- Timestamp:
- May 25, 2020 1:05:38 PM (5 years ago)
- File:
-
- 1 edited
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trunk/src/VBox/Frontends/VirtualBox/src/runtime/UIMachineView.cpp
r82968 r84499 576 576 || m_previousState != KMachineState_Teleporting)) 577 577 { 578 /* Take live pause-pixmap: */ 579 takePausePixmapLive(); 580 /* Fully repaint to pick up pause-pixmap: */ 581 viewport()->update(); 578 // WORKAROUND: 579 // We can't take pause pixmap if actual state is Saving, this produces 580 // a lock and GUI will be frozen until SaveState call is complete... 581 const KMachineState enmActualState = machine().GetState(); 582 if (enmActualState != KMachineState_Saving) 583 { 584 /* Take live pause-pixmap: */ 585 takePausePixmapLive(); 586 /* Fully repaint to pick up pause-pixmap: */ 587 viewport()->update(); 588 } 582 589 } 583 590 break;
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