- Timestamp:
- Apr 8, 2022 5:19:50 AM (3 years ago)
- Location:
- trunk/src/VBox/Additions/WINNT/Graphics/Video
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Additions/WINNT/Graphics/Video/common/wddm/VBoxMPIf.h
r93833 r94524 268 268 /* Gallium driver context. */ 269 269 VBOXWDDM_CONTEXT_TYPE_GA_3D, 270 /* context to handle SVGA_3D_CMD_DX_* commands*/271 VBOXWDDM_CONTEXT_TYPE_VMSVGA_D X,270 /* Direct3D UMD context for VMSVGA device. */ 271 VBOXWDDM_CONTEXT_TYPE_VMSVGA_D3D, 272 272 } VBOXWDDM_CONTEXT_TYPE; 273 273 -
trunk/src/VBox/Additions/WINNT/Graphics/Video/mp/Makefile.kmk
r93265 r94524 170 170 endif 171 171 172 ifdef VBOX_WITH_VMSVGA3D_DX 173 VBoxWddm_DEFS += VBOX_WITH_VMSVGA3D_DX 174 endif 175 172 176 endif # VBOX_WITH_WDDM 173 177 -
trunk/src/VBox/Additions/WINNT/Graphics/Video/mp/wddm/VBoxMPWddm.cpp
r94295 r94524 4451 4451 #ifdef VBOX_WITH_VMSVGA3D_DX 4452 4452 /** @todo Implement buffers submittion and memory menagement for this new type of context **/ 4453 case VBOXWDDM_CONTEXT_TYPE_VMSVGA_D X:4453 case VBOXWDDM_CONTEXT_TYPE_VMSVGA_D3D: 4454 4454 { 4455 pContext->enmType = VBOXWDDM_CONTEXT_TYPE_VMSVGA_DX; 4456 WARN(("Context type VBOXWDDM_CONTEXT_TYPE_VMSVGA_DX is not supported yet")); 4455 /* VMSVGA_D3D context type shares some code with GA_3D, because both work with VMSVGA GPU. */ 4456 pContext->enmType = VBOXWDDM_CONTEXT_TYPE_VMSVGA_D3D; 4457 Status = GaContextCreate(pDevExt->pGa, pInfo, pContext); 4457 4458 break; 4458 4459 } … … 4536 4537 #endif 4537 4538 #ifdef VBOX_WITH_VMSVGA3D_DX 4538 case VBOXWDDM_CONTEXT_TYPE_VMSVGA_DX: 4539 { 4540 pContext->enmType = VBOXWDDM_CONTEXT_TYPE_VMSVGA_DX; 4541 WARN(("Context type VBOXWDDM_CONTEXT_TYPE_VMSVGA_DX is not supported yet")); 4539 case VBOXWDDM_CONTEXT_TYPE_VMSVGA_D3D: 4540 { 4541 Status = GaContextDestroy(pDevExt->pGa, pContext); 4542 4542 break; 4543 4543 }
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