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DevVGA-SVGA3d.h
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Rev
Age
Author
Log Message
(edit)
@62679
8 years
vboxsync
Use the iprt/win/windows.h wrapper for Windows.h
(edit)
@62514
8 years
vboxsync
(C) 2016
(edit)
@57790
9 years
vboxsync
VMSVGA3d: Turns out I'm blitting to the wrong end (Y direction) of the …
(edit)
@57151
9 years
vboxsync
VMSVGA3d: Started reworking 3d command handling code to avoid …
(edit)
@57149
9 years
vboxsync
VMSVGA3d: Combining OGL and D3D backend structures and moving …
(edit)
@57082
9 years
vboxsync
VMSVGA3d: build fixes.
(edit)
@57081
9 years
vboxsync
VMSVGA3d: added vmsvga3dctx and vmsvga3dsfc info items, the latter …
(edit)
@55811
10 years
vboxsync
DevVGA-SVGA3d-ogl.cpp,++: A couple of minor fixes and more GL success …
(edit)
@54782
10 years
vboxsync
Raised SVGA3D_MAX_SHADER_IDS from 0x100 to 0x800.
(edit)
@54659
10 years
vboxsync
DevVGA-SVGA3d-ogl.cpp: Attempt to deal with annoying assertions in for …
(edit)
@53756
10 years
vboxsync
vmsvgaGMRTransfer: Display detail in buffer overflow assertions.
(edit)
@53755
10 years
vboxsync
VMSVGA3d: Cleaning up some of the dual-profile mess, switched back to …
(edit)
@53750
10 years
vboxsync
build fix
(edit)
@53749
10 years
vboxsync
Use a context configured with the legacy OpenGL profile for getting …
(add)
@53206
10 years
vboxsync
Devices/vmsvga: header fixes
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