- Timestamp:
- Oct 29, 2019 10:35:47 PM (5 years ago)
- File:
-
- 1 edited
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trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-win.cpp
r81431 r81577 4036 4036 /* Create a dummy render target to satisfy D3D. This path is usually taken only to render 4037 4037 * into a depth buffer without wishing to update an actual color render target. 4038 * The dimensions of the render target must match the dimensions of the depth render target, 4039 * which is usually equal to the viewport width and height. 4038 4040 */ 4039 4041 IDirect3DSurface9 *pDummyRenderTarget; 4040 hr = pContext->pDevice->CreateRenderTarget( 4,4041 4,4042 hr = pContext->pDevice->CreateRenderTarget(pContext->state.RectViewPort.w, 4043 pContext->state.RectViewPort.h, 4042 4044 FOURCC_NULL, 4043 4045 D3DMULTISAMPLE_NONE,
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