[0x7f952777d720] OpenGL Debug: Stub launched for bug [0x7f952777d720] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 ) [0x7f952777d720] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm [0x7f952777d720] OpenGL Debug: HGCM connect was successful: client id =0x50 [0x7f952777d720] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0) [0x7f952777d720] OpenGL Debug: SPU 1/2: (0) "feedback" [0x7f952777d720] OpenGL Debug: SPU 2/2: (1) "pack" [0x7f952777d720] OpenGL Debug: Initializing error SPU [0x7f952777d720] OpenGL Debug: Initializing pack SPU [0x7f952777d720] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 ) [0x7f952777d720] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0x7f952777d720] OpenGL Debug: HGCM connect was successful: client id =0x51 [0x7f952777d720] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0x7f952777d720] OpenGL Debug: Buffer pool 0x17521b0 was empty; allocating new 5242896 byte buffer. [0x7f952777d720] OpenGL Debug: Using system malloc [0x7f952777d720] OpenGL Debug: Initializing error SPU [0x7f952777d720] OpenGL Debug: Initializing passthrough SPU [0x7f952777d720] OpenGL Debug: Initializing feedback SPU [0x7f952777d720] OpenGL Debug: Starting sync thread [0x7f95235bd700] OpenGL Debug: Sync thread started [0x7f95235bd700] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=65536, broker=0 ) [0x7f95235bd700] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0x7f95235bd700] OpenGL Debug: HGCM connect was successful: client id =0x52 [0x7f95235bd700] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0x7f95235bd700] OpenGL Debug: Buffer pool 0x17521b0 was empty; allocating new 65552 byte buffer. [0x7f95235bd700] OpenGL Debug: Using system malloc [0x7f952777d720] OpenGL Debug: Going on [0x7f952777d720] OpenGL Debug: trying /usr/lib64/dri/swrast_dri.so [0x7f952777d720] OpenGL Debug: loaded /usr/lib64/dri/swrast_dri.so [0x7f952777d720] OpenGL Debug: Patching mesa glx entries [0x7f952777d720] OpenGL Debug: glXFreeMemoryMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0x7f952777d720] OpenGL Debug: glXAllocateMemoryMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0x7f952777d720] OpenGL Debug: glXGetMemoryOffsetMESA not defined in current scope, are we being loaded by mesa's libGL.so? [0x7f952777d720] OpenGL Debug: glXGetFBConfigs returned 64 configs [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[0]=0x21 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[1]=0xc7 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[2]=0xc8 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[3]=0xc9 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[4]=0xca [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[5]=0xcb [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[6]=0xcc [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[7]=0xcd [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[8]=0xce [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[9]=0xcf [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[10]=0xd0 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[11]=0xd1 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[12]=0xd2 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[13]=0xd3 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[14]=0xd4 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[15]=0xd5 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[16]=0xd6 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[17]=0xd7 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[18]=0xd8 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[19]=0xd9 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[20]=0xda [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[21]=0xdb [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[22]=0xdc [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[23]=0xdd [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[24]=0xde [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[25]=0xdf [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[26]=0xe0 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[27]=0xe1 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[28]=0xe2 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[29]=0xe3 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[30]=0xe4 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[31]=0xe5 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[32]=0xe6 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[33]=0xe7 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[34]=0xe8 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[35]=0xe9 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[36]=0xea [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[37]=0xeb [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[38]=0xec [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[39]=0xed [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[40]=0xee [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[41]=0xef [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[42]=0xf0 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[43]=0xf1 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[44]=0xf2 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[45]=0xf3 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[46]=0xf4 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[47]=0xf5 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[48]=0xf6 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[49]=0xf7 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[50]=0xf8 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[51]=0xf9 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[52]=0xfa [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[53]=0xfb [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[54]=0xfc [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[55]=0xfd [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[56]=0xfe [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[57]=0xff [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[58]=0x100 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[59]=0x101 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[60]=0x102 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[61]=0x103 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[62]=0x104 [0x7f952777d720] OpenGL Debug: glXGetFBConfigs[63]=0x46 [0x7f952777d720] OpenGL Debug: ->glXIsDirect [0x7f952777d720] OpenGL Debug: Buffer pool 0x17521b0 was empty; allocating new 5242896 byte buffer. [0x7f952777d720] OpenGL Debug: Using system malloc [0x7f952777d720] OpenGL Debug: Dispatched: WindowShow(13, 0) [0x7f952777d720] OpenGL Debug: stubSPUSafeTearDown