- Timestamp:
- May 20, 2019 10:20:22 AM (6 years ago)
- File:
-
- 1 edited
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trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-ogl.cpp
r78589 r78593 4507 4507 LogFunc(("create depth texture to be used as render target; surface id=%x type=%d format=%d -> create texture\n", 4508 4508 target.sid, pRenderTarget->surfaceFlags, pRenderTarget->format)); 4509 intrc = vmsvga3dBackCreateTexture(pState, pContext, cid, pRenderTarget);4509 rc = vmsvga3dBackCreateTexture(pState, pContext, cid, pRenderTarget); 4510 4510 AssertRCReturn(rc, rc); 4511 4511 } … … 4576 4576 { 4577 4577 Log(("vmsvga3dSetRenderTarget: create texture to be used as render target; surface id=%x type=%d format=%d -> create texture\n", target.sid, pRenderTarget->surfaceFlags, pRenderTarget->format)); 4578 intrc = vmsvga3dBackCreateTexture(pState, pContext, cid, pRenderTarget);4578 rc = vmsvga3dBackCreateTexture(pState, pContext, cid, pRenderTarget); 4579 4579 AssertRCReturn(rc, rc); 4580 4580 } … … 4833 4833 if (pContext->aSidActiveTextures[currentStage] != SVGA3D_INVALID_ID) 4834 4834 { 4835 intrc = vmsvga3dSurfaceFromSid(pState, pContext->aSidActiveTextures[currentStage], &pCurrentTextureSurface);4835 rc = vmsvga3dSurfaceFromSid(pState, pContext->aSidActiveTextures[currentStage], &pCurrentTextureSurface); 4836 4836 AssertRCReturn(rc, rc); 4837 4837 } … … 4908 4908 { 4909 4909 PVMSVGA3DSURFACE pSurface; 4910 intrc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);4910 rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface); 4911 4911 AssertRCReturn(rc, rc); 4912 4912
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