Opened 10 years ago
Closed 5 years ago
#13981 closed defect (obsolete)
guest xp crashes by direct3d in FBSD10 x64
Reported by: | o_0 | Owned by: | |
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Component: | 3D support | Version: | VirtualBox 4.3.26 |
Keywords: | direct3d freebsd intel i965 crash | Cc: | |
Guest type: | BSD | Host type: | other |
Description
hello, virtualbox(win xp sp3 + direct3D VBoxGuestAdditions) crashes every time guest OS(xp-sp3) tries access direct3d (like with dxdiag.exe).
$uname -a FreeBSD alpha 10.1-RELEASE FreeBSD 10.1-RELEASE #0 r274401: Tue Nov 11 21:02:49 UTC 2014 root@…:/usr/obj/usr/src/sys/GENERIC amd64
% dri-10.4.6,2 = up-to-date with index virtualbox-ose-4.3.26 = up-to-date with index virtualbox-ose-kmod-4.3.26 = up-to-date with index
% [50.438] (II) intel(0): [DRI2] DRI driver: i965
(gdb) bt #0 0x0000000817c55f33 in convert_color_type (span=0x8620, srcType=0, newType=152, output=8) at ../../src/mesa/swrast/s_span.c:948 #1 0x0000000817040f4f in crServerDispatchProgramStringARB (target=34336, format=34933, len=152, string=0x814c828c4)
at /usr/ports/emulators/virtualbox-ose/work/VirtualBox-4.3.26/src/VBox/HostServices/SharedOpenGL/crserverlib/server_projmatrix.c:328
#2 0x00000008170fac49 in crUnpackExtend () at /usr/ports/emulators/virtualbox-ose/work/VirtualBox-4.3.26/out/freebsd.amd64/release/obj/VBoxOGLgen/unpack.c:6428 #3 0x00000008170f84f8 in crUnpack (data=<optimized out>, opcodes=<optimized out>, num_opcodes=<optimized out>, table=<optimized out>)
at /usr/ports/emulators/virtualbox-ose/work/VirtualBox-4.3.26/out/freebsd.amd64/release/obj/VBoxOGLgen/unpack.c:4107
#14 0x000000080082c4f5 in ?? () from /lib/libthr.so.3 #15 0x0000000000000000 in ?? () Backtrace stopped: Cannot access memory at address 0x7ffffef30000
(https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=198856) thanx
Attachments (1)
Change History (2)
by , 10 years ago
Attachment: | VBox.log.2 added |
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comment:1 by , 5 years ago
Resolution: | → obsolete |
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Status: | new → closed |
Closing as obsolete, as the VBox version this report is for is unsupported for a long time. There were a huge number of 3D related changes/fixes.