Changeset 81978 in vbox
- Timestamp:
- Nov 19, 2019 8:07:05 AM (5 years ago)
- Location:
- trunk/src/VBox/Devices/Graphics
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-ogl.cpp
r81903 r81978 2922 2922 AssertRC(rc); 2923 2923 2924 Log4(("Buffer content (updated at [0x%x;0x%x):\n%.*Rhxd\n", offHst, offHst + cbWidth, pMipLevel->cbSurface, pbData));2924 Log4(("Buffer updated at [0x%x;0x%x):\n%.*Rhxd\n", offHst, offHst + cbWidth, cbWidth, (uint8_t *)pbData + offHst)); 2925 2925 2926 2926 pState->ext.glUnmapBuffer(GL_ARRAY_BUFFER); … … 6489 6489 int rc; 6490 6490 6491 Log(("vmsvga3dShaderDefine cid=%x shid=% x type=%s cbData=%x\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL", cbData));6491 Log(("vmsvga3dShaderDefine cid=%x shid=%d type=%s cbData=0x%x\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL", cbData)); 6492 6492 Log3(("shader code:\n%.*Rhxd\n", cbData, pShaderData)); 6493 6493 … … 6592 6592 int rc; 6593 6593 6594 Log(("vmsvga3dShaderDestroy cid=%x shid=% xtype=%s\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL"));6594 Log(("vmsvga3dShaderDestroy cid=%x shid=%d type=%s\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL")); 6595 6595 6596 6596 if ( cid >= pState->cContexts -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-win.cpp
r81903 r81978 2494 2494 AssertRC(rc); 2495 2495 2496 Log4(("Buffer content (updated at [0x%x;0x%x):\n%.*Rhxd\n", offHst, offHst + cbWidth, pMipLevel->cbSurface, pMipLevel->pSurfaceData));2496 Log4(("Buffer updated at [0x%x;0x%x):\n%.*Rhxd\n", offHst, offHst + cbWidth, cbWidth, (uint8_t *)pMipLevel->pSurfaceData + offHst)); 2497 2497 2498 2498 /* Do not bother to copy the data to the D3D resource now. vmsvga3dDrawPrimitives will do that.
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