Changeset 20612 in vbox for trunk/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/shader_sm1.c
- Timestamp:
- Jun 16, 2009 9:20:54 AM (16 years ago)
- svn:sync-xref-src-repo-rev:
- 48670
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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trunk/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/shader_sm1.c
r19678 r20612 420 420 } 421 421 422 static void *shader_sm1_init(const DWORD *byte_code )422 static void *shader_sm1_init(const DWORD *byte_code, const struct wined3d_shader_signature *output_signature) 423 423 { 424 424 struct wined3d_sm1_data *priv = HeapAlloc(GetProcessHeap(), 0, sizeof(*priv)); … … 427 427 ERR("Failed to allocate private data\n"); 428 428 return NULL; 429 } 430 431 if (output_signature) 432 { 433 FIXME("SM 1-3 shader shouldn't have output signatures.\n"); 429 434 } 430 435
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