- Timestamp:
- Apr 6, 2020 12:17:53 AM (5 years ago)
- svn:sync-xref-src-repo-rev:
- 136922
- Location:
- trunk/src/VBox/Devices
- Files:
-
- 1 added
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-internal.h
r82968 r83579 1395 1395 #endif 1396 1396 1397 int vmsvga3dShaderParse(uint32_t cbShaderData, uint32_t const *pShaderData); 1398 void vmsvga3dShaderLogRel(char const *pszMsg, SVGA3dShaderType type, uint32_t cbShaderData, uint32_t const *pShaderData); 1399 1397 1400 #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_internal_h */ 1398 1401 -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-ogl.cpp
r83513 r83579 6835 6835 6836 6836 Log(("vmsvga3dShaderDefine cid=%u shid=%d type=%s cbData=0x%x\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL", cbData)); 6837 Log3(("shader code:\n%.*Rhxd\n", cbData, pShaderData));6838 6837 6839 6838 PVMSVGA3DCONTEXT pContext; … … 6841 6840 AssertRCReturn(rc, rc); 6842 6841 6842 AssertReturn(shid < SVGA3D_MAX_SHADER_IDS, VERR_INVALID_PARAMETER); 6843 6844 rc = vmsvga3dShaderParse(cbData, pShaderData); 6845 if (RT_FAILURE(rc)) 6846 { 6847 AssertRC(rc); 6848 vmsvga3dShaderLogRel("Failed to parse", type, cbData, pShaderData); 6849 return rc; 6850 } 6851 6843 6852 VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext); 6844 6853 6845 AssertReturn(shid < SVGA3D_MAX_SHADER_IDS, VERR_INVALID_PARAMETER);6846 6854 if (type == SVGA3D_SHADERTYPE_VS) 6847 6855 { … … 6918 6926 if (rc != VINF_SUCCESS) 6919 6927 { 6928 vmsvga3dShaderLogRel("Failed to create", type, cbData, pShaderData); 6929 6920 6930 RTMemFree(pShader->pShaderProgram); 6921 6931 memset(pShader, 0, sizeof(*pShader)); -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-win.cpp
r83513 r83579 5413 5413 5414 5414 Log(("vmsvga3dShaderDefine %x shid=%x type=%s cbData=%x\n", cid, shid, (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL", cbData)); 5415 #ifdef LOG_ENABLED5416 Log3(("Shader code:\n"));5417 const uint32_t cTokensPerLine = 8;5418 const uint32_t *paTokens = (uint32_t *)pShaderData;5419 const uint32_t cTokens = cbData / sizeof(uint32_t);5420 for (uint32_t iToken = 0; iToken < cTokens; ++iToken)5421 {5422 if ((iToken % cTokensPerLine) == 0)5423 {5424 if (iToken == 0)5425 Log3(("0x%08X,", paTokens[iToken]));5426 else5427 Log3(("\n0x%08X,", paTokens[iToken]));5428 }5429 else5430 Log3((" 0x%08X,", paTokens[iToken]));5431 }5432 Log3(("\n"));5433 #endif5434 5415 5435 5416 PVMSVGA3DCONTEXT pContext; … … 5438 5419 5439 5420 AssertReturn(shid < SVGA3D_MAX_SHADER_IDS, VERR_INVALID_PARAMETER); 5421 5422 rc = vmsvga3dShaderParse(cbData, pShaderData); 5423 if (RT_FAILURE(rc)) 5424 { 5425 AssertRC(rc); 5426 vmsvga3dShaderLogRel("Failed to parse", type, cbData, pShaderData); 5427 return rc; 5428 } 5429 5440 5430 if (type == SVGA3D_SHADERTYPE_VS) 5441 5431 { … … 5511 5501 { 5512 5502 /* Dump the shader code. */ 5513 static int scLogged = 0; 5514 if (scLogged < 8) 5515 { 5516 ++scLogged; 5517 5518 LogRel(("VMSVGA: Failed to create %s shader:\n", (type == SVGA3D_SHADERTYPE_VS) ? "VERTEX" : "PIXEL")); 5519 const uint32_t cTokensPerLine = 8; 5520 const uint32_t *paTokens = (uint32_t *)pShaderData; 5521 const uint32_t cTokens = cbData / sizeof(uint32_t); 5522 for (uint32_t iToken = 0; iToken < cTokens; ++iToken) 5523 { 5524 if ((iToken % cTokensPerLine) == 0) 5525 { 5526 if (iToken == 0) 5527 LogRel(("0x%08X,", paTokens[iToken])); 5528 else 5529 LogRel(("\n0x%08X,", paTokens[iToken])); 5530 } 5531 else 5532 LogRel((" 0x%08X,", paTokens[iToken])); 5533 } 5534 LogRel(("\n")); 5535 } 5503 vmsvga3dShaderLogRel("Failed to create", type, cbData, pShaderData); 5536 5504 5537 5505 RTMemFree(pShader->pShaderProgram); -
trunk/src/VBox/Devices/Makefile.kmk
r83296 r83579 295 295 VBoxDD_SOURCES += \ 296 296 Graphics/DevVGA-SVGA3d.cpp \ 297 Graphics/DevVGA-SVGA3d-hlp.cpp \ 297 298 Graphics/DevVGA-SVGA3d-info.cpp \ 298 299 Graphics/DevVGA-SVGA3d-shared.cpp \
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