBUFFER_EXT, mural->idDepthRB); 561 567 gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, 562 GL_RENDERBUFFER_EXT, mural->id DepthStencilRB);568 GL_RENDERBUFFER_EXT, mural->idStencilRB); 563 569 564 570 status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); … … 619 625 } 620 626 621 cr_server.head_spu->dispatch_table.DeleteRenderbuffersEXT(1, &mural->idDepthStencilRB); 622 mural->idDepthStencilRB = 0; 627 cr_server.head_spu->dispatch_table.DeleteRenderbuffersEXT(1, &mural->idDepthRB); 628 mural->idDepthRB = 0; 629 630 cr_server.head_spu->dispatch_table.DeleteRenderbuffersEXT(1, &mural->idStencilRB); 631 mural->idStencilRB = 0; 623 632 624 633 for (i = 0; i < mural->cBuffers; ++i)
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