Changeset 86885 in vbox
- Timestamp:
- Nov 14, 2020 1:44:16 AM (4 years ago)
- Location:
- trunk/src/VBox/Devices/Graphics
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA-cmd.cpp
r86855 r86885 32 32 33 33 /* Should be included after DevVGA.h/DevVGA-SVGA.h to pick all defines. */ 34 #include "DevVGA-SVGA-internal.h"35 34 #ifdef VBOX_WITH_VMSVGA3D 36 35 # include "DevVGA-SVGA3d.h" 37 36 #endif 37 #include "DevVGA-SVGA-internal.h" 38 38 39 39 #ifdef DUMP_BITMAPS … … 304 304 return VERR_NOT_IMPLEMENTED; 305 305 } 306 307 int vmsvga3dQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs) 308 { 309 RT_NOREF(pThisCC, pszInterfaceName, pvInterfaceFuncs, cbInterfaceFuncs); 310 return VERR_NOT_IMPLEMENTED; 311 } 306 312 # endif 307 313 #endif … … 1539 1545 1540 1546 1547 /* SVGA_3D_CMD_DX_DEFINE_CONTEXT 1143 */ 1548 static void vmsvga3dCmdDXDefineContext(PVGASTATECC pThisCC, SVGA3dCmdDXDefineContext const *pCmd) 1549 { 1550 ASMBreakpoint(); 1551 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1552 if (pSvgaR3State->pFuncsDX) 1553 { 1554 RT_NOREF(pCmd); 1555 pSvgaR3State->pFuncsDX->pfnDXDefineContext(pThisCC->svga.p3dState); 1556 } 1557 } 1558 1559 1560 /* SVGA_3D_CMD_DX_DESTROY_CONTEXT 1144 */ 1561 static void vmsvga3dCmdDXDestroyContext(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyContext const *pCmd) 1562 { 1563 ASMBreakpoint(); 1564 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1565 if (pSvgaR3State->pFuncsDX) 1566 { 1567 RT_NOREF(pCmd); 1568 pSvgaR3State->pFuncsDX->pfnDXDestroyContext(pThisCC->svga.p3dState); 1569 } 1570 } 1571 1572 1573 /* SVGA_3D_CMD_DX_BIND_CONTEXT 1145 */ 1574 static void vmsvga3dCmdDXBindContext(PVGASTATECC pThisCC, SVGA3dCmdDXBindContext const *pCmd) 1575 { 1576 ASMBreakpoint(); 1577 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1578 if (pSvgaR3State->pFuncsDX) 1579 { 1580 RT_NOREF(pCmd); 1581 pSvgaR3State->pFuncsDX->pfnDXBindContext(pThisCC->svga.p3dState); 1582 } 1583 } 1584 1585 1586 /* SVGA_3D_CMD_DX_READBACK_CONTEXT 1146 */ 1587 static void vmsvga3dCmdDXReadbackContext(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackContext const *pCmd) 1588 { 1589 ASMBreakpoint(); 1590 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1591 if (pSvgaR3State->pFuncsDX) 1592 { 1593 RT_NOREF(pCmd); 1594 pSvgaR3State->pFuncsDX->pfnDXReadbackContext(pThisCC->svga.p3dState); 1595 } 1596 } 1597 1598 1599 /* SVGA_3D_CMD_DX_INVALIDATE_CONTEXT 1147 */ 1600 static void vmsvga3dCmdDXInvalidateContext(PVGASTATECC pThisCC, SVGA3dCmdDXInvalidateContext const *pCmd) 1601 { 1602 ASMBreakpoint(); 1603 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1604 if (pSvgaR3State->pFuncsDX) 1605 { 1606 RT_NOREF(pCmd); 1607 pSvgaR3State->pFuncsDX->pfnDXInvalidateContext(pThisCC->svga.p3dState); 1608 } 1609 } 1610 1611 1612 /* SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER 1148 */ 1613 static void vmsvga3dCmdDXSetSingleConstantBuffer(PVGASTATECC pThisCC, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd) 1614 { 1615 ASMBreakpoint(); 1616 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1617 if (pSvgaR3State->pFuncsDX) 1618 { 1619 RT_NOREF(pCmd); 1620 pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer(pThisCC->svga.p3dState); 1621 } 1622 } 1623 1624 1625 /* SVGA_3D_CMD_DX_SET_SHADER_RESOURCES 1149 */ 1626 static void vmsvga3dCmdDXSetShaderResources(PVGASTATECC pThisCC, SVGA3dCmdDXSetShaderResources const *pCmd) 1627 { 1628 ASMBreakpoint(); 1629 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1630 if (pSvgaR3State->pFuncsDX) 1631 { 1632 RT_NOREF(pCmd); 1633 pSvgaR3State->pFuncsDX->pfnDXSetShaderResources(pThisCC->svga.p3dState); 1634 } 1635 } 1636 1637 1638 /* SVGA_3D_CMD_DX_SET_SHADER 1150 */ 1639 static void vmsvga3dCmdDXSetShader(PVGASTATECC pThisCC, SVGA3dCmdDXSetShader const *pCmd) 1640 { 1641 ASMBreakpoint(); 1642 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1643 if (pSvgaR3State->pFuncsDX) 1644 { 1645 RT_NOREF(pCmd); 1646 pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC->svga.p3dState); 1647 } 1648 } 1649 1650 1651 /* SVGA_3D_CMD_DX_SET_SAMPLERS 1151 */ 1652 static void vmsvga3dCmdDXSetSamplers(PVGASTATECC pThisCC, SVGA3dCmdDXSetSamplers const *pCmd) 1653 { 1654 ASMBreakpoint(); 1655 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1656 if (pSvgaR3State->pFuncsDX) 1657 { 1658 RT_NOREF(pCmd); 1659 pSvgaR3State->pFuncsDX->pfnDXSetSamplers(pThisCC->svga.p3dState); 1660 } 1661 } 1662 1663 1664 /* SVGA_3D_CMD_DX_DRAW 1152 */ 1665 static void vmsvga3dCmdDXDraw(PVGASTATECC pThisCC, SVGA3dCmdDXDraw const *pCmd) 1666 { 1667 ASMBreakpoint(); 1668 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1669 if (pSvgaR3State->pFuncsDX) 1670 { 1671 RT_NOREF(pCmd); 1672 pSvgaR3State->pFuncsDX->pfnDXDraw(pThisCC->svga.p3dState); 1673 } 1674 } 1675 1676 1677 /* SVGA_3D_CMD_DX_DRAW_INDEXED 1153 */ 1678 static void vmsvga3dCmdDXDrawIndexed(PVGASTATECC pThisCC, SVGA3dCmdDXDrawIndexed const *pCmd) 1679 { 1680 ASMBreakpoint(); 1681 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1682 if (pSvgaR3State->pFuncsDX) 1683 { 1684 RT_NOREF(pCmd); 1685 pSvgaR3State->pFuncsDX->pfnDXDrawIndexed(pThisCC->svga.p3dState); 1686 } 1687 } 1688 1689 1690 /* SVGA_3D_CMD_DX_DRAW_INSTANCED 1154 */ 1691 static void vmsvga3dCmdDXDrawInstanced(PVGASTATECC pThisCC, SVGA3dCmdDXDrawInstanced const *pCmd) 1692 { 1693 ASMBreakpoint(); 1694 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1695 if (pSvgaR3State->pFuncsDX) 1696 { 1697 RT_NOREF(pCmd); 1698 pSvgaR3State->pFuncsDX->pfnDXDrawInstanced(pThisCC->svga.p3dState); 1699 } 1700 } 1701 1702 1703 /* SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED 1155 */ 1704 static void vmsvga3dCmdDXDrawIndexedInstanced(PVGASTATECC pThisCC, SVGA3dCmdDXDrawIndexedInstanced const *pCmd) 1705 { 1706 ASMBreakpoint(); 1707 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1708 if (pSvgaR3State->pFuncsDX) 1709 { 1710 RT_NOREF(pCmd); 1711 pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstanced(pThisCC->svga.p3dState); 1712 } 1713 } 1714 1715 1716 /* SVGA_3D_CMD_DX_DRAW_AUTO 1156 */ 1717 static void vmsvga3dCmdDXDrawAuto(PVGASTATECC pThisCC, SVGA3dCmdDXDrawAuto const *pCmd) 1718 { 1719 ASMBreakpoint(); 1720 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1721 if (pSvgaR3State->pFuncsDX) 1722 { 1723 RT_NOREF(pCmd); 1724 pSvgaR3State->pFuncsDX->pfnDXDrawAuto(pThisCC->svga.p3dState); 1725 } 1726 } 1727 1728 1729 /* SVGA_3D_CMD_DX_SET_INPUT_LAYOUT 1157 */ 1730 static void vmsvga3dCmdDXSetInputLayout(PVGASTATECC pThisCC, SVGA3dCmdDXSetInputLayout const *pCmd) 1731 { 1732 ASMBreakpoint(); 1733 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1734 if (pSvgaR3State->pFuncsDX) 1735 { 1736 RT_NOREF(pCmd); 1737 pSvgaR3State->pFuncsDX->pfnDXSetInputLayout(pThisCC->svga.p3dState); 1738 } 1739 } 1740 1741 1742 /* SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS 1158 */ 1743 static void vmsvga3dCmdDXSetVertexBuffers(PVGASTATECC pThisCC, SVGA3dCmdDXSetVertexBuffers const *pCmd) 1744 { 1745 ASMBreakpoint(); 1746 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1747 if (pSvgaR3State->pFuncsDX) 1748 { 1749 RT_NOREF(pCmd); 1750 pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers(pThisCC->svga.p3dState); 1751 } 1752 } 1753 1754 1755 /* SVGA_3D_CMD_DX_SET_INDEX_BUFFER 1159 */ 1756 static void vmsvga3dCmdDXSetIndexBuffer(PVGASTATECC pThisCC, SVGA3dCmdDXSetIndexBuffer const *pCmd) 1757 { 1758 ASMBreakpoint(); 1759 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1760 if (pSvgaR3State->pFuncsDX) 1761 { 1762 RT_NOREF(pCmd); 1763 pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer(pThisCC->svga.p3dState); 1764 } 1765 } 1766 1767 1768 /* SVGA_3D_CMD_DX_SET_TOPOLOGY 1160 */ 1769 static void vmsvga3dCmdDXSetTopology(PVGASTATECC pThisCC, SVGA3dCmdDXSetTopology const *pCmd) 1770 { 1771 ASMBreakpoint(); 1772 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1773 if (pSvgaR3State->pFuncsDX) 1774 { 1775 RT_NOREF(pCmd); 1776 pSvgaR3State->pFuncsDX->pfnDXSetTopology(pThisCC->svga.p3dState); 1777 } 1778 } 1779 1780 1781 /* SVGA_3D_CMD_DX_SET_RENDERTARGETS 1161 */ 1782 static void vmsvga3dCmdDXSetRenderTargets(PVGASTATECC pThisCC, SVGA3dCmdDXSetRenderTargets const *pCmd) 1783 { 1784 ASMBreakpoint(); 1785 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1786 if (pSvgaR3State->pFuncsDX) 1787 { 1788 RT_NOREF(pCmd); 1789 pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets(pThisCC->svga.p3dState); 1790 } 1791 } 1792 1793 1794 /* SVGA_3D_CMD_DX_SET_BLEND_STATE 1162 */ 1795 static void vmsvga3dCmdDXSetBlendState(PVGASTATECC pThisCC, SVGA3dCmdDXSetBlendState const *pCmd) 1796 { 1797 ASMBreakpoint(); 1798 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1799 if (pSvgaR3State->pFuncsDX) 1800 { 1801 RT_NOREF(pCmd); 1802 pSvgaR3State->pFuncsDX->pfnDXSetBlendState(pThisCC->svga.p3dState); 1803 } 1804 } 1805 1806 1807 /* SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE 1163 */ 1808 static void vmsvga3dCmdDXSetDepthStencilState(PVGASTATECC pThisCC, SVGA3dCmdDXSetDepthStencilState const *pCmd) 1809 { 1810 ASMBreakpoint(); 1811 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1812 if (pSvgaR3State->pFuncsDX) 1813 { 1814 RT_NOREF(pCmd); 1815 pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState(pThisCC->svga.p3dState); 1816 } 1817 } 1818 1819 1820 /* SVGA_3D_CMD_DX_SET_RASTERIZER_STATE 1164 */ 1821 static void vmsvga3dCmdDXSetRasterizerState(PVGASTATECC pThisCC, SVGA3dCmdDXSetRasterizerState const *pCmd) 1822 { 1823 ASMBreakpoint(); 1824 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1825 if (pSvgaR3State->pFuncsDX) 1826 { 1827 RT_NOREF(pCmd); 1828 pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState(pThisCC->svga.p3dState); 1829 } 1830 } 1831 1832 1833 /* SVGA_3D_CMD_DX_DEFINE_QUERY 1165 */ 1834 static void vmsvga3dCmdDXDefineQuery(PVGASTATECC pThisCC, SVGA3dCmdDXDefineQuery const *pCmd) 1835 { 1836 ASMBreakpoint(); 1837 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1838 if (pSvgaR3State->pFuncsDX) 1839 { 1840 RT_NOREF(pCmd); 1841 pSvgaR3State->pFuncsDX->pfnDXDefineQuery(pThisCC->svga.p3dState); 1842 } 1843 } 1844 1845 1846 /* SVGA_3D_CMD_DX_DESTROY_QUERY 1166 */ 1847 static void vmsvga3dCmdDXDestroyQuery(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyQuery const *pCmd) 1848 { 1849 ASMBreakpoint(); 1850 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1851 if (pSvgaR3State->pFuncsDX) 1852 { 1853 RT_NOREF(pCmd); 1854 pSvgaR3State->pFuncsDX->pfnDXDestroyQuery(pThisCC->svga.p3dState); 1855 } 1856 } 1857 1858 1859 /* SVGA_3D_CMD_DX_BIND_QUERY 1167 */ 1860 static void vmsvga3dCmdDXBindQuery(PVGASTATECC pThisCC, SVGA3dCmdDXBindQuery const *pCmd) 1861 { 1862 ASMBreakpoint(); 1863 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1864 if (pSvgaR3State->pFuncsDX) 1865 { 1866 RT_NOREF(pCmd); 1867 pSvgaR3State->pFuncsDX->pfnDXBindQuery(pThisCC->svga.p3dState); 1868 } 1869 } 1870 1871 1872 /* SVGA_3D_CMD_DX_SET_QUERY_OFFSET 1168 */ 1873 static void vmsvga3dCmdDXSetQueryOffset(PVGASTATECC pThisCC, SVGA3dCmdDXSetQueryOffset const *pCmd) 1874 { 1875 ASMBreakpoint(); 1876 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1877 if (pSvgaR3State->pFuncsDX) 1878 { 1879 RT_NOREF(pCmd); 1880 pSvgaR3State->pFuncsDX->pfnDXSetQueryOffset(pThisCC->svga.p3dState); 1881 } 1882 } 1883 1884 1885 /* SVGA_3D_CMD_DX_BEGIN_QUERY 1169 */ 1886 static void vmsvga3dCmdDXBeginQuery(PVGASTATECC pThisCC, SVGA3dCmdDXBeginQuery const *pCmd) 1887 { 1888 ASMBreakpoint(); 1889 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1890 if (pSvgaR3State->pFuncsDX) 1891 { 1892 RT_NOREF(pCmd); 1893 pSvgaR3State->pFuncsDX->pfnDXBeginQuery(pThisCC->svga.p3dState); 1894 } 1895 } 1896 1897 1898 /* SVGA_3D_CMD_DX_END_QUERY 1170 */ 1899 static void vmsvga3dCmdDXEndQuery(PVGASTATECC pThisCC, SVGA3dCmdDXEndQuery const *pCmd) 1900 { 1901 ASMBreakpoint(); 1902 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1903 if (pSvgaR3State->pFuncsDX) 1904 { 1905 RT_NOREF(pCmd); 1906 pSvgaR3State->pFuncsDX->pfnDXEndQuery(pThisCC->svga.p3dState); 1907 } 1908 } 1909 1910 1911 /* SVGA_3D_CMD_DX_READBACK_QUERY 1171 */ 1912 static void vmsvga3dCmdDXReadbackQuery(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackQuery const *pCmd) 1913 { 1914 ASMBreakpoint(); 1915 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1916 if (pSvgaR3State->pFuncsDX) 1917 { 1918 RT_NOREF(pCmd); 1919 pSvgaR3State->pFuncsDX->pfnDXReadbackQuery(pThisCC->svga.p3dState); 1920 } 1921 } 1922 1923 1924 /* SVGA_3D_CMD_DX_SET_PREDICATION 1172 */ 1925 static void vmsvga3dCmdDXSetPredication(PVGASTATECC pThisCC, SVGA3dCmdDXSetPredication const *pCmd) 1926 { 1927 ASMBreakpoint(); 1928 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1929 if (pSvgaR3State->pFuncsDX) 1930 { 1931 RT_NOREF(pCmd); 1932 pSvgaR3State->pFuncsDX->pfnDXSetPredication(pThisCC->svga.p3dState); 1933 } 1934 } 1935 1936 1937 /* SVGA_3D_CMD_DX_SET_SOTARGETS 1173 */ 1938 static void vmsvga3dCmdDXSetSOTargets(PVGASTATECC pThisCC, SVGA3dCmdDXSetSOTargets const *pCmd) 1939 { 1940 ASMBreakpoint(); 1941 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1942 if (pSvgaR3State->pFuncsDX) 1943 { 1944 RT_NOREF(pCmd); 1945 pSvgaR3State->pFuncsDX->pfnDXSetSOTargets(pThisCC->svga.p3dState); 1946 } 1947 } 1948 1949 1950 /* SVGA_3D_CMD_DX_SET_VIEWPORTS 1174 */ 1951 static void vmsvga3dCmdDXSetViewports(PVGASTATECC pThisCC, SVGA3dCmdDXSetViewports const *pCmd) 1952 { 1953 ASMBreakpoint(); 1954 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1955 if (pSvgaR3State->pFuncsDX) 1956 { 1957 RT_NOREF(pCmd); 1958 pSvgaR3State->pFuncsDX->pfnDXSetViewports(pThisCC->svga.p3dState); 1959 } 1960 } 1961 1962 1963 /* SVGA_3D_CMD_DX_SET_SCISSORRECTS 1175 */ 1964 static void vmsvga3dCmdDXSetScissorRects(PVGASTATECC pThisCC, SVGA3dCmdDXSetScissorRects const *pCmd) 1965 { 1966 ASMBreakpoint(); 1967 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1968 if (pSvgaR3State->pFuncsDX) 1969 { 1970 RT_NOREF(pCmd); 1971 pSvgaR3State->pFuncsDX->pfnDXSetScissorRects(pThisCC->svga.p3dState); 1972 } 1973 } 1974 1975 1976 /* SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW 1176 */ 1977 static void vmsvga3dCmdDXClearRenderTargetView(PVGASTATECC pThisCC, SVGA3dCmdDXClearRenderTargetView const *pCmd) 1978 { 1979 ASMBreakpoint(); 1980 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1981 if (pSvgaR3State->pFuncsDX) 1982 { 1983 RT_NOREF(pCmd); 1984 pSvgaR3State->pFuncsDX->pfnDXClearRenderTargetView(pThisCC->svga.p3dState); 1985 } 1986 } 1987 1988 1989 /* SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW 1177 */ 1990 static void vmsvga3dCmdDXClearDepthStencilView(PVGASTATECC pThisCC, SVGA3dCmdDXClearDepthStencilView const *pCmd) 1991 { 1992 ASMBreakpoint(); 1993 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 1994 if (pSvgaR3State->pFuncsDX) 1995 { 1996 RT_NOREF(pCmd); 1997 pSvgaR3State->pFuncsDX->pfnDXClearDepthStencilView(pThisCC->svga.p3dState); 1998 } 1999 } 2000 2001 2002 /* SVGA_3D_CMD_DX_PRED_COPY_REGION 1178 */ 2003 static void vmsvga3dCmdDXPredCopyRegion(PVGASTATECC pThisCC, SVGA3dCmdDXPredCopyRegion const *pCmd) 2004 { 2005 ASMBreakpoint(); 2006 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2007 if (pSvgaR3State->pFuncsDX) 2008 { 2009 RT_NOREF(pCmd); 2010 pSvgaR3State->pFuncsDX->pfnDXPredCopyRegion(pThisCC->svga.p3dState); 2011 } 2012 } 2013 2014 2015 /* SVGA_3D_CMD_DX_PRED_COPY 1179 */ 2016 static void vmsvga3dCmdDXPredCopy(PVGASTATECC pThisCC, SVGA3dCmdDXPredCopy const *pCmd) 2017 { 2018 ASMBreakpoint(); 2019 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2020 if (pSvgaR3State->pFuncsDX) 2021 { 2022 RT_NOREF(pCmd); 2023 pSvgaR3State->pFuncsDX->pfnDXPredCopy(pThisCC->svga.p3dState); 2024 } 2025 } 2026 2027 2028 /* SVGA_3D_CMD_DX_STRETCHBLT 1180 */ 2029 static void vmsvga3dCmdDXStretchBlt(PVGASTATECC pThisCC, SVGA3dCmdDXStretchBlt const *pCmd) 2030 { 2031 ASMBreakpoint(); 2032 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2033 if (pSvgaR3State->pFuncsDX) 2034 { 2035 RT_NOREF(pCmd); 2036 pSvgaR3State->pFuncsDX->pfnDXStretchBlt(pThisCC->svga.p3dState); 2037 } 2038 } 2039 2040 2041 /* SVGA_3D_CMD_DX_GENMIPS 1181 */ 2042 static void vmsvga3dCmdDXGenMips(PVGASTATECC pThisCC, SVGA3dCmdDXGenMips const *pCmd) 2043 { 2044 ASMBreakpoint(); 2045 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2046 if (pSvgaR3State->pFuncsDX) 2047 { 2048 RT_NOREF(pCmd); 2049 pSvgaR3State->pFuncsDX->pfnDXGenMips(pThisCC->svga.p3dState); 2050 } 2051 } 2052 2053 2054 /* SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE 1182 */ 2055 static void vmsvga3dCmdDXUpdateSubResource(PVGASTATECC pThisCC, SVGA3dCmdDXUpdateSubResource const *pCmd) 2056 { 2057 ASMBreakpoint(); 2058 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2059 if (pSvgaR3State->pFuncsDX) 2060 { 2061 RT_NOREF(pCmd); 2062 pSvgaR3State->pFuncsDX->pfnDXUpdateSubResource(pThisCC->svga.p3dState); 2063 } 2064 } 2065 2066 2067 /* SVGA_3D_CMD_DX_READBACK_SUBRESOURCE 1183 */ 2068 static void vmsvga3dCmdDXReadbackSubResource(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackSubResource const *pCmd) 2069 { 2070 ASMBreakpoint(); 2071 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2072 if (pSvgaR3State->pFuncsDX) 2073 { 2074 RT_NOREF(pCmd); 2075 pSvgaR3State->pFuncsDX->pfnDXReadbackSubResource(pThisCC->svga.p3dState); 2076 } 2077 } 2078 2079 2080 /* SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE 1184 */ 2081 static void vmsvga3dCmdDXInvalidateSubResource(PVGASTATECC pThisCC, SVGA3dCmdDXInvalidateSubResource const *pCmd) 2082 { 2083 ASMBreakpoint(); 2084 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2085 if (pSvgaR3State->pFuncsDX) 2086 { 2087 RT_NOREF(pCmd); 2088 pSvgaR3State->pFuncsDX->pfnDXInvalidateSubResource(pThisCC->svga.p3dState); 2089 } 2090 } 2091 2092 2093 /* SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW 1185 */ 2094 static void vmsvga3dCmdDXDefineShaderResourceView(PVGASTATECC pThisCC, SVGA3dCmdDXDefineShaderResourceView const *pCmd) 2095 { 2096 ASMBreakpoint(); 2097 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2098 if (pSvgaR3State->pFuncsDX) 2099 { 2100 RT_NOREF(pCmd); 2101 pSvgaR3State->pFuncsDX->pfnDXDefineShaderResourceView(pThisCC->svga.p3dState); 2102 } 2103 } 2104 2105 2106 /* SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW 1186 */ 2107 static void vmsvga3dCmdDXDestroyShaderResourceView(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyShaderResourceView const *pCmd) 2108 { 2109 ASMBreakpoint(); 2110 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2111 if (pSvgaR3State->pFuncsDX) 2112 { 2113 RT_NOREF(pCmd); 2114 pSvgaR3State->pFuncsDX->pfnDXDestroyShaderResourceView(pThisCC->svga.p3dState); 2115 } 2116 } 2117 2118 2119 /* SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW 1187 */ 2120 static void vmsvga3dCmdDXDefineRenderTargetView(PVGASTATECC pThisCC, SVGA3dCmdDXDefineRenderTargetView const *pCmd) 2121 { 2122 ASMBreakpoint(); 2123 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2124 if (pSvgaR3State->pFuncsDX) 2125 { 2126 RT_NOREF(pCmd); 2127 pSvgaR3State->pFuncsDX->pfnDXDefineRenderTargetView(pThisCC->svga.p3dState); 2128 } 2129 } 2130 2131 2132 /* SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW 1188 */ 2133 static void vmsvga3dCmdDXDestroyRenderTargetView(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyRenderTargetView const *pCmd) 2134 { 2135 ASMBreakpoint(); 2136 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2137 if (pSvgaR3State->pFuncsDX) 2138 { 2139 RT_NOREF(pCmd); 2140 pSvgaR3State->pFuncsDX->pfnDXDestroyRenderTargetView(pThisCC->svga.p3dState); 2141 } 2142 } 2143 2144 2145 /* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW 1189 */ 2146 static void vmsvga3dCmdDXDefineDepthStencilView(PVGASTATECC pThisCC, SVGA3dCmdDXDefineDepthStencilView const *pCmd) 2147 { 2148 ASMBreakpoint(); 2149 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2150 if (pSvgaR3State->pFuncsDX) 2151 { 2152 RT_NOREF(pCmd); 2153 pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilView(pThisCC->svga.p3dState); 2154 } 2155 } 2156 2157 2158 /* SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW 1190 */ 2159 static void vmsvga3dCmdDXDestroyDepthStencilView(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyDepthStencilView const *pCmd) 2160 { 2161 ASMBreakpoint(); 2162 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2163 if (pSvgaR3State->pFuncsDX) 2164 { 2165 RT_NOREF(pCmd); 2166 pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilView(pThisCC->svga.p3dState); 2167 } 2168 } 2169 2170 2171 /* SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT 1191 */ 2172 static void vmsvga3dCmdDXDefineElementLayout(PVGASTATECC pThisCC, SVGA3dCmdDXDefineElementLayout const *pCmd) 2173 { 2174 ASMBreakpoint(); 2175 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2176 if (pSvgaR3State->pFuncsDX) 2177 { 2178 RT_NOREF(pCmd); 2179 pSvgaR3State->pFuncsDX->pfnDXDefineElementLayout(pThisCC->svga.p3dState); 2180 } 2181 } 2182 2183 2184 /* SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT 1192 */ 2185 static void vmsvga3dCmdDXDestroyElementLayout(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyElementLayout const *pCmd) 2186 { 2187 ASMBreakpoint(); 2188 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2189 if (pSvgaR3State->pFuncsDX) 2190 { 2191 RT_NOREF(pCmd); 2192 pSvgaR3State->pFuncsDX->pfnDXDestroyElementLayout(pThisCC->svga.p3dState); 2193 } 2194 } 2195 2196 2197 /* SVGA_3D_CMD_DX_DEFINE_BLEND_STATE 1193 */ 2198 static void vmsvga3dCmdDXDefineBlendState(PVGASTATECC pThisCC, SVGA3dCmdDXDefineBlendState const *pCmd) 2199 { 2200 ASMBreakpoint(); 2201 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2202 if (pSvgaR3State->pFuncsDX) 2203 { 2204 RT_NOREF(pCmd); 2205 pSvgaR3State->pFuncsDX->pfnDXDefineBlendState(pThisCC->svga.p3dState); 2206 } 2207 } 2208 2209 2210 /* SVGA_3D_CMD_DX_DESTROY_BLEND_STATE 1194 */ 2211 static void vmsvga3dCmdDXDestroyBlendState(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyBlendState const *pCmd) 2212 { 2213 ASMBreakpoint(); 2214 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2215 if (pSvgaR3State->pFuncsDX) 2216 { 2217 RT_NOREF(pCmd); 2218 pSvgaR3State->pFuncsDX->pfnDXDestroyBlendState(pThisCC->svga.p3dState); 2219 } 2220 } 2221 2222 2223 /* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE 1195 */ 2224 static void vmsvga3dCmdDXDefineDepthStencilState(PVGASTATECC pThisCC, SVGA3dCmdDXDefineDepthStencilState const *pCmd) 2225 { 2226 ASMBreakpoint(); 2227 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2228 if (pSvgaR3State->pFuncsDX) 2229 { 2230 RT_NOREF(pCmd); 2231 pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilState(pThisCC->svga.p3dState); 2232 } 2233 } 2234 2235 2236 /* SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE 1196 */ 2237 static void vmsvga3dCmdDXDestroyDepthStencilState(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyDepthStencilState const *pCmd) 2238 { 2239 ASMBreakpoint(); 2240 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2241 if (pSvgaR3State->pFuncsDX) 2242 { 2243 RT_NOREF(pCmd); 2244 pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilState(pThisCC->svga.p3dState); 2245 } 2246 } 2247 2248 2249 /* SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE 1197 */ 2250 static void vmsvga3dCmdDXDefineRasterizerState(PVGASTATECC pThisCC, SVGA3dCmdDXDefineRasterizerState const *pCmd) 2251 { 2252 ASMBreakpoint(); 2253 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2254 if (pSvgaR3State->pFuncsDX) 2255 { 2256 RT_NOREF(pCmd); 2257 pSvgaR3State->pFuncsDX->pfnDXDefineRasterizerState(pThisCC->svga.p3dState); 2258 } 2259 } 2260 2261 2262 /* SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE 1198 */ 2263 static void vmsvga3dCmdDXDestroyRasterizerState(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyRasterizerState const *pCmd) 2264 { 2265 ASMBreakpoint(); 2266 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2267 if (pSvgaR3State->pFuncsDX) 2268 { 2269 RT_NOREF(pCmd); 2270 pSvgaR3State->pFuncsDX->pfnDXDestroyRasterizerState(pThisCC->svga.p3dState); 2271 } 2272 } 2273 2274 2275 /* SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE 1199 */ 2276 static void vmsvga3dCmdDXDefineSamplerState(PVGASTATECC pThisCC, SVGA3dCmdDXDefineSamplerState const *pCmd) 2277 { 2278 ASMBreakpoint(); 2279 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2280 if (pSvgaR3State->pFuncsDX) 2281 { 2282 RT_NOREF(pCmd); 2283 pSvgaR3State->pFuncsDX->pfnDXDefineSamplerState(pThisCC->svga.p3dState); 2284 } 2285 } 2286 2287 2288 /* SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE 1200 */ 2289 static void vmsvga3dCmdDXDestroySamplerState(PVGASTATECC pThisCC, SVGA3dCmdDXDestroySamplerState const *pCmd) 2290 { 2291 ASMBreakpoint(); 2292 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2293 if (pSvgaR3State->pFuncsDX) 2294 { 2295 RT_NOREF(pCmd); 2296 pSvgaR3State->pFuncsDX->pfnDXDestroySamplerState(pThisCC->svga.p3dState); 2297 } 2298 } 2299 2300 2301 /* SVGA_3D_CMD_DX_DEFINE_SHADER 1201 */ 2302 static void vmsvga3dCmdDXDefineShader(PVGASTATECC pThisCC, SVGA3dCmdDXDefineShader const *pCmd) 2303 { 2304 ASMBreakpoint(); 2305 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2306 if (pSvgaR3State->pFuncsDX) 2307 { 2308 RT_NOREF(pCmd); 2309 pSvgaR3State->pFuncsDX->pfnDXDefineShader(pThisCC->svga.p3dState); 2310 } 2311 } 2312 2313 2314 /* SVGA_3D_CMD_DX_DESTROY_SHADER 1202 */ 2315 static void vmsvga3dCmdDXDestroyShader(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyShader const *pCmd) 2316 { 2317 ASMBreakpoint(); 2318 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2319 if (pSvgaR3State->pFuncsDX) 2320 { 2321 RT_NOREF(pCmd); 2322 pSvgaR3State->pFuncsDX->pfnDXDestroyShader(pThisCC->svga.p3dState); 2323 } 2324 } 2325 2326 2327 /* SVGA_3D_CMD_DX_BIND_SHADER 1203 */ 2328 static void vmsvga3dCmdDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd) 2329 { 2330 ASMBreakpoint(); 2331 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2332 if (pSvgaR3State->pFuncsDX) 2333 { 2334 RT_NOREF(pCmd); 2335 pSvgaR3State->pFuncsDX->pfnDXBindShader(pThisCC->svga.p3dState); 2336 } 2337 } 2338 2339 2340 /* SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT 1204 */ 2341 static void vmsvga3dCmdDXDefineStreamOutput(PVGASTATECC pThisCC, SVGA3dCmdDXDefineStreamOutput const *pCmd) 2342 { 2343 ASMBreakpoint(); 2344 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2345 if (pSvgaR3State->pFuncsDX) 2346 { 2347 RT_NOREF(pCmd); 2348 pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput(pThisCC->svga.p3dState); 2349 } 2350 } 2351 2352 2353 /* SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT 1205 */ 2354 static void vmsvga3dCmdDXDestroyStreamOutput(PVGASTATECC pThisCC, SVGA3dCmdDXDestroyStreamOutput const *pCmd) 2355 { 2356 ASMBreakpoint(); 2357 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2358 if (pSvgaR3State->pFuncsDX) 2359 { 2360 RT_NOREF(pCmd); 2361 pSvgaR3State->pFuncsDX->pfnDXDestroyStreamOutput(pThisCC->svga.p3dState); 2362 } 2363 } 2364 2365 2366 /* SVGA_3D_CMD_DX_SET_STREAMOUTPUT 1206 */ 2367 static void vmsvga3dCmdDXSetStreamOutput(PVGASTATECC pThisCC, SVGA3dCmdDXSetStreamOutput const *pCmd) 2368 { 2369 ASMBreakpoint(); 2370 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2371 if (pSvgaR3State->pFuncsDX) 2372 { 2373 RT_NOREF(pCmd); 2374 pSvgaR3State->pFuncsDX->pfnDXSetStreamOutput(pThisCC->svga.p3dState); 2375 } 2376 } 2377 2378 2379 /* SVGA_3D_CMD_DX_SET_COTABLE 1207 */ 2380 static void vmsvga3dCmdDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd) 2381 { 2382 ASMBreakpoint(); 2383 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2384 if (pSvgaR3State->pFuncsDX) 2385 { 2386 RT_NOREF(pCmd); 2387 pSvgaR3State->pFuncsDX->pfnDXSetCOTable(pThisCC->svga.p3dState); 2388 } 2389 } 2390 2391 2392 /* SVGA_3D_CMD_DX_READBACK_COTABLE 1208 */ 2393 static void vmsvga3dCmdDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd) 2394 { 2395 ASMBreakpoint(); 2396 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2397 if (pSvgaR3State->pFuncsDX) 2398 { 2399 RT_NOREF(pCmd); 2400 pSvgaR3State->pFuncsDX->pfnDXReadbackCOTable(pThisCC->svga.p3dState); 2401 } 2402 } 2403 2404 2405 /* SVGA_3D_CMD_DX_BUFFER_COPY 1209 */ 2406 static void vmsvga3dCmdDXBufferCopy(PVGASTATECC pThisCC, SVGA3dCmdDXBufferCopy const *pCmd) 2407 { 2408 ASMBreakpoint(); 2409 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2410 if (pSvgaR3State->pFuncsDX) 2411 { 2412 RT_NOREF(pCmd); 2413 pSvgaR3State->pFuncsDX->pfnDXBufferCopy(pThisCC->svga.p3dState); 2414 } 2415 } 2416 2417 2418 /* SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER 1210 */ 2419 static void vmsvga3dCmdDXTransferFromBuffer(PVGASTATECC pThisCC, SVGA3dCmdDXTransferFromBuffer const *pCmd) 2420 { 2421 ASMBreakpoint(); 2422 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2423 if (pSvgaR3State->pFuncsDX) 2424 { 2425 RT_NOREF(pCmd); 2426 pSvgaR3State->pFuncsDX->pfnDXTransferFromBuffer(pThisCC->svga.p3dState); 2427 } 2428 } 2429 2430 2431 /* SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK 1211 */ 2432 static void vmsvga3dCmdDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, SVGA3dCmdDXSurfaceCopyAndReadback const *pCmd) 2433 { 2434 ASMBreakpoint(); 2435 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2436 if (pSvgaR3State->pFuncsDX) 2437 { 2438 RT_NOREF(pCmd); 2439 pSvgaR3State->pFuncsDX->pfnDXSurfaceCopyAndReadback(pThisCC->svga.p3dState); 2440 } 2441 } 2442 2443 2444 /* SVGA_3D_CMD_DX_MOVE_QUERY 1212 */ 2445 static void vmsvga3dCmdDXMoveQuery(PVGASTATECC pThisCC, SVGA3dCmdDXMoveQuery const *pCmd) 2446 { 2447 ASMBreakpoint(); 2448 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2449 if (pSvgaR3State->pFuncsDX) 2450 { 2451 RT_NOREF(pCmd); 2452 pSvgaR3State->pFuncsDX->pfnDXMoveQuery(pThisCC->svga.p3dState); 2453 } 2454 } 2455 2456 2457 /* SVGA_3D_CMD_DX_BIND_ALL_QUERY 1213 */ 2458 static void vmsvga3dCmdDXBindAllQuery(PVGASTATECC pThisCC, SVGA3dCmdDXBindAllQuery const *pCmd) 2459 { 2460 ASMBreakpoint(); 2461 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2462 if (pSvgaR3State->pFuncsDX) 2463 { 2464 RT_NOREF(pCmd); 2465 pSvgaR3State->pFuncsDX->pfnDXBindAllQuery(pThisCC->svga.p3dState); 2466 } 2467 } 2468 2469 2470 /* SVGA_3D_CMD_DX_READBACK_ALL_QUERY 1214 */ 2471 static void vmsvga3dCmdDXReadbackAllQuery(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackAllQuery const *pCmd) 2472 { 2473 ASMBreakpoint(); 2474 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2475 if (pSvgaR3State->pFuncsDX) 2476 { 2477 RT_NOREF(pCmd); 2478 pSvgaR3State->pFuncsDX->pfnDXReadbackAllQuery(pThisCC->svga.p3dState); 2479 } 2480 } 2481 2482 2483 /* SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER 1215 */ 2484 static void vmsvga3dCmdDXPredTransferFromBuffer(PVGASTATECC pThisCC, SVGA3dCmdDXPredTransferFromBuffer const *pCmd) 2485 { 2486 ASMBreakpoint(); 2487 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2488 if (pSvgaR3State->pFuncsDX) 2489 { 2490 RT_NOREF(pCmd); 2491 pSvgaR3State->pFuncsDX->pfnDXPredTransferFromBuffer(pThisCC->svga.p3dState); 2492 } 2493 } 2494 2495 2496 /* SVGA_3D_CMD_DX_MOB_FENCE_64 1216 */ 2497 static void vmsvga3dCmdDXMobFence64(PVGASTATECC pThisCC, SVGA3dCmdDXMobFence64 const *pCmd) 2498 { 2499 ASMBreakpoint(); 2500 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2501 if (pSvgaR3State->pFuncsDX) 2502 { 2503 RT_NOREF(pCmd); 2504 pSvgaR3State->pFuncsDX->pfnDXMobFence64(pThisCC->svga.p3dState); 2505 } 2506 } 2507 2508 2509 /* SVGA_3D_CMD_DX_BIND_ALL_SHADER 1217 */ 2510 static void vmsvga3dCmdDXBindAllShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindAllShader const *pCmd) 2511 { 2512 ASMBreakpoint(); 2513 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2514 if (pSvgaR3State->pFuncsDX) 2515 { 2516 RT_NOREF(pCmd); 2517 pSvgaR3State->pFuncsDX->pfnDXBindAllShader(pThisCC->svga.p3dState); 2518 } 2519 } 2520 2521 2522 /* SVGA_3D_CMD_DX_HINT 1218 */ 2523 static void vmsvga3dCmdDXHint(PVGASTATECC pThisCC, SVGA3dCmdDXHint const *pCmd) 2524 { 2525 ASMBreakpoint(); 2526 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2527 if (pSvgaR3State->pFuncsDX) 2528 { 2529 RT_NOREF(pCmd); 2530 pSvgaR3State->pFuncsDX->pfnDXHint(pThisCC->svga.p3dState); 2531 } 2532 } 2533 2534 2535 /* SVGA_3D_CMD_DX_BUFFER_UPDATE 1219 */ 2536 static void vmsvga3dCmdDXBufferUpdate(PVGASTATECC pThisCC, SVGA3dCmdDXBufferUpdate const *pCmd) 2537 { 2538 ASMBreakpoint(); 2539 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2540 if (pSvgaR3State->pFuncsDX) 2541 { 2542 RT_NOREF(pCmd); 2543 pSvgaR3State->pFuncsDX->pfnDXBufferUpdate(pThisCC->svga.p3dState); 2544 } 2545 } 2546 2547 2548 /* SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET 1220 */ 2549 static void vmsvga3dCmdDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, SVGA3dCmdDXSetVSConstantBufferOffset const *pCmd) 2550 { 2551 ASMBreakpoint(); 2552 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2553 if (pSvgaR3State->pFuncsDX) 2554 { 2555 RT_NOREF(pCmd); 2556 pSvgaR3State->pFuncsDX->pfnDXSetVSConstantBufferOffset(pThisCC->svga.p3dState); 2557 } 2558 } 2559 2560 2561 /* SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET 1221 */ 2562 static void vmsvga3dCmdDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, SVGA3dCmdDXSetPSConstantBufferOffset const *pCmd) 2563 { 2564 ASMBreakpoint(); 2565 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2566 if (pSvgaR3State->pFuncsDX) 2567 { 2568 RT_NOREF(pCmd); 2569 pSvgaR3State->pFuncsDX->pfnDXSetPSConstantBufferOffset(pThisCC->svga.p3dState); 2570 } 2571 } 2572 2573 2574 /* SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET 1222 */ 2575 static void vmsvga3dCmdDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, SVGA3dCmdDXSetGSConstantBufferOffset const *pCmd) 2576 { 2577 ASMBreakpoint(); 2578 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2579 if (pSvgaR3State->pFuncsDX) 2580 { 2581 RT_NOREF(pCmd); 2582 pSvgaR3State->pFuncsDX->pfnDXSetGSConstantBufferOffset(pThisCC->svga.p3dState); 2583 } 2584 } 2585 2586 2587 /* SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER 1226 */ 2588 static void vmsvga3dCmdDXCondBindAllShader(PVGASTATECC pThisCC, SVGA3dCmdDXCondBindAllShader const *pCmd) 2589 { 2590 ASMBreakpoint(); 2591 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State; 2592 if (pSvgaR3State->pFuncsDX) 2593 { 2594 RT_NOREF(pCmd); 2595 pSvgaR3State->pFuncsDX->pfnDXCondBindAllShader(pThisCC->svga.p3dState); 2596 } 2597 } 2598 2599 1541 2600 /** @def VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK 1542 2601 * Check that the 3D command has at least a_cbMin of payload bytes after the … … 2463 3522 } 2464 3523 2465 default: 3524 case SVGA_3D_CMD_DX_DEFINE_CONTEXT: 3525 { 3526 SVGA3dCmdDXDefineContext *pCmd = (SVGA3dCmdDXDefineContext *)pvCmd; 3527 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3528 vmsvga3dCmdDXDefineContext(pThisCC, pCmd); 3529 break; 3530 } 3531 3532 case SVGA_3D_CMD_DX_DESTROY_CONTEXT: 3533 { 3534 SVGA3dCmdDXDestroyContext *pCmd = (SVGA3dCmdDXDestroyContext *)pvCmd; 3535 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3536 vmsvga3dCmdDXDestroyContext(pThisCC, pCmd); 3537 break; 3538 } 3539 3540 case SVGA_3D_CMD_DX_BIND_CONTEXT: 3541 { 3542 SVGA3dCmdDXBindContext *pCmd = (SVGA3dCmdDXBindContext *)pvCmd; 3543 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3544 vmsvga3dCmdDXBindContext(pThisCC, pCmd); 3545 break; 3546 } 3547 3548 case SVGA_3D_CMD_DX_READBACK_CONTEXT: 3549 { 3550 SVGA3dCmdDXReadbackContext *pCmd = (SVGA3dCmdDXReadbackContext *)pvCmd; 3551 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3552 vmsvga3dCmdDXReadbackContext(pThisCC, pCmd); 3553 break; 3554 } 3555 3556 case SVGA_3D_CMD_DX_INVALIDATE_CONTEXT: 3557 { 3558 SVGA3dCmdDXInvalidateContext *pCmd = (SVGA3dCmdDXInvalidateContext *)pvCmd; 3559 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3560 vmsvga3dCmdDXInvalidateContext(pThisCC, pCmd); 3561 break; 3562 } 3563 3564 case SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER: 3565 { 3566 SVGA3dCmdDXSetSingleConstantBuffer *pCmd = (SVGA3dCmdDXSetSingleConstantBuffer *)pvCmd; 3567 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3568 vmsvga3dCmdDXSetSingleConstantBuffer(pThisCC, pCmd); 3569 break; 3570 } 3571 3572 case SVGA_3D_CMD_DX_SET_SHADER_RESOURCES: 3573 { 3574 SVGA3dCmdDXSetShaderResources *pCmd = (SVGA3dCmdDXSetShaderResources *)pvCmd; 3575 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3576 vmsvga3dCmdDXSetShaderResources(pThisCC, pCmd); 3577 break; 3578 } 3579 3580 case SVGA_3D_CMD_DX_SET_SHADER: 3581 { 3582 SVGA3dCmdDXSetShader *pCmd = (SVGA3dCmdDXSetShader *)pvCmd; 3583 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3584 vmsvga3dCmdDXSetShader(pThisCC, pCmd); 3585 break; 3586 } 3587 3588 case SVGA_3D_CMD_DX_SET_SAMPLERS: 3589 { 3590 SVGA3dCmdDXSetSamplers *pCmd = (SVGA3dCmdDXSetSamplers *)pvCmd; 3591 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3592 vmsvga3dCmdDXSetSamplers(pThisCC, pCmd); 3593 break; 3594 } 3595 3596 case SVGA_3D_CMD_DX_DRAW: 3597 { 3598 SVGA3dCmdDXDraw *pCmd = (SVGA3dCmdDXDraw *)pvCmd; 3599 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3600 vmsvga3dCmdDXDraw(pThisCC, pCmd); 3601 break; 3602 } 3603 3604 case SVGA_3D_CMD_DX_DRAW_INDEXED: 3605 { 3606 SVGA3dCmdDXDrawIndexed *pCmd = (SVGA3dCmdDXDrawIndexed *)pvCmd; 3607 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3608 vmsvga3dCmdDXDrawIndexed(pThisCC, pCmd); 3609 break; 3610 } 3611 3612 case SVGA_3D_CMD_DX_DRAW_INSTANCED: 3613 { 3614 SVGA3dCmdDXDrawInstanced *pCmd = (SVGA3dCmdDXDrawInstanced *)pvCmd; 3615 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3616 vmsvga3dCmdDXDrawInstanced(pThisCC, pCmd); 3617 break; 3618 } 3619 3620 case SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED: 3621 { 3622 SVGA3dCmdDXDrawIndexedInstanced *pCmd = (SVGA3dCmdDXDrawIndexedInstanced *)pvCmd; 3623 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3624 vmsvga3dCmdDXDrawIndexedInstanced(pThisCC, pCmd); 3625 break; 3626 } 3627 3628 case SVGA_3D_CMD_DX_DRAW_AUTO: 3629 { 3630 SVGA3dCmdDXDrawAuto *pCmd = (SVGA3dCmdDXDrawAuto *)pvCmd; 3631 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3632 vmsvga3dCmdDXDrawAuto(pThisCC, pCmd); 3633 break; 3634 } 3635 3636 case SVGA_3D_CMD_DX_SET_INPUT_LAYOUT: 3637 { 3638 SVGA3dCmdDXSetInputLayout *pCmd = (SVGA3dCmdDXSetInputLayout *)pvCmd; 3639 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3640 vmsvga3dCmdDXSetInputLayout(pThisCC, pCmd); 3641 break; 3642 } 3643 3644 case SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS: 3645 { 3646 SVGA3dCmdDXSetVertexBuffers *pCmd = (SVGA3dCmdDXSetVertexBuffers *)pvCmd; 3647 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3648 vmsvga3dCmdDXSetVertexBuffers(pThisCC, pCmd); 3649 break; 3650 } 3651 3652 case SVGA_3D_CMD_DX_SET_INDEX_BUFFER: 3653 { 3654 SVGA3dCmdDXSetIndexBuffer *pCmd = (SVGA3dCmdDXSetIndexBuffer *)pvCmd; 3655 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3656 vmsvga3dCmdDXSetIndexBuffer(pThisCC, pCmd); 3657 break; 3658 } 3659 3660 case SVGA_3D_CMD_DX_SET_TOPOLOGY: 3661 { 3662 SVGA3dCmdDXSetTopology *pCmd = (SVGA3dCmdDXSetTopology *)pvCmd; 3663 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3664 vmsvga3dCmdDXSetTopology(pThisCC, pCmd); 3665 break; 3666 } 3667 3668 case SVGA_3D_CMD_DX_SET_RENDERTARGETS: 3669 { 3670 SVGA3dCmdDXSetRenderTargets *pCmd = (SVGA3dCmdDXSetRenderTargets *)pvCmd; 3671 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3672 vmsvga3dCmdDXSetRenderTargets(pThisCC, pCmd); 3673 break; 3674 } 3675 3676 case SVGA_3D_CMD_DX_SET_BLEND_STATE: 3677 { 3678 SVGA3dCmdDXSetBlendState *pCmd = (SVGA3dCmdDXSetBlendState *)pvCmd; 3679 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3680 vmsvga3dCmdDXSetBlendState(pThisCC, pCmd); 3681 break; 3682 } 3683 3684 case SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE: 3685 { 3686 SVGA3dCmdDXSetDepthStencilState *pCmd = (SVGA3dCmdDXSetDepthStencilState *)pvCmd; 3687 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3688 vmsvga3dCmdDXSetDepthStencilState(pThisCC, pCmd); 3689 break; 3690 } 3691 3692 case SVGA_3D_CMD_DX_SET_RASTERIZER_STATE: 3693 { 3694 SVGA3dCmdDXSetRasterizerState *pCmd = (SVGA3dCmdDXSetRasterizerState *)pvCmd; 3695 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3696 vmsvga3dCmdDXSetRasterizerState(pThisCC, pCmd); 3697 break; 3698 } 3699 3700 case SVGA_3D_CMD_DX_DEFINE_QUERY: 3701 { 3702 SVGA3dCmdDXDefineQuery *pCmd = (SVGA3dCmdDXDefineQuery *)pvCmd; 3703 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3704 vmsvga3dCmdDXDefineQuery(pThisCC, pCmd); 3705 break; 3706 } 3707 3708 case SVGA_3D_CMD_DX_DESTROY_QUERY: 3709 { 3710 SVGA3dCmdDXDestroyQuery *pCmd = (SVGA3dCmdDXDestroyQuery *)pvCmd; 3711 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3712 vmsvga3dCmdDXDestroyQuery(pThisCC, pCmd); 3713 break; 3714 } 3715 3716 case SVGA_3D_CMD_DX_BIND_QUERY: 3717 { 3718 SVGA3dCmdDXBindQuery *pCmd = (SVGA3dCmdDXBindQuery *)pvCmd; 3719 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3720 vmsvga3dCmdDXBindQuery(pThisCC, pCmd); 3721 break; 3722 } 3723 3724 case SVGA_3D_CMD_DX_SET_QUERY_OFFSET: 3725 { 3726 SVGA3dCmdDXSetQueryOffset *pCmd = (SVGA3dCmdDXSetQueryOffset *)pvCmd; 3727 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3728 vmsvga3dCmdDXSetQueryOffset(pThisCC, pCmd); 3729 break; 3730 } 3731 3732 case SVGA_3D_CMD_DX_BEGIN_QUERY: 3733 { 3734 SVGA3dCmdDXBeginQuery *pCmd = (SVGA3dCmdDXBeginQuery *)pvCmd; 3735 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3736 vmsvga3dCmdDXBeginQuery(pThisCC, pCmd); 3737 break; 3738 } 3739 3740 case SVGA_3D_CMD_DX_END_QUERY: 3741 { 3742 SVGA3dCmdDXEndQuery *pCmd = (SVGA3dCmdDXEndQuery *)pvCmd; 3743 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3744 vmsvga3dCmdDXEndQuery(pThisCC, pCmd); 3745 break; 3746 } 3747 3748 case SVGA_3D_CMD_DX_READBACK_QUERY: 3749 { 3750 SVGA3dCmdDXReadbackQuery *pCmd = (SVGA3dCmdDXReadbackQuery *)pvCmd; 3751 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3752 vmsvga3dCmdDXReadbackQuery(pThisCC, pCmd); 3753 break; 3754 } 3755 3756 case SVGA_3D_CMD_DX_SET_PREDICATION: 3757 { 3758 SVGA3dCmdDXSetPredication *pCmd = (SVGA3dCmdDXSetPredication *)pvCmd; 3759 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3760 vmsvga3dCmdDXSetPredication(pThisCC, pCmd); 3761 break; 3762 } 3763 3764 case SVGA_3D_CMD_DX_SET_SOTARGETS: 3765 { 3766 SVGA3dCmdDXSetSOTargets *pCmd = (SVGA3dCmdDXSetSOTargets *)pvCmd; 3767 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3768 vmsvga3dCmdDXSetSOTargets(pThisCC, pCmd); 3769 break; 3770 } 3771 3772 case SVGA_3D_CMD_DX_SET_VIEWPORTS: 3773 { 3774 SVGA3dCmdDXSetViewports *pCmd = (SVGA3dCmdDXSetViewports *)pvCmd; 3775 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3776 vmsvga3dCmdDXSetViewports(pThisCC, pCmd); 3777 break; 3778 } 3779 3780 case SVGA_3D_CMD_DX_SET_SCISSORRECTS: 3781 { 3782 SVGA3dCmdDXSetScissorRects *pCmd = (SVGA3dCmdDXSetScissorRects *)pvCmd; 3783 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3784 vmsvga3dCmdDXSetScissorRects(pThisCC, pCmd); 3785 break; 3786 } 3787 3788 case SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW: 3789 { 3790 SVGA3dCmdDXClearRenderTargetView *pCmd = (SVGA3dCmdDXClearRenderTargetView *)pvCmd; 3791 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3792 vmsvga3dCmdDXClearRenderTargetView(pThisCC, pCmd); 3793 break; 3794 } 3795 3796 case SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW: 3797 { 3798 SVGA3dCmdDXClearDepthStencilView *pCmd = (SVGA3dCmdDXClearDepthStencilView *)pvCmd; 3799 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3800 vmsvga3dCmdDXClearDepthStencilView(pThisCC, pCmd); 3801 break; 3802 } 3803 3804 case SVGA_3D_CMD_DX_PRED_COPY_REGION: 3805 { 3806 SVGA3dCmdDXPredCopyRegion *pCmd = (SVGA3dCmdDXPredCopyRegion *)pvCmd; 3807 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3808 vmsvga3dCmdDXPredCopyRegion(pThisCC, pCmd); 3809 break; 3810 } 3811 3812 case SVGA_3D_CMD_DX_PRED_COPY: 3813 { 3814 SVGA3dCmdDXPredCopy *pCmd = (SVGA3dCmdDXPredCopy *)pvCmd; 3815 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3816 vmsvga3dCmdDXPredCopy(pThisCC, pCmd); 3817 break; 3818 } 3819 3820 case SVGA_3D_CMD_DX_STRETCHBLT: 3821 { 3822 SVGA3dCmdDXStretchBlt *pCmd = (SVGA3dCmdDXStretchBlt *)pvCmd; 3823 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3824 vmsvga3dCmdDXStretchBlt(pThisCC, pCmd); 3825 break; 3826 } 3827 3828 case SVGA_3D_CMD_DX_GENMIPS: 3829 { 3830 SVGA3dCmdDXGenMips *pCmd = (SVGA3dCmdDXGenMips *)pvCmd; 3831 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3832 vmsvga3dCmdDXGenMips(pThisCC, pCmd); 3833 break; 3834 } 3835 3836 case SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE: 3837 { 3838 SVGA3dCmdDXUpdateSubResource *pCmd = (SVGA3dCmdDXUpdateSubResource *)pvCmd; 3839 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3840 vmsvga3dCmdDXUpdateSubResource(pThisCC, pCmd); 3841 break; 3842 } 3843 3844 case SVGA_3D_CMD_DX_READBACK_SUBRESOURCE: 3845 { 3846 SVGA3dCmdDXReadbackSubResource *pCmd = (SVGA3dCmdDXReadbackSubResource *)pvCmd; 3847 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3848 vmsvga3dCmdDXReadbackSubResource(pThisCC, pCmd); 3849 break; 3850 } 3851 3852 case SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE: 3853 { 3854 SVGA3dCmdDXInvalidateSubResource *pCmd = (SVGA3dCmdDXInvalidateSubResource *)pvCmd; 3855 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3856 vmsvga3dCmdDXInvalidateSubResource(pThisCC, pCmd); 3857 break; 3858 } 3859 3860 case SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW: 3861 { 3862 SVGA3dCmdDXDefineShaderResourceView *pCmd = (SVGA3dCmdDXDefineShaderResourceView *)pvCmd; 3863 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3864 vmsvga3dCmdDXDefineShaderResourceView(pThisCC, pCmd); 3865 break; 3866 } 3867 3868 case SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW: 3869 { 3870 SVGA3dCmdDXDestroyShaderResourceView *pCmd = (SVGA3dCmdDXDestroyShaderResourceView *)pvCmd; 3871 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3872 vmsvga3dCmdDXDestroyShaderResourceView(pThisCC, pCmd); 3873 break; 3874 } 3875 3876 case SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW: 3877 { 3878 SVGA3dCmdDXDefineRenderTargetView *pCmd = (SVGA3dCmdDXDefineRenderTargetView *)pvCmd; 3879 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3880 vmsvga3dCmdDXDefineRenderTargetView(pThisCC, pCmd); 3881 break; 3882 } 3883 3884 case SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW: 3885 { 3886 SVGA3dCmdDXDestroyRenderTargetView *pCmd = (SVGA3dCmdDXDestroyRenderTargetView *)pvCmd; 3887 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3888 vmsvga3dCmdDXDestroyRenderTargetView(pThisCC, pCmd); 3889 break; 3890 } 3891 3892 case SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW: 3893 { 3894 SVGA3dCmdDXDefineDepthStencilView *pCmd = (SVGA3dCmdDXDefineDepthStencilView *)pvCmd; 3895 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3896 vmsvga3dCmdDXDefineDepthStencilView(pThisCC, pCmd); 3897 break; 3898 } 3899 3900 case SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW: 3901 { 3902 SVGA3dCmdDXDestroyDepthStencilView *pCmd = (SVGA3dCmdDXDestroyDepthStencilView *)pvCmd; 3903 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3904 vmsvga3dCmdDXDestroyDepthStencilView(pThisCC, pCmd); 3905 break; 3906 } 3907 3908 case SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT: 3909 { 3910 SVGA3dCmdDXDefineElementLayout *pCmd = (SVGA3dCmdDXDefineElementLayout *)pvCmd; 3911 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3912 vmsvga3dCmdDXDefineElementLayout(pThisCC, pCmd); 3913 break; 3914 } 3915 3916 case SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT: 3917 { 3918 SVGA3dCmdDXDestroyElementLayout *pCmd = (SVGA3dCmdDXDestroyElementLayout *)pvCmd; 3919 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3920 vmsvga3dCmdDXDestroyElementLayout(pThisCC, pCmd); 3921 break; 3922 } 3923 3924 case SVGA_3D_CMD_DX_DEFINE_BLEND_STATE: 3925 { 3926 SVGA3dCmdDXDefineBlendState *pCmd = (SVGA3dCmdDXDefineBlendState *)pvCmd; 3927 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3928 vmsvga3dCmdDXDefineBlendState(pThisCC, pCmd); 3929 break; 3930 } 3931 3932 case SVGA_3D_CMD_DX_DESTROY_BLEND_STATE: 3933 { 3934 SVGA3dCmdDXDestroyBlendState *pCmd = (SVGA3dCmdDXDestroyBlendState *)pvCmd; 3935 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3936 vmsvga3dCmdDXDestroyBlendState(pThisCC, pCmd); 3937 break; 3938 } 3939 3940 case SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE: 3941 { 3942 SVGA3dCmdDXDefineDepthStencilState *pCmd = (SVGA3dCmdDXDefineDepthStencilState *)pvCmd; 3943 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3944 vmsvga3dCmdDXDefineDepthStencilState(pThisCC, pCmd); 3945 break; 3946 } 3947 3948 case SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE: 3949 { 3950 SVGA3dCmdDXDestroyDepthStencilState *pCmd = (SVGA3dCmdDXDestroyDepthStencilState *)pvCmd; 3951 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3952 vmsvga3dCmdDXDestroyDepthStencilState(pThisCC, pCmd); 3953 break; 3954 } 3955 3956 case SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE: 3957 { 3958 SVGA3dCmdDXDefineRasterizerState *pCmd = (SVGA3dCmdDXDefineRasterizerState *)pvCmd; 3959 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3960 vmsvga3dCmdDXDefineRasterizerState(pThisCC, pCmd); 3961 break; 3962 } 3963 3964 case SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE: 3965 { 3966 SVGA3dCmdDXDestroyRasterizerState *pCmd = (SVGA3dCmdDXDestroyRasterizerState *)pvCmd; 3967 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3968 vmsvga3dCmdDXDestroyRasterizerState(pThisCC, pCmd); 3969 break; 3970 } 3971 3972 case SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE: 3973 { 3974 SVGA3dCmdDXDefineSamplerState *pCmd = (SVGA3dCmdDXDefineSamplerState *)pvCmd; 3975 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3976 vmsvga3dCmdDXDefineSamplerState(pThisCC, pCmd); 3977 break; 3978 } 3979 3980 case SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE: 3981 { 3982 SVGA3dCmdDXDestroySamplerState *pCmd = (SVGA3dCmdDXDestroySamplerState *)pvCmd; 3983 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3984 vmsvga3dCmdDXDestroySamplerState(pThisCC, pCmd); 3985 break; 3986 } 3987 3988 case SVGA_3D_CMD_DX_DEFINE_SHADER: 3989 { 3990 SVGA3dCmdDXDefineShader *pCmd = (SVGA3dCmdDXDefineShader *)pvCmd; 3991 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 3992 vmsvga3dCmdDXDefineShader(pThisCC, pCmd); 3993 break; 3994 } 3995 3996 case SVGA_3D_CMD_DX_DESTROY_SHADER: 3997 { 3998 SVGA3dCmdDXDestroyShader *pCmd = (SVGA3dCmdDXDestroyShader *)pvCmd; 3999 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4000 vmsvga3dCmdDXDestroyShader(pThisCC, pCmd); 4001 break; 4002 } 4003 4004 case SVGA_3D_CMD_DX_BIND_SHADER: 4005 { 4006 SVGA3dCmdDXBindShader *pCmd = (SVGA3dCmdDXBindShader *)pvCmd; 4007 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4008 vmsvga3dCmdDXBindShader(pThisCC, pCmd); 4009 break; 4010 } 4011 4012 case SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT: 4013 { 4014 SVGA3dCmdDXDefineStreamOutput *pCmd = (SVGA3dCmdDXDefineStreamOutput *)pvCmd; 4015 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4016 vmsvga3dCmdDXDefineStreamOutput(pThisCC, pCmd); 4017 break; 4018 } 4019 4020 case SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT: 4021 { 4022 SVGA3dCmdDXDestroyStreamOutput *pCmd = (SVGA3dCmdDXDestroyStreamOutput *)pvCmd; 4023 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4024 vmsvga3dCmdDXDestroyStreamOutput(pThisCC, pCmd); 4025 break; 4026 } 4027 4028 case SVGA_3D_CMD_DX_SET_STREAMOUTPUT: 4029 { 4030 SVGA3dCmdDXSetStreamOutput *pCmd = (SVGA3dCmdDXSetStreamOutput *)pvCmd; 4031 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4032 vmsvga3dCmdDXSetStreamOutput(pThisCC, pCmd); 4033 break; 4034 } 4035 4036 case SVGA_3D_CMD_DX_SET_COTABLE: 4037 { 4038 SVGA3dCmdDXSetCOTable *pCmd = (SVGA3dCmdDXSetCOTable *)pvCmd; 4039 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4040 vmsvga3dCmdDXSetCOTable(pThisCC, pCmd); 4041 break; 4042 } 4043 4044 case SVGA_3D_CMD_DX_READBACK_COTABLE: 4045 { 4046 SVGA3dCmdDXReadbackCOTable *pCmd = (SVGA3dCmdDXReadbackCOTable *)pvCmd; 4047 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4048 vmsvga3dCmdDXReadbackCOTable(pThisCC, pCmd); 4049 break; 4050 } 4051 4052 case SVGA_3D_CMD_DX_BUFFER_COPY: 4053 { 4054 SVGA3dCmdDXBufferCopy *pCmd = (SVGA3dCmdDXBufferCopy *)pvCmd; 4055 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4056 vmsvga3dCmdDXBufferCopy(pThisCC, pCmd); 4057 break; 4058 } 4059 4060 case SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER: 4061 { 4062 SVGA3dCmdDXTransferFromBuffer *pCmd = (SVGA3dCmdDXTransferFromBuffer *)pvCmd; 4063 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4064 vmsvga3dCmdDXTransferFromBuffer(pThisCC, pCmd); 4065 break; 4066 } 4067 4068 case SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK: 4069 { 4070 SVGA3dCmdDXSurfaceCopyAndReadback *pCmd = (SVGA3dCmdDXSurfaceCopyAndReadback *)pvCmd; 4071 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4072 vmsvga3dCmdDXSurfaceCopyAndReadback(pThisCC, pCmd); 4073 break; 4074 } 4075 4076 case SVGA_3D_CMD_DX_MOVE_QUERY: 4077 { 4078 SVGA3dCmdDXMoveQuery *pCmd = (SVGA3dCmdDXMoveQuery *)pvCmd; 4079 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4080 vmsvga3dCmdDXMoveQuery(pThisCC, pCmd); 4081 break; 4082 } 4083 4084 case SVGA_3D_CMD_DX_BIND_ALL_QUERY: 4085 { 4086 SVGA3dCmdDXBindAllQuery *pCmd = (SVGA3dCmdDXBindAllQuery *)pvCmd; 4087 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4088 vmsvga3dCmdDXBindAllQuery(pThisCC, pCmd); 4089 break; 4090 } 4091 4092 case SVGA_3D_CMD_DX_READBACK_ALL_QUERY: 4093 { 4094 SVGA3dCmdDXReadbackAllQuery *pCmd = (SVGA3dCmdDXReadbackAllQuery *)pvCmd; 4095 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4096 vmsvga3dCmdDXReadbackAllQuery(pThisCC, pCmd); 4097 break; 4098 } 4099 4100 case SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER: 4101 { 4102 SVGA3dCmdDXPredTransferFromBuffer *pCmd = (SVGA3dCmdDXPredTransferFromBuffer *)pvCmd; 4103 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4104 vmsvga3dCmdDXPredTransferFromBuffer(pThisCC, pCmd); 4105 break; 4106 } 4107 4108 case SVGA_3D_CMD_DX_MOB_FENCE_64: 4109 { 4110 SVGA3dCmdDXMobFence64 *pCmd = (SVGA3dCmdDXMobFence64 *)pvCmd; 4111 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4112 vmsvga3dCmdDXMobFence64(pThisCC, pCmd); 4113 break; 4114 } 4115 4116 case SVGA_3D_CMD_DX_BIND_ALL_SHADER: 4117 { 4118 SVGA3dCmdDXBindAllShader *pCmd = (SVGA3dCmdDXBindAllShader *)pvCmd; 4119 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4120 vmsvga3dCmdDXBindAllShader(pThisCC, pCmd); 4121 break; 4122 } 4123 4124 case SVGA_3D_CMD_DX_HINT: 4125 { 4126 SVGA3dCmdDXHint *pCmd = (SVGA3dCmdDXHint *)pvCmd; 4127 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4128 vmsvga3dCmdDXHint(pThisCC, pCmd); 4129 break; 4130 } 4131 4132 case SVGA_3D_CMD_DX_BUFFER_UPDATE: 4133 { 4134 SVGA3dCmdDXBufferUpdate *pCmd = (SVGA3dCmdDXBufferUpdate *)pvCmd; 4135 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4136 vmsvga3dCmdDXBufferUpdate(pThisCC, pCmd); 4137 break; 4138 } 4139 4140 case SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET: 4141 { 4142 SVGA3dCmdDXSetVSConstantBufferOffset *pCmd = (SVGA3dCmdDXSetVSConstantBufferOffset *)pvCmd; 4143 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4144 vmsvga3dCmdDXSetVSConstantBufferOffset(pThisCC, pCmd); 4145 break; 4146 } 4147 4148 case SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET: 4149 { 4150 SVGA3dCmdDXSetPSConstantBufferOffset *pCmd = (SVGA3dCmdDXSetPSConstantBufferOffset *)pvCmd; 4151 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4152 vmsvga3dCmdDXSetPSConstantBufferOffset(pThisCC, pCmd); 4153 break; 4154 } 4155 4156 case SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET: 4157 { 4158 SVGA3dCmdDXSetGSConstantBufferOffset *pCmd = (SVGA3dCmdDXSetGSConstantBufferOffset *)pvCmd; 4159 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4160 vmsvga3dCmdDXSetGSConstantBufferOffset(pThisCC, pCmd); 4161 break; 4162 } 4163 4164 case SVGA_3D_CMD_DX_RESERVED1: 4165 { 4166 VMSVGA_3D_CMD_NOTIMPL(); 4167 break; 4168 } 4169 4170 case SVGA_3D_CMD_DX_RESERVED2: 4171 { 4172 VMSVGA_3D_CMD_NOTIMPL(); 4173 break; 4174 } 4175 4176 case SVGA_3D_CMD_DX_RESERVED3: 4177 { 4178 VMSVGA_3D_CMD_NOTIMPL(); 4179 break; 4180 } 4181 4182 case SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER: 4183 { 4184 SVGA3dCmdDXCondBindAllShader *pCmd = (SVGA3dCmdDXCondBindAllShader *)pvCmd; 4185 VMSVGAFIFO_CHECK_3D_CMD_MIN_SIZE_BREAK(sizeof(*pCmd)); 4186 vmsvga3dCmdDXCondBindAllShader(pThisCC, pCmd); 4187 break; 4188 } 4189 4190 /* Unsupported commands. */ 4191 case SVGA_3D_CMD_VIDEO_CREATE_DECODER: 4192 case SVGA_3D_CMD_VIDEO_DESTROY_DECODER: 4193 case SVGA_3D_CMD_VIDEO_CREATE_PROCESSOR: 4194 case SVGA_3D_CMD_VIDEO_DESTROY_PROCESSOR: 4195 case SVGA_3D_CMD_VIDEO_DECODE_START_FRAME: 4196 case SVGA_3D_CMD_VIDEO_DECODE_RENDER: 4197 case SVGA_3D_CMD_VIDEO_DECODE_END_FRAME: 4198 case SVGA_3D_CMD_VIDEO_PROCESS_FRAME: 4199 /* Prevent the compiler warning. */ 4200 case SVGA_3D_CMD_LEGACY_BASE: 4201 case SVGA_3D_CMD_MAX: 4202 case SVGA_3D_CMD_FUTURE_MAX: 4203 /* No 'default' case */ 2466 4204 STAM_REL_COUNTER_INC(&pSvgaR3State->StatFifoUnkCmds); 2467 4205 ASSERT_GUEST_MSG_FAILED(("enmCmdId=%d\n", enmCmdId)); 4206 LogRelMax(16, ("VMSVGA: unsupported 3D command %d\n", enmCmdId)); 2468 4207 rcParse = VERR_NOT_IMPLEMENTED; 2469 4208 break; -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA-internal.h
r86855 r86885 188 188 * To unmap older MOBs when the guest exceeds SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB (SVGA_REG_GBOBJECT_MEM_SIZE_KB) value. */ 189 189 RTLISTANCHOR MOBLRUList; 190 191 # ifdef VBOX_WITH_VMSVGA3D 192 VMSVGA3DBACKENDFUNCSDX *pFuncsDX; 193 # endif 190 194 191 195 /** Tracks how much time we waste reading SVGA_REG_BUSY with a busy FIFO. */ -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA.cpp
r86864 r86885 156 156 #include "DevVGA.h" 157 157 158 #ifdef IN_RING3159 158 /* Should be included after DevVGA.h/DevVGA-SVGA.h to pick all defines. */ 160 #include "DevVGA-SVGA-internal.h"161 #endif162 159 #ifdef VBOX_WITH_VMSVGA3D 163 160 # include "DevVGA-SVGA3d.h" … … 170 167 # endif 171 168 # endif 169 #endif 170 #ifdef IN_RING3 171 #include "DevVGA-SVGA-internal.h" 172 172 #endif 173 173 … … 3685 3685 STAM_REL_COUNTER_INC(&pSvgaR3State->StatFifoUnkCmds); 3686 3686 ASSERT_GUEST_MSG_FAILED(("cmdId=%d\n", cmdId)); 3687 LogRelMax(16, ("VMSVGA: unsupported command %d\n", cmdId)); 3687 3688 CBstatus = SVGA_CB_STATUS_COMMAND_ERROR; 3688 3689 break; … … 4932 4933 STAM_REL_COUNTER_INC(&pSVGAState->StatFifoUnkCmds); 4933 4934 AssertMsgFailed(("enmCmdId=%d\n", enmCmdId)); 4935 LogRelMax(16, ("VMSVGA: unsupported command %d\n", enmCmdId)); 4934 4936 } 4935 4937 } … … 5662 5664 RTCritSectDelete(&pSVGAState->CritSectCmdBuf); 5663 5665 } 5666 5667 # ifdef VBOX_WITH_VMSVGA3D 5668 RTMemFree(pSVGAState->pFuncsDX); 5669 pSVGAState->pFuncsDX = NULL; 5670 # endif 5664 5671 } 5665 5672 … … 5675 5682 { 5676 5683 int rc = VINF_SUCCESS; 5677 RT_ZERO(*pSVGAState); 5684 5678 5685 pSVGAState->pDevIns = pDevIns; 5679 5686 … … 5695 5702 return rc; 5696 5703 } 5704 5705 # ifdef VBOX_WITH_VMSVGA3D 5706 /** 5707 * Initializes the optional host 3D backend interfaces. 5708 * 5709 * @returns VBox status code. 5710 * @param pThisCC The VGA/VMSVGA state for ring-3. 5711 */ 5712 static int vmsvgaR3Init3dInterfaces(PVGASTATECC pThisCC) 5713 { 5714 PVMSVGAR3STATE pSVGAState = pThisCC->svga.pSvgaR3State; 5715 5716 int rc = vmsvga3dQueryInterface(pThisCC, VMSVGA3D_BACKEND_INTERFACE_NAME_DX, NULL, sizeof(VMSVGA3DBACKENDFUNCSDX)); 5717 if (RT_SUCCESS(rc)) 5718 { 5719 pSVGAState->pFuncsDX = (VMSVGA3DBACKENDFUNCSDX *)RTMemAllocZ(sizeof(VMSVGA3DBACKENDFUNCSDX)); 5720 AssertReturn(pSVGAState->pFuncsDX, VERR_NO_MEMORY); 5721 5722 vmsvga3dQueryInterface(pThisCC, VMSVGA3D_BACKEND_INTERFACE_NAME_DX, pSVGAState->pFuncsDX, sizeof(VMSVGA3DBACKENDFUNCSDX)); 5723 } 5724 5725 return VINF_SUCCESS; 5726 } 5727 # endif 5697 5728 5698 5729 /** … … 5725 5756 // | SVGA_CAP_CMD_BUFFERS_2 /* Support for SVGA_REG_CMD_PREPEND_LOW/HIGH */ 5726 5757 // | SVGA_CAP_GBOBJECTS /* Enable guest-backed objects and surfaces. */ 5727 // | SVGA_CAP_CMD_BUFFERS_3 /* AKA SVGA_CAP_DX. Enable support for DX commands, and command buffers in a mob. */5728 5758 ; 5759 5760 # ifdef VBOX_WITH_VMSVGA3D 5761 PVMSVGAR3STATE pSVGAState = pThisCC->svga.pSvgaR3State; 5762 if (pSVGAState->pFuncsDX) 5763 pThis->svga.u32DeviceCaps |= SVGA_CAP_CMD_BUFFERS_3; /* AKA SVGA_CAP_DX. Enable support for DX commands, and command buffers in a mob. */ 5764 # endif 5729 5765 } 5730 5766 … … 5860 5896 RT_BZERO(pThisCC->svga.pbVgaFrameBufferR3, VMSVGA_VGA_FB_BACKUP_SIZE); 5861 5897 5898 # ifdef VBOX_WITH_VMSVGA3D 5899 /* Device capabilities depend on this. */ 5900 if (pThis->svga.f3DEnabled) 5901 vmsvgaR3Init3dInterfaces(pThisCC); 5902 # endif 5903 5862 5904 /* Initialize FIFO and register capabilities. */ 5863 5905 vmsvgaR3InitCaps(pThis, pThisCC); … … 5986 6028 AssertRCReturn(rc, rc); 5987 6029 5988 /* Initialize FIFO and register capabilities. */5989 vmsvgaR3InitCaps(pThis, pThisCC);5990 5991 6030 # ifdef VBOX_WITH_VMSVGA3D 5992 6031 if (pThis->svga.f3DEnabled) 5993 6032 { 5994 6033 rc = vmsvga3dInit(pDevIns, pThis, pThisCC); 5995 if (RT_FAILURE(rc)) 6034 if (RT_SUCCESS(rc)) 6035 { 6036 /* Device capabilities depend on this. */ 6037 vmsvgaR3Init3dInterfaces(pThisCC); 6038 } 6039 else 5996 6040 { 5997 6041 LogRel(("VMSVGA3d: 3D support disabled! (vmsvga3dInit -> %Rrc)\n", rc)); … … 6000 6044 } 6001 6045 # endif 6046 6047 /* Initialize FIFO and register capabilities. */ 6048 vmsvgaR3InitCaps(pThis, pThisCC); 6049 6002 6050 /* VRAM tracking is enabled by default during bootup. */ 6003 6051 pThis->svga.fVRAMTracking = true; -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-win-dx.cpp
r86864 r86885 650 650 if (pState->pBackend) 651 651 { 652 vmsvga3dReset(pThisCC); 652 D3D_RELEASE(pState->pBackend->pDevice); 653 D3D_RELEASE(pState->pBackend->pImmediateContext); 654 D3D_RELEASE(pState->pBackend->pDxgiFactory); 653 655 654 656 RTMemFree(pState->pBackend); … … 665 667 AssertReturn(pState, VERR_INVALID_STATE); 666 668 667 PVMSVGA3DBACKEND pBackend = pState->pBackend; 668 if (pBackend) 669 { 670 D3D_RELEASE(pBackend->pDevice); 671 D3D_RELEASE(pBackend->pImmediateContext); 672 D3D_RELEASE(pBackend->pDxgiFactory); 673 } 669 /** @todo Cleanup all resources and recreate Device, ImmediateContext etc to be at the same state as after poweron. */ 674 670 675 671 return VINF_SUCCESS; … … 2282 2278 return VINF_SUCCESS; 2283 2279 } 2280 2281 2282 static DECLCALLBACK(void) vmsvga3dDXDefineContext(PVMSVGA3DSTATE p3dState) 2283 { 2284 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2285 2286 RT_NOREF(pBackend); 2287 AssertFailed(); /** @todo Implement */ 2288 } 2289 2290 2291 static DECLCALLBACK(void) vmsvga3dDXDestroyContext(PVMSVGA3DSTATE p3dState) 2292 { 2293 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2294 2295 RT_NOREF(pBackend); 2296 AssertFailed(); /** @todo Implement */ 2297 } 2298 2299 2300 static DECLCALLBACK(void) vmsvga3dDXBindContext(PVMSVGA3DSTATE p3dState) 2301 { 2302 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2303 2304 RT_NOREF(pBackend); 2305 AssertFailed(); /** @todo Implement */ 2306 } 2307 2308 2309 static DECLCALLBACK(void) vmsvga3dDXReadbackContext(PVMSVGA3DSTATE p3dState) 2310 { 2311 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2312 2313 RT_NOREF(pBackend); 2314 AssertFailed(); /** @todo Implement */ 2315 } 2316 2317 2318 static DECLCALLBACK(void) vmsvga3dDXInvalidateContext(PVMSVGA3DSTATE p3dState) 2319 { 2320 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2321 2322 RT_NOREF(pBackend); 2323 AssertFailed(); /** @todo Implement */ 2324 } 2325 2326 2327 static DECLCALLBACK(void) vmsvga3dDXSetSingleConstantBuffer(PVMSVGA3DSTATE p3dState) 2328 { 2329 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2330 2331 RT_NOREF(pBackend); 2332 AssertFailed(); /** @todo Implement */ 2333 } 2334 2335 2336 static DECLCALLBACK(void) vmsvga3dDXSetShaderResources(PVMSVGA3DSTATE p3dState) 2337 { 2338 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2339 2340 RT_NOREF(pBackend); 2341 AssertFailed(); /** @todo Implement */ 2342 } 2343 2344 2345 static DECLCALLBACK(void) vmsvga3dDXSetShader(PVMSVGA3DSTATE p3dState) 2346 { 2347 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2348 2349 RT_NOREF(pBackend); 2350 AssertFailed(); /** @todo Implement */ 2351 } 2352 2353 2354 static DECLCALLBACK(void) vmsvga3dDXSetSamplers(PVMSVGA3DSTATE p3dState) 2355 { 2356 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2357 2358 RT_NOREF(pBackend); 2359 AssertFailed(); /** @todo Implement */ 2360 } 2361 2362 2363 static DECLCALLBACK(void) vmsvga3dDXDraw(PVMSVGA3DSTATE p3dState) 2364 { 2365 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2366 2367 RT_NOREF(pBackend); 2368 AssertFailed(); /** @todo Implement */ 2369 } 2370 2371 2372 static DECLCALLBACK(void) vmsvga3dDXDrawIndexed(PVMSVGA3DSTATE p3dState) 2373 { 2374 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2375 2376 RT_NOREF(pBackend); 2377 AssertFailed(); /** @todo Implement */ 2378 } 2379 2380 2381 static DECLCALLBACK(void) vmsvga3dDXDrawInstanced(PVMSVGA3DSTATE p3dState) 2382 { 2383 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2384 2385 RT_NOREF(pBackend); 2386 AssertFailed(); /** @todo Implement */ 2387 } 2388 2389 2390 static DECLCALLBACK(void) vmsvga3dDXDrawIndexedInstanced(PVMSVGA3DSTATE p3dState) 2391 { 2392 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2393 2394 RT_NOREF(pBackend); 2395 AssertFailed(); /** @todo Implement */ 2396 } 2397 2398 2399 static DECLCALLBACK(void) vmsvga3dDXDrawAuto(PVMSVGA3DSTATE p3dState) 2400 { 2401 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2402 2403 RT_NOREF(pBackend); 2404 AssertFailed(); /** @todo Implement */ 2405 } 2406 2407 2408 static DECLCALLBACK(void) vmsvga3dDXSetInputLayout(PVMSVGA3DSTATE p3dState) 2409 { 2410 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2411 2412 RT_NOREF(pBackend); 2413 AssertFailed(); /** @todo Implement */ 2414 } 2415 2416 2417 static DECLCALLBACK(void) vmsvga3dDXSetVertexBuffers(PVMSVGA3DSTATE p3dState) 2418 { 2419 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2420 2421 RT_NOREF(pBackend); 2422 AssertFailed(); /** @todo Implement */ 2423 } 2424 2425 2426 static DECLCALLBACK(void) vmsvga3dDXSetIndexBuffer(PVMSVGA3DSTATE p3dState) 2427 { 2428 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2429 2430 RT_NOREF(pBackend); 2431 AssertFailed(); /** @todo Implement */ 2432 } 2433 2434 2435 static DECLCALLBACK(void) vmsvga3dDXSetTopology(PVMSVGA3DSTATE p3dState) 2436 { 2437 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2438 2439 RT_NOREF(pBackend); 2440 AssertFailed(); /** @todo Implement */ 2441 } 2442 2443 2444 static DECLCALLBACK(void) vmsvga3dDXSetRenderTargets(PVMSVGA3DSTATE p3dState) 2445 { 2446 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2447 2448 RT_NOREF(pBackend); 2449 AssertFailed(); /** @todo Implement */ 2450 } 2451 2452 2453 static DECLCALLBACK(void) vmsvga3dDXSetBlendState(PVMSVGA3DSTATE p3dState) 2454 { 2455 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2456 2457 RT_NOREF(pBackend); 2458 AssertFailed(); /** @todo Implement */ 2459 } 2460 2461 2462 static DECLCALLBACK(void) vmsvga3dDXSetDepthStencilState(PVMSVGA3DSTATE p3dState) 2463 { 2464 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2465 2466 RT_NOREF(pBackend); 2467 AssertFailed(); /** @todo Implement */ 2468 } 2469 2470 2471 static DECLCALLBACK(void) vmsvga3dDXSetRasterizerState(PVMSVGA3DSTATE p3dState) 2472 { 2473 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2474 2475 RT_NOREF(pBackend); 2476 AssertFailed(); /** @todo Implement */ 2477 } 2478 2479 2480 static DECLCALLBACK(void) vmsvga3dDXDefineQuery(PVMSVGA3DSTATE p3dState) 2481 { 2482 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2483 2484 RT_NOREF(pBackend); 2485 AssertFailed(); /** @todo Implement */ 2486 } 2487 2488 2489 static DECLCALLBACK(void) vmsvga3dDXDestroyQuery(PVMSVGA3DSTATE p3dState) 2490 { 2491 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2492 2493 RT_NOREF(pBackend); 2494 AssertFailed(); /** @todo Implement */ 2495 } 2496 2497 2498 static DECLCALLBACK(void) vmsvga3dDXBindQuery(PVMSVGA3DSTATE p3dState) 2499 { 2500 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2501 2502 RT_NOREF(pBackend); 2503 AssertFailed(); /** @todo Implement */ 2504 } 2505 2506 2507 static DECLCALLBACK(void) vmsvga3dDXSetQueryOffset(PVMSVGA3DSTATE p3dState) 2508 { 2509 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2510 2511 RT_NOREF(pBackend); 2512 AssertFailed(); /** @todo Implement */ 2513 } 2514 2515 2516 static DECLCALLBACK(void) vmsvga3dDXBeginQuery(PVMSVGA3DSTATE p3dState) 2517 { 2518 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2519 2520 RT_NOREF(pBackend); 2521 AssertFailed(); /** @todo Implement */ 2522 } 2523 2524 2525 static DECLCALLBACK(void) vmsvga3dDXEndQuery(PVMSVGA3DSTATE p3dState) 2526 { 2527 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2528 2529 RT_NOREF(pBackend); 2530 AssertFailed(); /** @todo Implement */ 2531 } 2532 2533 2534 static DECLCALLBACK(void) vmsvga3dDXReadbackQuery(PVMSVGA3DSTATE p3dState) 2535 { 2536 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2537 2538 RT_NOREF(pBackend); 2539 AssertFailed(); /** @todo Implement */ 2540 } 2541 2542 2543 static DECLCALLBACK(void) vmsvga3dDXSetPredication(PVMSVGA3DSTATE p3dState) 2544 { 2545 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2546 2547 RT_NOREF(pBackend); 2548 AssertFailed(); /** @todo Implement */ 2549 } 2550 2551 2552 static DECLCALLBACK(void) vmsvga3dDXSetSOTargets(PVMSVGA3DSTATE p3dState) 2553 { 2554 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2555 2556 RT_NOREF(pBackend); 2557 AssertFailed(); /** @todo Implement */ 2558 } 2559 2560 2561 static DECLCALLBACK(void) vmsvga3dDXSetViewports(PVMSVGA3DSTATE p3dState) 2562 { 2563 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2564 2565 RT_NOREF(pBackend); 2566 AssertFailed(); /** @todo Implement */ 2567 } 2568 2569 2570 static DECLCALLBACK(void) vmsvga3dDXSetScissorRects(PVMSVGA3DSTATE p3dState) 2571 { 2572 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2573 2574 RT_NOREF(pBackend); 2575 AssertFailed(); /** @todo Implement */ 2576 } 2577 2578 2579 static DECLCALLBACK(void) vmsvga3dDXClearRenderTargetView(PVMSVGA3DSTATE p3dState) 2580 { 2581 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2582 2583 RT_NOREF(pBackend); 2584 AssertFailed(); /** @todo Implement */ 2585 } 2586 2587 2588 static DECLCALLBACK(void) vmsvga3dDXClearDepthStencilView(PVMSVGA3DSTATE p3dState) 2589 { 2590 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2591 2592 RT_NOREF(pBackend); 2593 AssertFailed(); /** @todo Implement */ 2594 } 2595 2596 2597 static DECLCALLBACK(void) vmsvga3dDXPredCopyRegion(PVMSVGA3DSTATE p3dState) 2598 { 2599 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2600 2601 RT_NOREF(pBackend); 2602 AssertFailed(); /** @todo Implement */ 2603 } 2604 2605 2606 static DECLCALLBACK(void) vmsvga3dDXPredCopy(PVMSVGA3DSTATE p3dState) 2607 { 2608 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2609 2610 RT_NOREF(pBackend); 2611 AssertFailed(); /** @todo Implement */ 2612 } 2613 2614 2615 static DECLCALLBACK(void) vmsvga3dDXStretchBlt(PVMSVGA3DSTATE p3dState) 2616 { 2617 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2618 2619 RT_NOREF(pBackend); 2620 AssertFailed(); /** @todo Implement */ 2621 } 2622 2623 2624 static DECLCALLBACK(void) vmsvga3dDXGenMips(PVMSVGA3DSTATE p3dState) 2625 { 2626 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2627 2628 RT_NOREF(pBackend); 2629 AssertFailed(); /** @todo Implement */ 2630 } 2631 2632 2633 static DECLCALLBACK(void) vmsvga3dDXUpdateSubResource(PVMSVGA3DSTATE p3dState) 2634 { 2635 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2636 2637 RT_NOREF(pBackend); 2638 AssertFailed(); /** @todo Implement */ 2639 } 2640 2641 2642 static DECLCALLBACK(void) vmsvga3dDXReadbackSubResource(PVMSVGA3DSTATE p3dState) 2643 { 2644 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2645 2646 RT_NOREF(pBackend); 2647 AssertFailed(); /** @todo Implement */ 2648 } 2649 2650 2651 static DECLCALLBACK(void) vmsvga3dDXInvalidateSubResource(PVMSVGA3DSTATE p3dState) 2652 { 2653 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2654 2655 RT_NOREF(pBackend); 2656 AssertFailed(); /** @todo Implement */ 2657 } 2658 2659 2660 static DECLCALLBACK(void) vmsvga3dDXDefineShaderResourceView(PVMSVGA3DSTATE p3dState) 2661 { 2662 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2663 2664 RT_NOREF(pBackend); 2665 AssertFailed(); /** @todo Implement */ 2666 } 2667 2668 2669 static DECLCALLBACK(void) vmsvga3dDXDestroyShaderResourceView(PVMSVGA3DSTATE p3dState) 2670 { 2671 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2672 2673 RT_NOREF(pBackend); 2674 AssertFailed(); /** @todo Implement */ 2675 } 2676 2677 2678 static DECLCALLBACK(void) vmsvga3dDXDefineRenderTargetView(PVMSVGA3DSTATE p3dState) 2679 { 2680 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2681 2682 RT_NOREF(pBackend); 2683 AssertFailed(); /** @todo Implement */ 2684 } 2685 2686 2687 static DECLCALLBACK(void) vmsvga3dDXDestroyRenderTargetView(PVMSVGA3DSTATE p3dState) 2688 { 2689 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2690 2691 RT_NOREF(pBackend); 2692 AssertFailed(); /** @todo Implement */ 2693 } 2694 2695 2696 static DECLCALLBACK(void) vmsvga3dDXDefineDepthStencilView(PVMSVGA3DSTATE p3dState) 2697 { 2698 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2699 2700 RT_NOREF(pBackend); 2701 AssertFailed(); /** @todo Implement */ 2702 } 2703 2704 2705 static DECLCALLBACK(void) vmsvga3dDXDestroyDepthStencilView(PVMSVGA3DSTATE p3dState) 2706 { 2707 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2708 2709 RT_NOREF(pBackend); 2710 AssertFailed(); /** @todo Implement */ 2711 } 2712 2713 2714 static DECLCALLBACK(void) vmsvga3dDXDefineElementLayout(PVMSVGA3DSTATE p3dState) 2715 { 2716 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2717 2718 RT_NOREF(pBackend); 2719 AssertFailed(); /** @todo Implement */ 2720 } 2721 2722 2723 static DECLCALLBACK(void) vmsvga3dDXDestroyElementLayout(PVMSVGA3DSTATE p3dState) 2724 { 2725 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2726 2727 RT_NOREF(pBackend); 2728 AssertFailed(); /** @todo Implement */ 2729 } 2730 2731 2732 static DECLCALLBACK(void) vmsvga3dDXDefineBlendState(PVMSVGA3DSTATE p3dState) 2733 { 2734 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2735 2736 RT_NOREF(pBackend); 2737 AssertFailed(); /** @todo Implement */ 2738 } 2739 2740 2741 static DECLCALLBACK(void) vmsvga3dDXDestroyBlendState(PVMSVGA3DSTATE p3dState) 2742 { 2743 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2744 2745 RT_NOREF(pBackend); 2746 AssertFailed(); /** @todo Implement */ 2747 } 2748 2749 2750 static DECLCALLBACK(void) vmsvga3dDXDefineDepthStencilState(PVMSVGA3DSTATE p3dState) 2751 { 2752 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2753 2754 RT_NOREF(pBackend); 2755 AssertFailed(); /** @todo Implement */ 2756 } 2757 2758 2759 static DECLCALLBACK(void) vmsvga3dDXDestroyDepthStencilState(PVMSVGA3DSTATE p3dState) 2760 { 2761 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2762 2763 RT_NOREF(pBackend); 2764 AssertFailed(); /** @todo Implement */ 2765 } 2766 2767 2768 static DECLCALLBACK(void) vmsvga3dDXDefineRasterizerState(PVMSVGA3DSTATE p3dState) 2769 { 2770 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2771 2772 RT_NOREF(pBackend); 2773 AssertFailed(); /** @todo Implement */ 2774 } 2775 2776 2777 static DECLCALLBACK(void) vmsvga3dDXDestroyRasterizerState(PVMSVGA3DSTATE p3dState) 2778 { 2779 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2780 2781 RT_NOREF(pBackend); 2782 AssertFailed(); /** @todo Implement */ 2783 } 2784 2785 2786 static DECLCALLBACK(void) vmsvga3dDXDefineSamplerState(PVMSVGA3DSTATE p3dState) 2787 { 2788 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2789 2790 RT_NOREF(pBackend); 2791 AssertFailed(); /** @todo Implement */ 2792 } 2793 2794 2795 static DECLCALLBACK(void) vmsvga3dDXDestroySamplerState(PVMSVGA3DSTATE p3dState) 2796 { 2797 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2798 2799 RT_NOREF(pBackend); 2800 AssertFailed(); /** @todo Implement */ 2801 } 2802 2803 2804 static DECLCALLBACK(void) vmsvga3dDXDefineShader(PVMSVGA3DSTATE p3dState) 2805 { 2806 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2807 2808 RT_NOREF(pBackend); 2809 AssertFailed(); /** @todo Implement */ 2810 } 2811 2812 2813 static DECLCALLBACK(void) vmsvga3dDXDestroyShader(PVMSVGA3DSTATE p3dState) 2814 { 2815 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2816 2817 RT_NOREF(pBackend); 2818 AssertFailed(); /** @todo Implement */ 2819 } 2820 2821 2822 static DECLCALLBACK(void) vmsvga3dDXBindShader(PVMSVGA3DSTATE p3dState) 2823 { 2824 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2825 2826 RT_NOREF(pBackend); 2827 AssertFailed(); /** @todo Implement */ 2828 } 2829 2830 2831 static DECLCALLBACK(void) vmsvga3dDXDefineStreamOutput(PVMSVGA3DSTATE p3dState) 2832 { 2833 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2834 2835 RT_NOREF(pBackend); 2836 AssertFailed(); /** @todo Implement */ 2837 } 2838 2839 2840 static DECLCALLBACK(void) vmsvga3dDXDestroyStreamOutput(PVMSVGA3DSTATE p3dState) 2841 { 2842 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2843 2844 RT_NOREF(pBackend); 2845 AssertFailed(); /** @todo Implement */ 2846 } 2847 2848 2849 static DECLCALLBACK(void) vmsvga3dDXSetStreamOutput(PVMSVGA3DSTATE p3dState) 2850 { 2851 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2852 2853 RT_NOREF(pBackend); 2854 AssertFailed(); /** @todo Implement */ 2855 } 2856 2857 2858 static DECLCALLBACK(void) vmsvga3dDXSetCOTable(PVMSVGA3DSTATE p3dState) 2859 { 2860 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2861 2862 RT_NOREF(pBackend); 2863 AssertFailed(); /** @todo Implement */ 2864 } 2865 2866 2867 static DECLCALLBACK(void) vmsvga3dDXReadbackCOTable(PVMSVGA3DSTATE p3dState) 2868 { 2869 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2870 2871 RT_NOREF(pBackend); 2872 AssertFailed(); /** @todo Implement */ 2873 } 2874 2875 2876 static DECLCALLBACK(void) vmsvga3dDXBufferCopy(PVMSVGA3DSTATE p3dState) 2877 { 2878 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2879 2880 RT_NOREF(pBackend); 2881 AssertFailed(); /** @todo Implement */ 2882 } 2883 2884 2885 static DECLCALLBACK(void) vmsvga3dDXTransferFromBuffer(PVMSVGA3DSTATE p3dState) 2886 { 2887 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2888 2889 RT_NOREF(pBackend); 2890 AssertFailed(); /** @todo Implement */ 2891 } 2892 2893 2894 static DECLCALLBACK(void) vmsvga3dDXSurfaceCopyAndReadback(PVMSVGA3DSTATE p3dState) 2895 { 2896 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2897 2898 RT_NOREF(pBackend); 2899 AssertFailed(); /** @todo Implement */ 2900 } 2901 2902 2903 static DECLCALLBACK(void) vmsvga3dDXMoveQuery(PVMSVGA3DSTATE p3dState) 2904 { 2905 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2906 2907 RT_NOREF(pBackend); 2908 AssertFailed(); /** @todo Implement */ 2909 } 2910 2911 2912 static DECLCALLBACK(void) vmsvga3dDXBindAllQuery(PVMSVGA3DSTATE p3dState) 2913 { 2914 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2915 2916 RT_NOREF(pBackend); 2917 AssertFailed(); /** @todo Implement */ 2918 } 2919 2920 2921 static DECLCALLBACK(void) vmsvga3dDXReadbackAllQuery(PVMSVGA3DSTATE p3dState) 2922 { 2923 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2924 2925 RT_NOREF(pBackend); 2926 AssertFailed(); /** @todo Implement */ 2927 } 2928 2929 2930 static DECLCALLBACK(void) vmsvga3dDXPredTransferFromBuffer(PVMSVGA3DSTATE p3dState) 2931 { 2932 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2933 2934 RT_NOREF(pBackend); 2935 AssertFailed(); /** @todo Implement */ 2936 } 2937 2938 2939 static DECLCALLBACK(void) vmsvga3dDXMobFence64(PVMSVGA3DSTATE p3dState) 2940 { 2941 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2942 2943 RT_NOREF(pBackend); 2944 AssertFailed(); /** @todo Implement */ 2945 } 2946 2947 2948 static DECLCALLBACK(void) vmsvga3dDXBindAllShader(PVMSVGA3DSTATE p3dState) 2949 { 2950 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2951 2952 RT_NOREF(pBackend); 2953 AssertFailed(); /** @todo Implement */ 2954 } 2955 2956 2957 static DECLCALLBACK(void) vmsvga3dDXHint(PVMSVGA3DSTATE p3dState) 2958 { 2959 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2960 2961 RT_NOREF(pBackend); 2962 AssertFailed(); /** @todo Implement */ 2963 } 2964 2965 2966 static DECLCALLBACK(void) vmsvga3dDXBufferUpdate(PVMSVGA3DSTATE p3dState) 2967 { 2968 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2969 2970 RT_NOREF(pBackend); 2971 AssertFailed(); /** @todo Implement */ 2972 } 2973 2974 2975 static DECLCALLBACK(void) vmsvga3dDXSetVSConstantBufferOffset(PVMSVGA3DSTATE p3dState) 2976 { 2977 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2978 2979 RT_NOREF(pBackend); 2980 AssertFailed(); /** @todo Implement */ 2981 } 2982 2983 2984 static DECLCALLBACK(void) vmsvga3dDXSetPSConstantBufferOffset(PVMSVGA3DSTATE p3dState) 2985 { 2986 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2987 2988 RT_NOREF(pBackend); 2989 AssertFailed(); /** @todo Implement */ 2990 } 2991 2992 2993 static DECLCALLBACK(void) vmsvga3dDXSetGSConstantBufferOffset(PVMSVGA3DSTATE p3dState) 2994 { 2995 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 2996 2997 RT_NOREF(pBackend); 2998 AssertFailed(); /** @todo Implement */ 2999 } 3000 3001 3002 static DECLCALLBACK(void) vmsvga3dDXCondBindAllShader(PVMSVGA3DSTATE p3dState) 3003 { 3004 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 3005 3006 RT_NOREF(pBackend); 3007 AssertFailed(); /** @todo Implement */ 3008 } 3009 3010 3011 int vmsvga3dQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs) 3012 { 3013 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState; 3014 AssertReturn(p3dState, VERR_NOT_SUPPORTED); 3015 3016 PVMSVGA3DBACKEND pBackend = p3dState->pBackend; 3017 AssertReturn(pBackend, VERR_NOT_SUPPORTED); 3018 3019 if (pvInterfaceFuncs) 3020 RT_BZERO(pvInterfaceFuncs, cbInterfaceFuncs); 3021 3022 int rc = VINF_SUCCESS; 3023 if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DX) == 0) 3024 { 3025 if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDX)) 3026 { 3027 if (pvInterfaceFuncs) 3028 { 3029 VMSVGA3DBACKENDFUNCSDX *p = (VMSVGA3DBACKENDFUNCSDX *)pvInterfaceFuncs; 3030 p->pfnDXDefineContext = vmsvga3dDXDefineContext; 3031 p->pfnDXDestroyContext = vmsvga3dDXDestroyContext; 3032 p->pfnDXBindContext = vmsvga3dDXBindContext; 3033 p->pfnDXReadbackContext = vmsvga3dDXReadbackContext; 3034 p->pfnDXInvalidateContext = vmsvga3dDXInvalidateContext; 3035 p->pfnDXSetSingleConstantBuffer = vmsvga3dDXSetSingleConstantBuffer; 3036 p->pfnDXSetShaderResources = vmsvga3dDXSetShaderResources; 3037 p->pfnDXSetShader = vmsvga3dDXSetShader; 3038 p->pfnDXSetSamplers = vmsvga3dDXSetSamplers; 3039 p->pfnDXDraw = vmsvga3dDXDraw; 3040 p->pfnDXDrawIndexed = vmsvga3dDXDrawIndexed; 3041 p->pfnDXDrawInstanced = vmsvga3dDXDrawInstanced; 3042 p->pfnDXDrawIndexedInstanced = vmsvga3dDXDrawIndexedInstanced; 3043 p->pfnDXDrawAuto = vmsvga3dDXDrawAuto; 3044 p->pfnDXSetInputLayout = vmsvga3dDXSetInputLayout; 3045 p->pfnDXSetVertexBuffers = vmsvga3dDXSetVertexBuffers; 3046 p->pfnDXSetIndexBuffer = vmsvga3dDXSetIndexBuffer; 3047 p->pfnDXSetTopology = vmsvga3dDXSetTopology; 3048 p->pfnDXSetRenderTargets = vmsvga3dDXSetRenderTargets; 3049 p->pfnDXSetBlendState = vmsvga3dDXSetBlendState; 3050 p->pfnDXSetDepthStencilState = vmsvga3dDXSetDepthStencilState; 3051 p->pfnDXSetRasterizerState = vmsvga3dDXSetRasterizerState; 3052 p->pfnDXDefineQuery = vmsvga3dDXDefineQuery; 3053 p->pfnDXDestroyQuery = vmsvga3dDXDestroyQuery; 3054 p->pfnDXBindQuery = vmsvga3dDXBindQuery; 3055 p->pfnDXSetQueryOffset = vmsvga3dDXSetQueryOffset; 3056 p->pfnDXBeginQuery = vmsvga3dDXBeginQuery; 3057 p->pfnDXEndQuery = vmsvga3dDXEndQuery; 3058 p->pfnDXReadbackQuery = vmsvga3dDXReadbackQuery; 3059 p->pfnDXSetPredication = vmsvga3dDXSetPredication; 3060 p->pfnDXSetSOTargets = vmsvga3dDXSetSOTargets; 3061 p->pfnDXSetViewports = vmsvga3dDXSetViewports; 3062 p->pfnDXSetScissorRects = vmsvga3dDXSetScissorRects; 3063 p->pfnDXClearRenderTargetView = vmsvga3dDXClearRenderTargetView; 3064 p->pfnDXClearDepthStencilView = vmsvga3dDXClearDepthStencilView; 3065 p->pfnDXPredCopyRegion = vmsvga3dDXPredCopyRegion; 3066 p->pfnDXPredCopy = vmsvga3dDXPredCopy; 3067 p->pfnDXStretchBlt = vmsvga3dDXStretchBlt; 3068 p->pfnDXGenMips = vmsvga3dDXGenMips; 3069 p->pfnDXUpdateSubResource = vmsvga3dDXUpdateSubResource; 3070 p->pfnDXReadbackSubResource = vmsvga3dDXReadbackSubResource; 3071 p->pfnDXInvalidateSubResource = vmsvga3dDXInvalidateSubResource; 3072 p->pfnDXDefineShaderResourceView = vmsvga3dDXDefineShaderResourceView; 3073 p->pfnDXDestroyShaderResourceView = vmsvga3dDXDestroyShaderResourceView; 3074 p->pfnDXDefineRenderTargetView = vmsvga3dDXDefineRenderTargetView; 3075 p->pfnDXDestroyRenderTargetView = vmsvga3dDXDestroyRenderTargetView; 3076 p->pfnDXDefineDepthStencilView = vmsvga3dDXDefineDepthStencilView; 3077 p->pfnDXDestroyDepthStencilView = vmsvga3dDXDestroyDepthStencilView; 3078 p->pfnDXDefineElementLayout = vmsvga3dDXDefineElementLayout; 3079 p->pfnDXDestroyElementLayout = vmsvga3dDXDestroyElementLayout; 3080 p->pfnDXDefineBlendState = vmsvga3dDXDefineBlendState; 3081 p->pfnDXDestroyBlendState = vmsvga3dDXDestroyBlendState; 3082 p->pfnDXDefineDepthStencilState = vmsvga3dDXDefineDepthStencilState; 3083 p->pfnDXDestroyDepthStencilState = vmsvga3dDXDestroyDepthStencilState; 3084 p->pfnDXDefineRasterizerState = vmsvga3dDXDefineRasterizerState; 3085 p->pfnDXDestroyRasterizerState = vmsvga3dDXDestroyRasterizerState; 3086 p->pfnDXDefineSamplerState = vmsvga3dDXDefineSamplerState; 3087 p->pfnDXDestroySamplerState = vmsvga3dDXDestroySamplerState; 3088 p->pfnDXDefineShader = vmsvga3dDXDefineShader; 3089 p->pfnDXDestroyShader = vmsvga3dDXDestroyShader; 3090 p->pfnDXBindShader = vmsvga3dDXBindShader; 3091 p->pfnDXDefineStreamOutput = vmsvga3dDXDefineStreamOutput; 3092 p->pfnDXDestroyStreamOutput = vmsvga3dDXDestroyStreamOutput; 3093 p->pfnDXSetStreamOutput = vmsvga3dDXSetStreamOutput; 3094 p->pfnDXSetCOTable = vmsvga3dDXSetCOTable; 3095 p->pfnDXReadbackCOTable = vmsvga3dDXReadbackCOTable; 3096 p->pfnDXBufferCopy = vmsvga3dDXBufferCopy; 3097 p->pfnDXTransferFromBuffer = vmsvga3dDXTransferFromBuffer; 3098 p->pfnDXSurfaceCopyAndReadback = vmsvga3dDXSurfaceCopyAndReadback; 3099 p->pfnDXMoveQuery = vmsvga3dDXMoveQuery; 3100 p->pfnDXBindAllQuery = vmsvga3dDXBindAllQuery; 3101 p->pfnDXReadbackAllQuery = vmsvga3dDXReadbackAllQuery; 3102 p->pfnDXPredTransferFromBuffer = vmsvga3dDXPredTransferFromBuffer; 3103 p->pfnDXMobFence64 = vmsvga3dDXMobFence64; 3104 p->pfnDXBindAllShader = vmsvga3dDXBindAllShader; 3105 p->pfnDXHint = vmsvga3dDXHint; 3106 p->pfnDXBufferUpdate = vmsvga3dDXBufferUpdate; 3107 p->pfnDXSetVSConstantBufferOffset = vmsvga3dDXSetVSConstantBufferOffset; 3108 p->pfnDXSetPSConstantBufferOffset = vmsvga3dDXSetPSConstantBufferOffset; 3109 p->pfnDXSetGSConstantBufferOffset = vmsvga3dDXSetGSConstantBufferOffset; 3110 p->pfnDXCondBindAllShader = vmsvga3dDXCondBindAllShader; 3111 } 3112 } 3113 else 3114 { 3115 AssertFailed(); 3116 rc = VERR_INVALID_PARAMETER; 3117 } 3118 } 3119 else 3120 rc = VERR_NOT_IMPLEMENTED; 3121 return rc; 3122 } -
trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d.h
r86864 r86885 272 272 #endif 273 273 274 #define VMSVGA3D_BACKEND_INTERFACE_NAME_DX "DX" 275 typedef struct 276 { 277 DECLCALLBACKMEMBER(void, pfnDXDefineContext, (PVMSVGA3DSTATE p3dState)); 278 DECLCALLBACKMEMBER(void, pfnDXDestroyContext, (PVMSVGA3DSTATE p3dState)); 279 DECLCALLBACKMEMBER(void, pfnDXBindContext, (PVMSVGA3DSTATE p3dState)); 280 DECLCALLBACKMEMBER(void, pfnDXReadbackContext, (PVMSVGA3DSTATE p3dState)); 281 DECLCALLBACKMEMBER(void, pfnDXInvalidateContext, (PVMSVGA3DSTATE p3dState)); 282 DECLCALLBACKMEMBER(void, pfnDXSetSingleConstantBuffer, (PVMSVGA3DSTATE p3dState)); 283 DECLCALLBACKMEMBER(void, pfnDXSetShaderResources, (PVMSVGA3DSTATE p3dState)); 284 DECLCALLBACKMEMBER(void, pfnDXSetShader, (PVMSVGA3DSTATE p3dState)); 285 DECLCALLBACKMEMBER(void, pfnDXSetSamplers, (PVMSVGA3DSTATE p3dState)); 286 DECLCALLBACKMEMBER(void, pfnDXDraw, (PVMSVGA3DSTATE p3dState)); 287 DECLCALLBACKMEMBER(void, pfnDXDrawIndexed, (PVMSVGA3DSTATE p3dState)); 288 DECLCALLBACKMEMBER(void, pfnDXDrawInstanced, (PVMSVGA3DSTATE p3dState)); 289 DECLCALLBACKMEMBER(void, pfnDXDrawIndexedInstanced, (PVMSVGA3DSTATE p3dState)); 290 DECLCALLBACKMEMBER(void, pfnDXDrawAuto, (PVMSVGA3DSTATE p3dState)); 291 DECLCALLBACKMEMBER(void, pfnDXSetInputLayout, (PVMSVGA3DSTATE p3dState)); 292 DECLCALLBACKMEMBER(void, pfnDXSetVertexBuffers, (PVMSVGA3DSTATE p3dState)); 293 DECLCALLBACKMEMBER(void, pfnDXSetIndexBuffer, (PVMSVGA3DSTATE p3dState)); 294 DECLCALLBACKMEMBER(void, pfnDXSetTopology, (PVMSVGA3DSTATE p3dState)); 295 DECLCALLBACKMEMBER(void, pfnDXSetRenderTargets, (PVMSVGA3DSTATE p3dState)); 296 DECLCALLBACKMEMBER(void, pfnDXSetBlendState, (PVMSVGA3DSTATE p3dState)); 297 DECLCALLBACKMEMBER(void, pfnDXSetDepthStencilState, (PVMSVGA3DSTATE p3dState)); 298 DECLCALLBACKMEMBER(void, pfnDXSetRasterizerState, (PVMSVGA3DSTATE p3dState)); 299 DECLCALLBACKMEMBER(void, pfnDXDefineQuery, (PVMSVGA3DSTATE p3dState)); 300 DECLCALLBACKMEMBER(void, pfnDXDestroyQuery, (PVMSVGA3DSTATE p3dState)); 301 DECLCALLBACKMEMBER(void, pfnDXBindQuery, (PVMSVGA3DSTATE p3dState)); 302 DECLCALLBACKMEMBER(void, pfnDXSetQueryOffset, (PVMSVGA3DSTATE p3dState)); 303 DECLCALLBACKMEMBER(void, pfnDXBeginQuery, (PVMSVGA3DSTATE p3dState)); 304 DECLCALLBACKMEMBER(void, pfnDXEndQuery, (PVMSVGA3DSTATE p3dState)); 305 DECLCALLBACKMEMBER(void, pfnDXReadbackQuery, (PVMSVGA3DSTATE p3dState)); 306 DECLCALLBACKMEMBER(void, pfnDXSetPredication, (PVMSVGA3DSTATE p3dState)); 307 DECLCALLBACKMEMBER(void, pfnDXSetSOTargets, (PVMSVGA3DSTATE p3dState)); 308 DECLCALLBACKMEMBER(void, pfnDXSetViewports, (PVMSVGA3DSTATE p3dState)); 309 DECLCALLBACKMEMBER(void, pfnDXSetScissorRects, (PVMSVGA3DSTATE p3dState)); 310 DECLCALLBACKMEMBER(void, pfnDXClearRenderTargetView, (PVMSVGA3DSTATE p3dState)); 311 DECLCALLBACKMEMBER(void, pfnDXClearDepthStencilView, (PVMSVGA3DSTATE p3dState)); 312 DECLCALLBACKMEMBER(void, pfnDXPredCopyRegion, (PVMSVGA3DSTATE p3dState)); 313 DECLCALLBACKMEMBER(void, pfnDXPredCopy, (PVMSVGA3DSTATE p3dState)); 314 DECLCALLBACKMEMBER(void, pfnDXStretchBlt, (PVMSVGA3DSTATE p3dState)); 315 DECLCALLBACKMEMBER(void, pfnDXGenMips, (PVMSVGA3DSTATE p3dState)); 316 DECLCALLBACKMEMBER(void, pfnDXUpdateSubResource, (PVMSVGA3DSTATE p3dState)); 317 DECLCALLBACKMEMBER(void, pfnDXReadbackSubResource, (PVMSVGA3DSTATE p3dState)); 318 DECLCALLBACKMEMBER(void, pfnDXInvalidateSubResource, (PVMSVGA3DSTATE p3dState)); 319 DECLCALLBACKMEMBER(void, pfnDXDefineShaderResourceView, (PVMSVGA3DSTATE p3dState)); 320 DECLCALLBACKMEMBER(void, pfnDXDestroyShaderResourceView, (PVMSVGA3DSTATE p3dState)); 321 DECLCALLBACKMEMBER(void, pfnDXDefineRenderTargetView, (PVMSVGA3DSTATE p3dState)); 322 DECLCALLBACKMEMBER(void, pfnDXDestroyRenderTargetView, (PVMSVGA3DSTATE p3dState)); 323 DECLCALLBACKMEMBER(void, pfnDXDefineDepthStencilView, (PVMSVGA3DSTATE p3dState)); 324 DECLCALLBACKMEMBER(void, pfnDXDestroyDepthStencilView, (PVMSVGA3DSTATE p3dState)); 325 DECLCALLBACKMEMBER(void, pfnDXDefineElementLayout, (PVMSVGA3DSTATE p3dState)); 326 DECLCALLBACKMEMBER(void, pfnDXDestroyElementLayout, (PVMSVGA3DSTATE p3dState)); 327 DECLCALLBACKMEMBER(void, pfnDXDefineBlendState, (PVMSVGA3DSTATE p3dState)); 328 DECLCALLBACKMEMBER(void, pfnDXDestroyBlendState, (PVMSVGA3DSTATE p3dState)); 329 DECLCALLBACKMEMBER(void, pfnDXDefineDepthStencilState, (PVMSVGA3DSTATE p3dState)); 330 DECLCALLBACKMEMBER(void, pfnDXDestroyDepthStencilState, (PVMSVGA3DSTATE p3dState)); 331 DECLCALLBACKMEMBER(void, pfnDXDefineRasterizerState, (PVMSVGA3DSTATE p3dState)); 332 DECLCALLBACKMEMBER(void, pfnDXDestroyRasterizerState, (PVMSVGA3DSTATE p3dState)); 333 DECLCALLBACKMEMBER(void, pfnDXDefineSamplerState, (PVMSVGA3DSTATE p3dState)); 334 DECLCALLBACKMEMBER(void, pfnDXDestroySamplerState, (PVMSVGA3DSTATE p3dState)); 335 DECLCALLBACKMEMBER(void, pfnDXDefineShader, (PVMSVGA3DSTATE p3dState)); 336 DECLCALLBACKMEMBER(void, pfnDXDestroyShader, (PVMSVGA3DSTATE p3dState)); 337 DECLCALLBACKMEMBER(void, pfnDXBindShader, (PVMSVGA3DSTATE p3dState)); 338 DECLCALLBACKMEMBER(void, pfnDXDefineStreamOutput, (PVMSVGA3DSTATE p3dState)); 339 DECLCALLBACKMEMBER(void, pfnDXDestroyStreamOutput, (PVMSVGA3DSTATE p3dState)); 340 DECLCALLBACKMEMBER(void, pfnDXSetStreamOutput, (PVMSVGA3DSTATE p3dState)); 341 DECLCALLBACKMEMBER(void, pfnDXSetCOTable, (PVMSVGA3DSTATE p3dState)); 342 DECLCALLBACKMEMBER(void, pfnDXReadbackCOTable, (PVMSVGA3DSTATE p3dState)); 343 DECLCALLBACKMEMBER(void, pfnDXBufferCopy, (PVMSVGA3DSTATE p3dState)); 344 DECLCALLBACKMEMBER(void, pfnDXTransferFromBuffer, (PVMSVGA3DSTATE p3dState)); 345 DECLCALLBACKMEMBER(void, pfnDXSurfaceCopyAndReadback, (PVMSVGA3DSTATE p3dState)); 346 DECLCALLBACKMEMBER(void, pfnDXMoveQuery, (PVMSVGA3DSTATE p3dState)); 347 DECLCALLBACKMEMBER(void, pfnDXBindAllQuery, (PVMSVGA3DSTATE p3dState)); 348 DECLCALLBACKMEMBER(void, pfnDXReadbackAllQuery, (PVMSVGA3DSTATE p3dState)); 349 DECLCALLBACKMEMBER(void, pfnDXPredTransferFromBuffer, (PVMSVGA3DSTATE p3dState)); 350 DECLCALLBACKMEMBER(void, pfnDXMobFence64, (PVMSVGA3DSTATE p3dState)); 351 DECLCALLBACKMEMBER(void, pfnDXBindAllShader, (PVMSVGA3DSTATE p3dState)); 352 DECLCALLBACKMEMBER(void, pfnDXHint, (PVMSVGA3DSTATE p3dState)); 353 DECLCALLBACKMEMBER(void, pfnDXBufferUpdate, (PVMSVGA3DSTATE p3dState)); 354 DECLCALLBACKMEMBER(void, pfnDXSetVSConstantBufferOffset, (PVMSVGA3DSTATE p3dState)); 355 DECLCALLBACKMEMBER(void, pfnDXSetPSConstantBufferOffset, (PVMSVGA3DSTATE p3dState)); 356 DECLCALLBACKMEMBER(void, pfnDXSetGSConstantBufferOffset, (PVMSVGA3DSTATE p3dState)); 357 DECLCALLBACKMEMBER(void, pfnDXCondBindAllShader, (PVMSVGA3DSTATE p3dState)); 358 } VMSVGA3DBACKENDFUNCSDX; 359 360 int vmsvga3dQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs); 361 274 362 #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h */ 275 363
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