1 | /*
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2 | * Copyright © 2008 Intel Corporation
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3 | *
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4 | * Permission is hereby granted, free of charge, to any person obtaining a
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5 | * copy of this software and associated documentation files (the "Software"),
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6 | * to deal in the Software without restriction, including without limitation
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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8 | * and/or sell copies of the Software, and to permit persons to whom the
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9 | * Software is furnished to do so, subject to the following conditions:
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10 | *
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11 | * The above copyright notice and this permission notice (including the next
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12 | * paragraph) shall be included in all copies or substantial portions of the
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13 | * Software.
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14 | *
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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21 | * IN THE SOFTWARE.
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22 | *
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23 | * Authors:
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24 | * Eric Anholt <[email protected]>
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25 | * Zhigang Gong <[email protected]>
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26 | *
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27 | */
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28 |
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29 | #ifndef GLAMOR_H
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30 | #define GLAMOR_H
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31 |
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32 | #include <scrnintstr.h>
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33 | #include <pixmapstr.h>
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34 | #include <gcstruct.h>
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35 | #include <picturestr.h>
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36 | #include <fb.h>
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37 | #include <fbpict.h>
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38 | #ifdef GLAMOR_FOR_XORG
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39 | #include <xf86xv.h>
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40 | #endif
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41 |
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42 | struct glamor_context;
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43 |
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44 | /*
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45 | * glamor_pixmap_type : glamor pixmap's type.
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46 | * @MEMORY: pixmap is in memory.
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47 | * @TEXTURE_DRM: pixmap is in a texture created from a DRM buffer.
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48 | * @SEPARATE_TEXTURE: The texture is created from a DRM buffer, but
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49 | * the format is incompatible, so this type of pixmap
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50 | * will never fallback to DDX layer.
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51 | * @DRM_ONLY: pixmap is in a external DRM buffer.
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52 | * @TEXTURE_ONLY: pixmap is in an internal texture.
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53 | */
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54 | typedef enum glamor_pixmap_type {
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55 | GLAMOR_MEMORY,
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56 | GLAMOR_MEMORY_MAP,
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57 | GLAMOR_TEXTURE_DRM,
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58 | GLAMOR_SEPARATE_TEXTURE,
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59 | GLAMOR_DRM_ONLY,
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60 | GLAMOR_TEXTURE_ONLY,
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61 | GLAMOR_TEXTURE_LARGE,
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62 | GLAMOR_TEXTURE_PACK
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63 | } glamor_pixmap_type_t;
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64 |
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65 | #define GLAMOR_EGL_EXTERNAL_BUFFER 3
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66 | #define GLAMOR_INVERTED_Y_AXIS 1
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67 | #define GLAMOR_USE_SCREEN (1 << 1)
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68 | #define GLAMOR_USE_PICTURE_SCREEN (1 << 2)
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69 | #define GLAMOR_USE_EGL_SCREEN (1 << 3)
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70 | #define GLAMOR_NO_DRI3 (1 << 4)
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71 | #define GLAMOR_VALID_FLAGS (GLAMOR_INVERTED_Y_AXIS \
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72 | | GLAMOR_USE_SCREEN \
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73 | | GLAMOR_USE_PICTURE_SCREEN \
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74 | | GLAMOR_USE_EGL_SCREEN \
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75 | | GLAMOR_NO_DRI3)
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76 |
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77 | /* @glamor_init: Initialize glamor internal data structure.
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78 | *
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79 | * @screen: Current screen pointer.
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80 | * @flags: Please refer the flags description above.
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81 | *
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82 | * @GLAMOR_INVERTED_Y_AXIS:
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83 | * set 1 means the GL env's origin (0,0) is at top-left.
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84 | * EGL/DRM platform is an example need to set this bit.
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85 | * glx platform's origin is at bottom-left thus need to
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86 | * clear this bit.
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87 | *
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88 | * @GLAMOR_USE_SCREEN:
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89 | * If running in an pre-existing X environment, and the
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90 | * gl context is GLX, then you should set this bit and
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91 | * let the glamor to handle all the screen related
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92 | * functions such as GC ops and CreatePixmap/DestroyPixmap.
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93 | *
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94 | * @GLAMOR_USE_PICTURE_SCREEN:
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95 | * If don't use any other underlying DDX driver to handle
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96 | * the picture related rendering functions, please set this
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97 | * bit on. Otherwise, clear this bit. And then it is the DDX
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98 | * driver's responsibility to determine how/when to jump to
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99 | * glamor's picture compositing path.
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100 | *
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101 | * @GLAMOR_USE_EGL_SCREEN:
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102 | * If you are using EGL layer, then please set this bit
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103 | * on, otherwise, clear it.
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104 | *
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105 | * This function initializes necessary internal data structure
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106 | * for glamor. And before calling into this function, the OpenGL
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107 | * environment should be ready. Should be called before any real
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108 | * glamor rendering or texture allocation functions. And should
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109 | * be called after the DDX's screen initialization or at the last
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110 | * step of the DDX's screen initialization.
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111 | */
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112 | extern _X_EXPORT Bool glamor_init(ScreenPtr screen, unsigned int flags);
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113 | extern _X_EXPORT void glamor_fini(ScreenPtr screen);
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114 |
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115 | /* This function is used to free the glamor private screen's
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116 | * resources. If the DDX driver is not set GLAMOR_USE_SCREEN,
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117 | * then, DDX need to call this function at proper stage, if
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118 | * it is the xorg DDX driver,then it should be called at free
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119 | * screen stage not the close screen stage. The reason is after
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120 | * call to this function, the xorg DDX may need to destroy the
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121 | * screen pixmap which must be a glamor pixmap and requires
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122 | * the internal data structure still exist at that time.
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123 | * Otherwise, the glamor internal structure will not be freed.*/
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124 | extern _X_EXPORT Bool glamor_close_screen(ScreenPtr screen);
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125 |
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126 | /* Let glamor to know the screen's fbo. The low level
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127 | * driver should already assign a tex
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128 | * to this pixmap through the set_pixmap_texture. */
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129 | extern _X_EXPORT void glamor_set_screen_pixmap(PixmapPtr screen_pixmap,
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130 | PixmapPtr *back_pixmap);
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131 |
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132 | extern _X_EXPORT uint32_t glamor_get_pixmap_texture(PixmapPtr pixmap);
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133 |
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134 | extern _X_EXPORT Bool glamor_glyphs_init(ScreenPtr pScreen);
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135 |
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136 | extern _X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap,
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137 | unsigned int tex);
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138 |
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139 | extern _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap,
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140 | glamor_pixmap_type_t type);
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141 | extern _X_EXPORT void glamor_destroy_textured_pixmap(PixmapPtr pixmap);
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142 | extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
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143 |
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144 | extern _X_EXPORT PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h,
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145 | int depth, unsigned int usage);
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146 | extern _X_EXPORT Bool glamor_destroy_pixmap(PixmapPtr pixmap);
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147 |
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148 | #define GLAMOR_CREATE_PIXMAP_CPU 0x100
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149 | #define GLAMOR_CREATE_PIXMAP_FIXUP 0x101
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150 | #define GLAMOR_CREATE_FBO_NO_FBO 0x103
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151 | #define GLAMOR_CREATE_PIXMAP_MAP 0x104
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152 | #define GLAMOR_CREATE_NO_LARGE 0x105
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153 | #define GLAMOR_CREATE_PIXMAP_NO_TEXTURE 0x106
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154 |
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155 | /* @glamor_egl_exchange_buffers: Exchange the underlying buffers(KHR image,fbo).
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156 | *
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157 | * @front: front pixmap.
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158 | * @back: back pixmap.
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159 | *
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160 | * Used by the DRI2 page flip. This function will exchange the KHR images and
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161 | * fbos of the two pixmaps.
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162 | * */
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163 | extern _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front,
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164 | PixmapPtr back);
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165 |
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166 | extern _X_EXPORT void glamor_pixmap_exchange_fbos(PixmapPtr front,
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167 | PixmapPtr back);
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168 |
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169 | /* The DDX is not supposed to call these three functions */
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170 | extern _X_EXPORT void glamor_enable_dri3(ScreenPtr screen);
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171 | extern _X_EXPORT unsigned int glamor_egl_create_argb8888_based_texture(ScreenPtr
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172 | screen,
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173 | int w,
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174 | int h);
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175 | extern _X_EXPORT int glamor_egl_dri3_fd_name_from_tex(ScreenPtr, PixmapPtr,
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176 | unsigned int, Bool,
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177 | CARD16 *, CARD32 *);
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178 |
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179 | /* @glamor_supports_pixmap_import_export: Returns whether
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180 | * glamor_fd_from_pixmap(), glamor_name_from_pixmap(), and
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181 | * glamor_pixmap_from_fd() are supported.
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182 | *
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183 | * @screen: Current screen pointer.
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184 | *
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185 | * To have DRI3 support enabled, glamor and glamor_egl need to be
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186 | * initialized. glamor also has to be compiled with gbm support.
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187 | *
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188 | * The EGL layer needs to have the following extensions working:
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189 | *
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190 | * .EGL_KHR_gl_texture_2D_image
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191 | * .EGL_EXT_image_dma_buf_import
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192 | * */
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193 | extern _X_EXPORT Bool glamor_supports_pixmap_import_export(ScreenPtr screen);
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194 |
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195 | /* @glamor_fd_from_pixmap: Get a dma-buf fd from a pixmap.
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196 | *
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197 | * @screen: Current screen pointer.
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198 | * @pixmap: The pixmap from which we want the fd.
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199 | * @stride, @size: Pointers to fill the stride and size of the
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200 | * buffer associated to the fd.
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201 | *
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202 | * the pixmap and the buffer associated by the fd will share the same
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203 | * content.
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204 | * Returns the fd on success, -1 on error.
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205 | * */
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206 | extern _X_EXPORT int glamor_fd_from_pixmap(ScreenPtr screen,
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207 | PixmapPtr pixmap,
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208 | CARD16 *stride, CARD32 *size);
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209 |
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210 | /**
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211 | * @glamor_name_from_pixmap: Gets a gem name from a pixmap.
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212 | *
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213 | * @pixmap: The pixmap from which we want the gem name.
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214 | *
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215 | * the pixmap and the buffer associated by the gem name will share the
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216 | * same content. This function can be used by the DDX to support DRI2,
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217 | * and needs the same set of buffer export GL extensions as DRI3
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218 | * support.
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219 | *
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220 | * Returns the name on success, -1 on error.
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221 | * */
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222 | extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap,
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223 | CARD16 *stride, CARD32 *size);
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224 |
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225 | /* @glamor_pixmap_from_fd: Creates a pixmap to wrap a dma-buf fd.
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226 | *
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227 | * @screen: Current screen pointer.
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228 | * @fd: The dma-buf fd to import.
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229 | * @width: The width of the buffer.
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230 | * @height: The height of the buffer.
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231 | * @stride: The stride of the buffer.
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232 | * @depth: The depth of the buffer.
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233 | * @bpp: The number of bpp of the buffer.
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234 | *
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235 | * Returns a valid pixmap if the import succeeded, else NULL.
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236 | * */
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237 | extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
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238 | int fd,
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239 | CARD16 width,
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240 | CARD16 height,
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241 | CARD16 stride,
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242 | CARD8 depth,
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243 | CARD8 bpp);
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244 |
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245 | #ifdef GLAMOR_FOR_XORG
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246 |
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247 | #define GLAMOR_EGL_MODULE_NAME "glamoregl"
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248 |
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249 | /* @glamor_egl_init: Initialize EGL environment.
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250 | *
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251 | * @scrn: Current screen info pointer.
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252 | * @fd: Current drm fd.
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253 | *
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254 | * This function creates and intialize EGL contexts.
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255 | * Should be called from DDX's preInit function.
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256 | * Return TRUE if success, otherwise return FALSE.
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257 | * */
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258 | extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
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259 |
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260 | extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
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261 |
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262 | /* @glamor_egl_create_textured_screen: Create textured screen pixmap.
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263 | *
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264 | * @screen: screen pointer to be processed.
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265 | * @handle: screen pixmap's BO handle.
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266 | * @stride: screen pixmap's stride in bytes.
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267 | *
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268 | * This function is similar with the create_textured_pixmap. As the
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269 | * screen pixmap is a special, we handle it separately in this function.
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270 | */
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271 | extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
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272 | int handle, int stride);
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273 |
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274 | /* @glamor_egl_create_textured_screen_ext:
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275 | *
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276 | * extent one parameter to track the pointer of the DDX layer's back pixmap.
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277 | * We need this pointer during the closing screen stage. As before back to
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278 | * the DDX's close screen, we have to free all the glamor related resources.
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279 | */
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280 | extern _X_EXPORT Bool glamor_egl_create_textured_screen_ext(ScreenPtr screen,
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281 | int handle,
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282 | int stride,
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283 | PixmapPtr
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284 | *back_pixmap);
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285 |
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286 | /*
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287 | * @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
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288 | * a BO handle.
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289 | *
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290 | * @pixmap: The pixmap need to be processed.
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291 | * @handle: The BO's handle attached to this pixmap at DDX layer.
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292 | * @stride: Stride in bytes for this pixmap.
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293 | *
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294 | * This function try to create a texture from the handle and attach
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295 | * the texture to the pixmap , thus glamor can render to this pixmap
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296 | * as well. Return true if successful, otherwise return FALSE.
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297 | */
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298 | extern _X_EXPORT Bool glamor_egl_create_textured_pixmap(PixmapPtr pixmap,
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299 | int handle, int stride);
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300 |
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301 | /*
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302 | * @glamor_egl_create_textured_pixmap_from_bo: Try to create a textured pixmap
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303 | * from a gbm_bo.
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304 | *
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305 | * @pixmap: The pixmap need to be processed.
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306 | * @bo: a pointer on a gbm_bo structure attached to this pixmap at DDX layer.
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307 | *
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308 | * This function is similar to glamor_egl_create_textured_pixmap.
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309 | */
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310 | extern _X_EXPORT Bool
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311 | glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap, void *bo);
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312 |
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313 | #endif
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314 |
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315 | extern _X_EXPORT void glamor_egl_screen_init(ScreenPtr screen,
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316 | struct glamor_context *glamor_ctx);
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317 | extern _X_EXPORT void glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap);
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318 |
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319 | extern _X_EXPORT int glamor_create_gc(GCPtr gc);
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320 |
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321 | extern _X_EXPORT void glamor_validate_gc(GCPtr gc, unsigned long changes,
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322 | DrawablePtr drawable);
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323 |
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324 | extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
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325 | extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
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326 |
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327 | /* Glamor rendering/drawing functions with XXX_nf.
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328 | * nf means no fallback within glamor internal if possible. If glamor
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329 | * fail to accelerate the operation, glamor will return a false, and the
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330 | * caller need to implement fallback method. Return a true means the
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331 | * rendering request get done successfully. */
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332 | extern _X_EXPORT Bool glamor_fill_spans_nf(DrawablePtr drawable,
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333 | GCPtr gc,
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334 | int n, DDXPointPtr points,
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335 | int *widths, int sorted);
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336 |
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337 | extern _X_EXPORT Bool glamor_poly_fill_rect_nf(DrawablePtr drawable,
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338 | GCPtr gc,
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339 | int nrect, xRectangle *prect);
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340 |
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341 | extern _X_EXPORT Bool glamor_put_image_nf(DrawablePtr drawable,
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342 | GCPtr gc, int depth, int x, int y,
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343 | int w, int h, int left_pad,
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344 | int image_format, char *bits);
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345 |
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346 | extern _X_EXPORT Bool glamor_copy_n_to_n_nf(DrawablePtr src,
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347 | DrawablePtr dst,
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348 | GCPtr gc,
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349 | BoxPtr box,
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350 | int nbox,
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351 | int dx,
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352 | int dy,
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353 | Bool reverse,
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354 | Bool upsidedown, Pixel bitplane,
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355 | void *closure);
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356 |
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357 | extern _X_EXPORT Bool glamor_composite_nf(CARD8 op,
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358 | PicturePtr source,
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359 | PicturePtr mask,
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360 | PicturePtr dest,
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361 | INT16 x_source,
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362 | INT16 y_source,
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363 | INT16 x_mask,
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364 | INT16 y_mask,
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365 | INT16 x_dest, INT16 y_dest,
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366 | CARD16 width, CARD16 height);
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367 |
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368 | extern _X_EXPORT Bool glamor_trapezoids_nf(CARD8 op,
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369 | PicturePtr src, PicturePtr dst,
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370 | PictFormatPtr mask_format,
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371 | INT16 x_src, INT16 y_src,
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372 | int ntrap, xTrapezoid *traps);
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373 |
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374 | extern _X_EXPORT Bool glamor_glyphs_nf(CARD8 op,
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375 | PicturePtr src,
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376 | PicturePtr dst,
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377 | PictFormatPtr mask_format,
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378 | INT16 x_src,
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379 | INT16 y_src, int nlist,
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380 | GlyphListPtr list, GlyphPtr *glyphs);
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381 |
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382 | extern _X_EXPORT Bool glamor_triangles_nf(CARD8 op,
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383 | PicturePtr pSrc,
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384 | PicturePtr pDst,
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385 | PictFormatPtr maskFormat,
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386 | INT16 xSrc, INT16 ySrc,
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387 | int ntris, xTriangle *tris);
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388 |
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389 | extern _X_EXPORT void glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph);
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390 |
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391 | extern _X_EXPORT Bool glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc,
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392 | char *src, DDXPointPtr points,
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393 | int *widths, int n, int sorted);
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394 |
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395 | extern _X_EXPORT Bool glamor_get_spans_nf(DrawablePtr drawable, int wmax,
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396 | DDXPointPtr points, int *widths,
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397 | int count, char *dst);
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398 |
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399 | extern _X_EXPORT Bool glamor_composite_rects_nf(CARD8 op,
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400 | PicturePtr pDst,
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401 | xRenderColor *color,
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402 | int nRect, xRectangle *rects);
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403 |
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404 | extern _X_EXPORT Bool glamor_get_image_nf(DrawablePtr pDrawable, int x, int y,
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405 | int w, int h, unsigned int format,
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406 | unsigned long planeMask, char *d);
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407 |
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408 | extern _X_EXPORT Bool glamor_add_traps_nf(PicturePtr pPicture,
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409 | INT16 x_off,
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410 | INT16 y_off, int ntrap,
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411 | xTrap *traps);
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412 |
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413 | extern _X_EXPORT Bool glamor_copy_plane_nf(DrawablePtr pSrc, DrawablePtr pDst,
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414 | GCPtr pGC, int srcx, int srcy, int w,
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415 | int h, int dstx, int dsty,
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416 | unsigned long bitPlane,
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417 | RegionPtr *pRegion);
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418 |
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419 | extern _X_EXPORT Bool glamor_image_glyph_blt_nf(DrawablePtr pDrawable,
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420 | GCPtr pGC, int x, int y,
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421 | unsigned int nglyph,
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422 | CharInfoPtr *ppci,
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423 | void *pglyphBase);
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424 |
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425 | extern _X_EXPORT Bool glamor_poly_glyph_blt_nf(DrawablePtr pDrawable, GCPtr pGC,
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426 | int x, int y,
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427 | unsigned int nglyph,
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428 | CharInfoPtr *ppci,
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429 | void *pglyphBase);
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430 |
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431 | extern _X_EXPORT Bool glamor_push_pixels_nf(GCPtr pGC, PixmapPtr pBitmap,
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432 | DrawablePtr pDrawable, int w, int h,
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433 | int x, int y);
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434 |
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435 | extern _X_EXPORT Bool glamor_poly_point_nf(DrawablePtr pDrawable, GCPtr pGC,
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436 | int mode, int npt, DDXPointPtr ppt);
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437 |
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438 | extern _X_EXPORT Bool glamor_poly_segment_nf(DrawablePtr pDrawable, GCPtr pGC,
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439 | int nseg, xSegment *pSeg);
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440 |
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441 | extern _X_EXPORT Bool glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc,
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442 | int mode, int n, DDXPointPtr points);
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443 |
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444 | extern _X_EXPORT Bool glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc,
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445 | int x, int y, int count, char *chars, int *final_pos);
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446 |
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447 | extern _X_EXPORT Bool glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc,
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448 | int x, int y, int count, unsigned short *chars, int *final_pos);
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449 |
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450 | extern _X_EXPORT Bool glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc,
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451 | int x, int y, int count, char *chars);
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452 |
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453 | extern _X_EXPORT Bool glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc,
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454 | int x, int y, int count, unsigned short *chars);
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455 |
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456 | #define HAS_GLAMOR_TEXT 1
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457 |
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458 | #ifdef GLAMOR_FOR_XORG
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459 | extern _X_EXPORT XF86VideoAdaptorPtr glamor_xv_init(ScreenPtr pScreen,
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460 | int num_texture_ports);
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461 | #endif
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462 |
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463 | #endif /* GLAMOR_H */
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