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@67972
|
7 years |
vboxsync |
bugref:8863: several DevVGA-SVGA fixes
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@67572
|
7 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Use the bounce texture if necessary to copy …
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@67179
|
8 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: logging fixes, sid= prefix for all surface ids
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@65381
|
8 years |
vboxsync |
bugref:8282: Additions/linux: submit DRM driver to the Linux kernel: …
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@64483
|
8 years |
vboxsync |
DevVGA_SVGA: fixed index/vertex buffer usage with recent Mesa
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@63562
|
8 years |
vboxsync |
scm: cleaning up todos
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@63134
|
8 years |
vboxsync |
SVGA3d-win: warnings
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@60327
|
9 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Warning.
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@60016
|
9 years |
vboxsync |
Graphics/DevVGA-SVGA3d-win: typo (thanks PVS)
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@57790
|
9 years |
vboxsync |
VMSVGA3d: Turns out I'm blitting to the wrong end (Y direction) of the …
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|
|
@57520
|
9 years |
vboxsync |
build fix
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|
@57519
|
9 years |
vboxsync |
SVGA3d/win: Fixed the scrolling issues with the SVGA_3D_CMD_PRESENT …
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@57358
|
9 years |
vboxsync |
*: scm cleanup run.
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|
@57151
|
9 years |
vboxsync |
VMSVGA3d: Started reworking 3d command handling code to avoid …
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@57149
|
9 years |
vboxsync |
VMSVGA3d: Combining OGL and D3D backend structures and moving …
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@57082
|
9 years |
vboxsync |
VMSVGA3d: build fixes.
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|
@57081
|
9 years |
vboxsync |
VMSVGA3d: added vmsvga3dctx and vmsvga3dsfc info items, the latter …
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|
@56593
|
9 years |
vboxsync |
info vmsvga
|
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|
@56292
|
10 years |
vboxsync |
Devices: Updated (C) year.
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|
@55811
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp,++: A couple of minor fixes and more GL success …
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|
@55684
|
10 years |
vboxsync |
SVGA3d: mipmap related patch from trivirt.
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|
@55401
|
10 years |
vboxsync |
added a couple of missing Id headers
|
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|
@54789
|
10 years |
vboxsync |
VMSVGA3d: Changed the surface arrays into pointer arrays to reduce the …
|
|
|
@54786
|
10 years |
vboxsync |
VMSVGA3D: Check stage range.
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|
|
@54785
|
10 years |
vboxsync |
VMSVGA3d: Changed the context arrays into pointer arrays to reduce the …
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|
|
@54783
|
10 years |
vboxsync |
VMSVGA3D: Corrected realloc calls.
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|
|
@54766
|
10 years |
vboxsync |
The D3DXDisassembleShader API required the DirectX SDK, which we don't …
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|
@54765
|
10 years |
vboxsync |
VMSVGA3d: Applied patches from trivirt that among other things makes …
|
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|
@54661
|
10 years |
vboxsync |
missed one.
|
|
|
@54659
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Attempt to deal with annoying assertions in for …
|
|
|
@53780
|
10 years |
vboxsync |
logging adjustments
|
|
|
@53769
|
10 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Log shader versions.
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|
@53755
|
10 years |
vboxsync |
VMSVGA3d: Cleaning up some of the dual-profile mess, switched back to …
|
|
|
@53749
|
10 years |
vboxsync |
Use a context configured with the legacy OpenGL profile for getting …
|
|
|
@53624
|
10 years |
vboxsync |
scm automatic cleanups.
|
|
|
@53596
|
10 years |
vboxsync |
SVGA/SVGA3d: Moved hexdumps from LogFlow() to Log2(), Log3(), and Log4().
|
|
|
@53348
|
10 years |
vboxsync |
VMSVGA3D: fixed assertion
|
|
|
@53304
|
10 years |
vboxsync |
VBoxDD: Dynamically resolve Direct3DCreate9Ex and make sure other …
|
|
|
@53206
|
10 years |
vboxsync |
Devices/vmsvga: header fixes
|