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@74549
|
6 years |
vboxsync |
DevVGA-SVGA: further cleanup of context windows creation (Windows host …
|
|
|
@73736
|
6 years |
vboxsync |
DevVGA-SVGA: simplified creation of per context device windows; …
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|
@73297
|
6 years |
vboxsync |
DevVGA-SVGA3d: moved vmsvga3dSurfaceBlitToScreen to DevVGA-SVGA3d, …
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|
|
@73195
|
6 years |
vboxsync |
DevVGA: debug build fix
|
|
|
@73194
|
6 years |
vboxsync |
DevVGA-SVGA: added new parameters for vmsvgaGMRTransfer in order to …
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|
|
@72241
|
7 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: fixed swapped src and dst in …
|
|
|
@71686
|
7 years |
vboxsync |
DevVGA: Code cleanup in progress. bugref:9094
|
|
|
@69965
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: sync the just created shared resource in D3D …
|
|
|
@69922
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: info vmsvga3dsurf debugger command.
|
|
|
@69905
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: do not recreate D3D vertex declaration if it …
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|
|
@69904
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: take screen offset into account; saved state …
|
|
|
@69869
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: D3D backend fixes.
|
|
|
@69859
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: removed sidRenderTarget, because it does not …
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|
|
@69665
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA D3D backend: added SVGA3D_R8G8B8A8_UNORM, …
|
|
|
@69655
|
7 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: scm cleaned up trailing whitespace
|
|
|
@69608
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA vmsvga3dDrawPrimitives should take into …
|
|
|
@69597
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA vmsvga3dDrawPrimitives rewritten to avoid …
|
|
|
@69415
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA occlusion queries
|
|
|
@69294
|
7 years |
vboxsync |
Devices/Graphics: scm cleanups
|
|
|
@69243
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA build fix
|
|
|
@69242
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: support vertex divisors in …
|
|
|
@69163
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: texture and sampler states.
|
|
|
@69153
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: Initial support for volume textures. …
|
|
|
@69136
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA support for cubemaps and compressed textures …
|
|
|
@67972
|
7 years |
vboxsync |
bugref:8863: several DevVGA-SVGA fixes
|
|
|
@67572
|
8 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Use the bounce texture if necessary to copy …
|
|
|
@67179
|
8 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: logging fixes, sid= prefix for all surface ids
|
|
|
@65381
|
8 years |
vboxsync |
bugref:8282: Additions/linux: submit DRM driver to the Linux kernel: …
|
|
|
@64483
|
8 years |
vboxsync |
DevVGA_SVGA: fixed index/vertex buffer usage with recent Mesa
|
|
|
@63562
|
8 years |
vboxsync |
scm: cleaning up todos
|
|
|
@63134
|
8 years |
vboxsync |
SVGA3d-win: warnings
|
|
|
@60327
|
9 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Warning.
|
|
|
@60016
|
9 years |
vboxsync |
Graphics/DevVGA-SVGA3d-win: typo (thanks PVS)
|
|
|
@57790
|
9 years |
vboxsync |
VMSVGA3d: Turns out I'm blitting to the wrong end (Y direction) of the …
|
|
|
@57520
|
9 years |
vboxsync |
build fix
|
|
|
@57519
|
9 years |
vboxsync |
SVGA3d/win: Fixed the scrolling issues with the SVGA_3D_CMD_PRESENT …
|
|
|
@57358
|
9 years |
vboxsync |
*: scm cleanup run.
|
|
|
@57151
|
9 years |
vboxsync |
VMSVGA3d: Started reworking 3d command handling code to avoid …
|
|
|
@57149
|
9 years |
vboxsync |
VMSVGA3d: Combining OGL and D3D backend structures and moving …
|
|
|
@57082
|
9 years |
vboxsync |
VMSVGA3d: build fixes.
|
|
|
@57081
|
9 years |
vboxsync |
VMSVGA3d: added vmsvga3dctx and vmsvga3dsfc info items, the latter …
|
|
|
@56593
|
10 years |
vboxsync |
info vmsvga
|
|
|
@56292
|
10 years |
vboxsync |
Devices: Updated (C) year.
|
|
|
@55811
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp,++: A couple of minor fixes and more GL success …
|
|
|
@55684
|
10 years |
vboxsync |
SVGA3d: mipmap related patch from trivirt.
|
|
|
@55401
|
10 years |
vboxsync |
added a couple of missing Id headers
|
|
|
@54789
|
10 years |
vboxsync |
VMSVGA3d: Changed the surface arrays into pointer arrays to reduce the …
|
|
|
@54786
|
10 years |
vboxsync |
VMSVGA3D: Check stage range.
|
|
|
@54785
|
10 years |
vboxsync |
VMSVGA3d: Changed the context arrays into pointer arrays to reduce the …
|
|
|
@54783
|
10 years |
vboxsync |
VMSVGA3D: Corrected realloc calls.
|
|
|
@54766
|
10 years |
vboxsync |
The D3DXDisassembleShader API required the DirectX SDK, which we don't …
|
|
|
@54765
|
10 years |
vboxsync |
VMSVGA3d: Applied patches from trivirt that among other things makes …
|
|
|
@54661
|
10 years |
vboxsync |
missed one.
|
|
|
@54659
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Attempt to deal with annoying assertions in for …
|
|
|
@53780
|
10 years |
vboxsync |
logging adjustments
|
|
|
@53769
|
10 years |
vboxsync |
DevVGA-SVGA3d-win.cpp: Log shader versions.
|
|
|
@53755
|
10 years |
vboxsync |
VMSVGA3d: Cleaning up some of the dual-profile mess, switched back to …
|
|
|
@53749
|
10 years |
vboxsync |
Use a context configured with the legacy OpenGL profile for getting …
|
|
|
@53624
|
10 years |
vboxsync |
scm automatic cleanups.
|
|
|
@53596
|
10 years |
vboxsync |
SVGA/SVGA3d: Moved hexdumps from LogFlow() to Log2(), Log3(), and Log4().
|
|
|
@53348
|
10 years |
vboxsync |
VMSVGA3D: fixed assertion
|
|
|
@53304
|
10 years |
vboxsync |
VBoxDD: Dynamically resolve Direct3DCreate9Ex and make sure other …
|
|
|
@53206
|
10 years |
vboxsync |
Devices/vmsvga: header fixes
|