|
|
@77114
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: remember type of created resource; …
|
|
|
@76553
|
6 years |
vboxsync |
scm --update-copyright-year
|
|
|
@76269
|
6 years |
vboxsync |
DevVGA-SVGA3d: dynamic loading of OpenGL: log failures
|
|
|
@76266
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: a better check for shader version
|
|
|
@76261
|
6 years |
vboxsync |
DevVGA-SVGA3d: no need to resize the opengl window, it is not used for …
|
|
|
@76255
|
6 years |
vboxsync |
DevVGA-SVGA3d: Use PDMDevHlpVMSetError and …
|
|
|
@76253
|
6 years |
vboxsync |
DevVGA-SVGA3d: dynamic loading of OpenGL: use function pointer type
|
|
|
@76252
|
6 years |
vboxsync |
DevVGA-SVGA3d: enable dynamic loading of opengl for win and linux …
|
|
|
@76249
|
6 years |
vboxsync |
DevVGA-SVGA: removed obsolete HostWindowId
|
|
|
@76246
|
6 years |
vboxsync |
DevVGA-SVGA3d: dynamic loading of opengl (not enabled)
|
|
|
@76237
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: no 3D overlay on Darwin too
|
|
|
@76236
|
6 years |
vboxsync |
DevVGA-SVGA: fixed detection of shading language version on Darwin
|
|
|
@75811
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: get rid of the overlay window on X11 host.
|
|
|
@75752
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: format fixes; restored support for Z_DF16; …
|
|
|
@75715
|
6 years |
vboxsync |
Device/Graphics: multiple screens for VMSVGA.
|
|
|
@75696
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: the code does not use texture buffer objects
|
|
|
@75695
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Z_DF16 is not supported by OpenGL; use texture …
|
|
|
@75514
|
6 years |
vboxsync |
DevVGA-SVGA: logging
|
|
|
@74549
|
6 years |
vboxsync |
DevVGA-SVGA: further cleanup of context windows creation (Windows host …
|
|
|
@73736
|
6 years |
vboxsync |
DevVGA-SVGA: simplified creation of per context device windows; …
|
|
|
@73633
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: a few more formats.
|
|
|
@73519
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: formats fixes.
|
|
|
@73390
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: allow DXT2 and DXT4 formats.
|
|
|
@73373
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: fixed handling of stencil render states (untested).
|
|
|
@73367
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: comment.
|
|
|
@73364
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: cleaned up loading OpenGL functions (mac build fix).
|
|
|
@73363
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: cleaned up loading OpenGL functions.
|
|
|
@73330
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: instancing; compressed formats; workaround for …
|
|
|
@73297
|
6 years |
vboxsync |
DevVGA-SVGA3d: moved vmsvga3dSurfaceBlitToScreen to DevVGA-SVGA3d, …
|
|
|
@73296
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: support for cubemaps, volume and compressed …
|
|
|
@73295
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: support for cubemaps, volume and compressed …
|
|
|
@73284
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: removed never used MANUAL_FLIP_SURFACE_DATA code.
|
|
|
@73283
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: reverted a part of previous commit: …
|
|
|
@73238
|
6 years |
vboxsync |
DevVGA-SVGA3d-ogl: fixed wrong handling of GL_TEXTURE_MAX_LEVEL; added …
|
|
|
@73194
|
6 years |
vboxsync |
DevVGA-SVGA: added new parameters for vmsvgaGMRTransfer in order to …
|
|
|
@71686
|
7 years |
vboxsync |
DevVGA: Code cleanup in progress. bugref:9094
|
|
|
@69904
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: take screen offset into account; saved state …
|
|
|
@69859
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: removed sidRenderTarget, because it does not …
|
|
|
@69418
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA occlusion queries (build fix)
|
|
|
@69415
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA occlusion queries
|
|
|
@69294
|
7 years |
vboxsync |
Devices/Graphics: scm cleanups
|
|
|
@69163
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: texture and sampler states.
|
|
|
@69153
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA: Initial support for volume textures. …
|
|
|
@69136
|
7 years |
vboxsync |
Devices/Graphics: VMSVGA support for cubemaps and compressed textures …
|
|
|
@69092
|
7 years |
vboxsync |
vmsvga3d: logging fixes
|
|
|
@69046
|
7 years |
vboxsync |
Global: replace fall-through comments with RT_FALL_THRU(). …
|
|
|
@68994
|
7 years |
vboxsync |
Fix switch statement fall-through warnings with gcc 7.2.
bugref:8192: …
|
|
|
@68083
|
7 years |
vboxsync |
Devices/Graphics/DevVGA-SVGA3d-ogl.cpp: detect shader model from …
|
|
|
@67972
|
7 years |
vboxsync |
bugref:8863: several DevVGA-SVGA fixes
|
|
|
@65381
|
8 years |
vboxsync |
bugref:8282: Additions/linux: submit DRM driver to the Linux kernel: …
|
|
|
@65101
|
8 years |
vboxsync |
Devices: doxygen fixes
|
|
|
@64483
|
8 years |
vboxsync |
DevVGA_SVGA: fixed index/vertex buffer usage with recent Mesa
|
|
|
@63562
|
8 years |
vboxsync |
scm: cleaning up todos
|
|
|
@63478
|
8 years |
vboxsync |
Devices: warnings (clang)
|
|
|
@63211
|
8 years |
vboxsync |
Devices: warnings (gcc)
|
|
|
@62933
|
8 years |
vboxsync |
Devices: warnings
|
|
|
@62514
|
8 years |
vboxsync |
(C) 2016
|
|
|
@62463
|
8 years |
vboxsync |
Devices: scm
|
|
|
@59741
|
9 years |
vboxsync |
SVGA3d: Applied patch for supporting pretransformed vertices …
|
|
|
@58132
|
9 years |
vboxsync |
*: Doxygen fixes.
|
|
|
@57790
|
9 years |
vboxsync |
VMSVGA3d: Turns out I'm blitting to the wrong end (Y direction) of the …
|
|
|
@57519
|
9 years |
vboxsync |
SVGA3d/win: Fixed the scrolling issues with the SVGA_3D_CMD_PRESENT …
|
|
|
@57517
|
9 years |
vboxsync |
SVGA3d/ogl: Finally figured out the scrolling issue with the …
|
|
|
@57504
|
9 years |
vboxsync |
VMSVGA3d/ogl: Banging my head vertical scrolling of the host …
|
|
|
@57503
|
9 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: @todo cleanup
|
|
|
@57502
|
9 years |
vboxsync |
DevVGA-SVGA*: Some viewport sanity adjustments and comments.
|
|
|
@57358
|
9 years |
vboxsync |
*: scm cleanup run.
|
|
|
@57154
|
9 years |
vboxsync |
vmsvga3d: Darwin view info.
|
|
|
@57152
|
9 years |
vboxsync |
vmsvga3d: Removed non-VMSVGA3D_OGL_WITH_SHARED_CTX OpenGL code.
|
|
|
@57151
|
9 years |
vboxsync |
VMSVGA3d: Started reworking 3d command handling code to avoid …
|
|
|
@57149
|
9 years |
vboxsync |
VMSVGA3d: Combining OGL and D3D backend structures and moving …
|
|
|
@57139
|
9 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Reverted r99617, should've been fixed at the …
|
|
|
@57138
|
9 years |
vboxsync |
oops
|
|
|
@57136
|
9 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: X11 build fix and warning fix.
|
|
|
@57135
|
9 years |
vboxsync |
vmsvga3d/darwin/ogl: Resize the shared context, save and restore the …
|
|
|
@57131
|
9 years |
vboxsync |
vmsvga3d/mac: back/front buffer clearing fixes and hiding contexts …
|
|
|
@57082
|
9 years |
vboxsync |
VMSVGA3d: build fixes.
|
|
|
@57081
|
9 years |
vboxsync |
VMSVGA3d: added vmsvga3dctx and vmsvga3dsfc info items, the latter …
|
|
|
@57010
|
9 years |
vboxsync |
vmsvga/ogl: Must destroy shared context on reset and termination, …
|
|
|
@56947
|
9 years |
vboxsync |
vmsvga3dShaderSet: Restore fix, i.e. when pContext is not NULL.
|
|
|
@56236
|
10 years |
vboxsync |
warning, something is suspicious here
|
|
|
@55840
|
10 years |
vboxsync |
vmsvga3d/mac: Fixed problem with missing back/front buffers. Stop use …
|
|
|
@55811
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp,++: A couple of minor fixes and more GL success …
|
|
|
@55790
|
10 years |
vboxsync |
Replaced .rc files in src/VBox/Devices.
|
|
|
@55684
|
10 years |
vboxsync |
SVGA3d: mipmap related patch from trivirt.
|
|
|
@55297
|
10 years |
vboxsync |
two gcc warnings
|
|
|
@54789
|
10 years |
vboxsync |
VMSVGA3d: Changed the surface arrays into pointer arrays to reduce the …
|
|
|
@54786
|
10 years |
vboxsync |
VMSVGA3D: Check stage range.
|
|
|
@54785
|
10 years |
vboxsync |
VMSVGA3d: Changed the context arrays into pointer arrays to reduce the …
|
|
|
@54783
|
10 years |
vboxsync |
VMSVGA3D: Corrected realloc calls.
|
|
|
@54772
|
10 years |
vboxsync |
vmsvga3dCreateTexture/ogl: It's not all that needs doing here, …
|
|
|
@54771
|
10 years |
vboxsync |
vmsvga3dCreateTexture/ogl: Initializing the texture memory even in the …
|
|
|
@54766
|
10 years |
vboxsync |
The D3DXDisassembleShader API required the DirectX SDK, which we don't …
|
|
|
@54765
|
10 years |
vboxsync |
VMSVGA3d: Applied patches from trivirt that among other things makes …
|
|
|
@54736
|
10 years |
vboxsync |
vmsvga3dSaveExec: Must set packing parameters before calling glGetTexImage.
|
|
|
@54660
|
10 years |
vboxsync |
darwin build fix.
|
|
|
@54659
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Attempt to deal with annoying assertions in for …
|
|
|
@54658
|
10 years |
vboxsync |
DevVGA-SVGA3d-ogl.cpp: Texture (surface) load and saving (to memory) …
|
|
|
@54641
|
10 years |
vboxsync |
Corrected wrong assertion in vmsvga3dDrawPrimitives that would trigger …
|
|
|
@54639
|
10 years |
vboxsync |
logging
|
|
|